Difference between revisions of "Komodo"

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Latest revision as of 17:55, 18 August 2023

KIM-2
Komodo.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Elemental Hunter
Stock Specifications
Hardpoints Energy: 10
Support: 3
Speed 5/8/5
Firepower Max Damage: 200
Max Stability: 0
Max Heat: 0
Durability Armor: 600
Structure: 376
Heat Efficiency Sinking: 84
Alpha: 106
Melee Kick: 45
Punch: 23
Stock Equipment
Engine XL Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Komodo Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head TAG
Center Torso Jump Jet (S)
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso Guardian ECM
Heat Sink (D)
Heat Sink (D)
Left Arm Ammo AMS
AMS
M Laser
M Laser
M Laser
M Laser
M Laser
Right Arm Ammo AMS
AMS
M Laser
M Laser
M Laser
M Laser
M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Designed in 3053 to hunt and destroy Clan Elementals, the Komodo is actually good at its job, unlike other mechs such as the Fireball. Powered by a 225-rated XL engine and equipped with 5 jump jets for maneuverability, the Komodo's 7.5 tons of armor, Guardian ECM, and twin AMS give it plenty of protection against the small-arms that it expects to encounter. For firepower, the Komodo carries a simple yet effective loadout of 10 Medium Lasers and carries a TAG for ally support purposes.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout


KIM-2A
Komodo.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Elemental Hunter
Stock Specifications
Hardpoints Energy: 10
Support: 3
Speed 5/8/5
Firepower Max Damage: 145
Max Stability: 0
Max Heat: 0
Durability Armor: 600
Structure: 376
Heat Efficiency Sinking: 84
Alpha: 81
Melee Kick: 45
Punch: 23
Stock Equipment
Engine XL Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Komodo Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head TAG
Center Torso Jump Jet (S)
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso Guardian ECM
Heat Sink (D)
Heat Sink (D)
Left Arm Ammo AMS
AMS
ER L Laser
Right Arm Ammo AMS
AMS
M Laser
M Laser
M Laser
M Laser
M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Designed in 3053 to hunt and destroy Clan Elementals, the Komodo is actually good at its job, unlike other mechs such as the Fireball. Powered by a 225-rated XL engine and equipped with 5 jump jets for maneuverability, the Komodo's 7.5 tons of armor, Guardian ECM, and twin AMS give it plenty of protection against the small-arms that it expects to encounter. For firepower, the Komodo carries a simple yet effective loadout of 5 Medium Lasers, an ER Large Laser, and carries a TAG for ally support purposes.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout


KIM-2C
Komodo.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Elemental Hunter
Stock Specifications
Hardpoints Energy: 10
Support: 3
Speed 5/8/5
Firepower Max Damage: 200
Max Stability: 0
Max Heat: 0
Durability Armor: 600
Structure: 376
Heat Efficiency Sinking: 84
Alpha: 106
Melee Kick: 45
Punch: 23
Stock Equipment
Engine XL Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Komodo Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head C3 Slave
Center Torso Jump Jet (S)
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso Guardian ECM
Heat Sink (D)
Heat Sink (D)
Left Arm Ammo AMS
AMS
M Laser
M Laser
M Laser
M Laser
M Laser
Right Arm Ammo AMS
AMS
M Laser
M Laser
M Laser
M Laser
M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Designed in 3053 to hunt and destroy Clan Elementals, the Komodo is actually good at its job, unlike other mechs such as the Fireball. Powered by a 225-rated XL engine and equipped with 5 jump jets for maneuverability, the Komodo's 7.5 tons of armor, Guardian ECM, and twin AMS give it plenty of protection against the small-arms that it expects to encounter. For firepower, the Komodo carries a simple yet effective loadout of 10 Medium Lasers and carries a C3 Slave for ally support purposes.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout


KIM-3C
Komodo.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Elemental Hunter
Stock Specifications
Hardpoints Energy: 8
Support: 4
Speed 5/8/5
Firepower Max Damage: 160
Max Stability: 0
Max Heat: 0
Durability Armor: 680
Structure: 376
Heat Efficiency Sinking: 78
Alpha: 86
Melee Kick: 45
Punch: 23
Stock Equipment
Engine XL Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Komodo Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso C3M Circuitry
Jump Jet (S)
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso C3 Master
Guardian ECM
Heat Sink (D)
Left Arm Ammo AMS
AMS
M Laser
M Laser
M Laser
M Laser
Right Arm Ammo AMS
AMS
M Laser
M Laser
M Laser
M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Designed in 3053 to hunt and destroy Clan Elementals, the Komodo is actually good at its job, unlike other mechs such as the Fireball. Powered by a 225-rated XL engine and equipped with 5 jump jets for maneuverability, the Komodo's 7.5 tons of armor, Guardian ECM, and twin AMS give it plenty of protection against the small-arms that it expects to encounter. For firepower, the Komodo carries a simple yet effective loadout of 8 Medium Lasers and carries a TAG for ally support purposes. However, the KIM-3C also carries a torso-mounted C3 Master in order to command ally lance forces.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout