Difference between revisions of "Sandbox"
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!<small>Chassis</small> | !<small>Chassis</small> | ||
!<small>Model</small> | !<small>Model</small> | ||
− | !<small> | + | !<small>Ton</small> |
!<small>Role</small> | !<small>Role</small> | ||
!<small>B</small> | !<small>B</small> |
Revision as of 03:46, 17 November 2020
I hope this works
— Turtrus, WikiMedia, Sandbox Page
Hardpoints: | Type and maximum number of weapon hardpoints.
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Engine: | Type of engine and size of core installed. It can be changed unless Engine is noted in Fixed Equipment.
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Speed: | Maximum movement speed. Notation: Move Hex / Sprint Hex / Jump Hex |
Heat Sink: | Type of heatsink kit installed. It can be changed unless HS Kit is noted in Fixed Equipment.
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Fixed Equipment: | Equipment that cannot be changed. All 'Mechs have fixed structure so it is not listed. |
Free Tonnage: | Core Gear: Excluding the engine, core, e-cooling, gyro, all non-fixed equipment and armor is stripped to give a free tonnage value. This is the default free tonnage measurement for OmniMechs with locked gear. Bare: All components and armor are stripped. This shows the weight taken up by structure and gives a broader idea of total free tonnage on BattleMechs |
Inner Sphere Light Mechs
As of BTA3062 v7.6 there are approximately 38 Light Mech chassis, with 221 variants.
Mech | Hardpoints | Engine | Components | Free Tonnage | Speed | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chassis | Model | Ton | Role | B | E | M | S | O | Type | Core | Heat Sinks | Structure | Armor | Melee Weapon | Fixed | Core Gear | Bare | Walk | Run | Jump |
Mech Quirk: Easy To Maintain Fast refits Pilot Affinity: Agile Gains 1 bonus evasion on movement |
ABS-2L | 30T | Fire Support | 0 | 0 | 2 | 4 | 0 | XL | 240 | DHS | Endo | Ferro | None | Gyro | 16.5T | 25.5T | 9 | 14 | 0 |
ABS-3D | 30T | Fire Support | 0 | 4 | 0 | 0 | 0 | XL | 240 | DHS | Endo | Ferro | None | Gyro | 16.5T | 25.5T | 9 | 14 | 0 | |
ABS-3L | 30T | Fire Support | 0 | 0 | 4 | 2 | 0 | XL | 240 | DHS | Endo | Ferro | None | Gyro | 16.5T | 25.5T | 9 | 14 | 0 | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Evasive +2 defense against being hit |
COM-1A | 25T | Sniper / Scout | 0 | 1 | 0 | 0 | 0 | PFE | 120 | SHS | Rugged | Primitive | None | Engine Cockpit |
8.5T | 15.5T | 5 | 8 | 0 |
Mech Quirk: Omnimech Fast Refits Pilot Affinity: Nimble 15% more jumping distance |
FS9-O | 45T | Fire Support / Brawler | 0 | 0 | 0 | 0 | 5 | XL | 270 | DHS | Endo | Standard | None | Gyro Engine |
22T | N/A | 7 | 10 | 7 |
FS9-OA | 45T | Fire Support / Brawler | 0 | 0 | 0 | 0 | 4 | XL | 270 | DHS | Endo | Standard | None | Gyro Engine |
22T | N/A | 7 | 10 | 7 | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -30 melee accuracy Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
HBR-PRIME | 65T | Heavy Cavalry | 0 | 0 | 0 | 4 | 8 | cXL | 325 | cDHS | Standard | Clan Standard | None | Gyro Engine |
36.5T | N/A | 6 | 9 | 0 |
HBR-A | 65T | Heavy Cavalry | 0 | 1 | 0 | 0 | 7 | cXL | 325 | cDHS | Standard | Clan Standard | None | Gyro Engine |
36.5T | N/A | 6 | 9 | 0 |