Difference between revisions of "RawData:Weapon Sorcerer Sword"
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|Type=MachineGun | |Type=MachineGun | ||
|MinRange=0 | |MinRange=0 | ||
− | |MaxRange= | + | |MaxRange=0 |
− | |RangeSplit= | + | |RangeSplit=0,0,0 |
|AmmoCategory=NotSet | |AmmoCategory=NotSet | ||
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 |
Revision as of 21:09, 27 April 2024
Weapon | |
---|---|
BonusValueA | Sword |
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 0 |
AttackRecoil | 0 |
Damage | 0 |
HeatGenerated | 0 |
Type | MachineGun |
Id | Weapon_Sorcerer_Sword |
RangeSplit | 0,0,0 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Sword |
Instability | 0 |
Bonuses | IsPhysWeap,PhysWeapUnsteady,PunchHitTable,PhysWeapDamage: 0.75,PhysWeapStab: 0.75 |
Cost | 12000 |
ComponentSubType | Weapon |
BattleValue | 0 |
CriticalChanceMultiplier | 1 |
DisallowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | broadsword |
DamageVariance | 0 |
AllowedLocations | LeftArm |
Tonnage | 5 |
Rarity | 4 |
ComponentType | Weapon |
InventorySize | 7 |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
Details | This is a unique sword, designed for the Sorcerer BattleMech. It cannot be removed or used elsewhere. |
AccuracyModifier | 0 |
HeatDamage | 0 |
Name | Sword |
Model | Sword |
Manufacturer | Sorcerer |
Purchasable | true |
AmmoCategory | NotSet |
OverheatedDamageMultiplier | 0 |