Difference between revisions of "RawData:Ammo AmmunitionBox Inferno Bombard"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=ProjectilesPerShot: 2,AreaOfEffect: 60,AreaOfEffectDmg: 1,AreaOfEffectHeatDmg: | + | |Bonuses=ProjectilesPerShot: 2,AreaOfEffect: 60,AreaOfEffectDmg: 1,AreaOfEffectHeatDmg: 0,WeaponDamage: -1,HeatDamage: 1,OHDamage: 25%,CostPerShot: 300,AmmoCount: 60 |
|AmmoID=Ammunition_Bombard_Inferno | |AmmoID=Ammunition_Bombard_Inferno | ||
|Capacity=60 | |Capacity=60 |
Revision as of 01:15, 18 August 2023
Ammunition | |
---|---|
UIName | Ammo Bombard Inferno |
DisallowedLocations | All |
Bonuses | ProjectilesPerShot: 2,AreaOfEffect: 60,AreaOfEffectDmg: 1,AreaOfEffectHeatDmg: 0,WeaponDamage: -1,HeatDamage: 1,OHDamage: 25%,CostPerShot: 300,AmmoCount: 60 |
Cost | 20000 |
ComponentSubType | Ammunition |
Category | BOMBARD |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Ballistic |
AllowedLocations | All |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Inferno_Bombard |
AmmoID | Ammunition_Bombard_Inferno |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | Bombard Inferno Ammo |
Model | Bombard |
Capacity | 60 |
Purchasable | true |
PerUnitCost | 300 |
Details | Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of SHIELD. |