Difference between revisions of "RawData:MechDef Lupus LUPUS-PRIME"
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|StockRole=Early Omnimech | |StockRole=Early Omnimech | ||
|YangsThoughts=The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. | |YangsThoughts=The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. | ||
− | |||
− | |||
|MeleeDamage=55 | |MeleeDamage=55 | ||
|MeleeInstability=15 | |MeleeInstability=15 | ||
Line 38: | Line 36: | ||
|MaxArmor=100 | |MaxArmor=100 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |OmniHardpoints= | + | |OmniHardpoints=, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 48: | Line 46: | ||
|MaxArmor=110 | |MaxArmor=110 | ||
|MaxRearArmor=35 | |MaxRearArmor=35 | ||
− | |OmniHardpoints= | + | |OmniHardpoints=, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 67: | Line 65: | ||
|MaxArmor=110 | |MaxArmor=110 | ||
|MaxRearArmor=35 | |MaxRearArmor=35 | ||
− | |OmniHardpoints= | + | |OmniHardpoints=, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 77: | Line 75: | ||
|MaxArmor=100 | |MaxArmor=100 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |OmniHardpoints= | + | |OmniHardpoints=, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 172: | Line 170: | ||
|simGameMechPartCost=690000 | |simGameMechPartCost=690000 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_mech,ai_melee_low,ai_dfa_low,unit_heavy,unit_jumpOK,unit_indirectFire,unit_lance_support,unit_role_sniper,unit_indirectFire,unit_release,unit_rarity_3,DarkCaste,CGBThetaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_high | + | |MechTags=unit_mech,ai_melee_low,ai_dfa_low,unit_heavy,unit_jumpOK,unit_indirectFire,unit_lance_support,unit_role_sniper,unit_indirectFire,unit_release,unit_rarity_3,DarkCaste,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_high |
}} | }} | ||
{{MechLocation | {{MechLocation | ||
Line 267: | Line 265: | ||
|MechID=mechdef_lupus_PRIME | |MechID=mechdef_lupus_PRIME | ||
|MountedLocation=LeftArm | |MountedLocation=LeftArm | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_arm_part_lower |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 276: | Line 274: | ||
|MechID=mechdef_lupus_PRIME | |MechID=mechdef_lupus_PRIME | ||
|MountedLocation=LeftArm | |MountedLocation=LeftArm | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_arm_part_hand |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 303: | Line 301: | ||
|MechID=mechdef_lupus_PRIME | |MechID=mechdef_lupus_PRIME | ||
|MountedLocation=RightArm | |MountedLocation=RightArm | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_arm_part_lower |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 312: | Line 310: | ||
|MechID=mechdef_lupus_PRIME | |MechID=mechdef_lupus_PRIME | ||
|MountedLocation=RightArm | |MountedLocation=RightArm | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_arm_part_hand |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 |
Revision as of 07:34, 17 April 2023
ChassisTags | ClanMech,OmniMech |
---|---|
Cost | 5900000 |
UIName | Lupus |
Tonnage | 60 |
VariantName | LUPUS-PRIME |
Manufacturer | |
Icon | uixTxrIcon_lupus |
StockRole | Early Omnimech |
Rarity | 2 |
Id | chassisdef_lupus_PRIME |
StartingTonnage | |
Details | The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. |
LeftArmActuatorLimit | |
Name | Lupus |
Model | |
weightClass | HEAVY |
Purchasable | true |
YangsThoughts | The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | , |
---|---|
InternalStructure | 50 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | -1 |
OmniHardpoints | , |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | |
MaxArmor | 110 |
MaxRearArmor | 35 |
OmniHardpoints | |
---|---|
InternalStructure | 100 |
InventorySlots | 15 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 150 |
MaxRearArmor | 50 |
OmniHardpoints | , |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | |
MaxArmor | 110 |
MaxRearArmor | 35 |
OmniHardpoints | , |
---|---|
InternalStructure | 50 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | RightArm |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 6 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 140 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 6 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 140 |
MaxRearArmor | -1 |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_clanendosteel |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_300 |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Omnimech |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_std_center |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_clanferrosfibrous |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_1 |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_cdhs |
Rarity | 2 |
---|---|
Cost | 6850000 |
Id | mechdef_lupus_PRIME |
Version | 1 |
simGameMechPartCost | 690000 |
Manufacturer | |
UIName | Lupus Prime |
Details | The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. |
ChassisID | chassisdef_lupus_PRIME |
Model | |
Name | Lupus |
Purchasable | true |
Icon | uixTxrIcon_lupus |
MechTags | unit_mech,ai_melee_low,ai_dfa_low,unit_heavy,unit_jumpOK,unit_indirectFire,unit_lance_support,unit_role_sniper,unit_indirectFire,unit_release,unit_rarity_3,DarkCaste,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_high |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 95 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 95 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 50 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 90 |
CurrentRearArmor | 30 |
Location | LeftTorso |
AssignedArmor | 90 |
AssignedRearArmor | 30 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 140 |
CurrentRearArmor | 40 |
Location | CenterTorso |
AssignedArmor | 140 |
AssignedRearArmor | 40 |
CurrentInternalStructure | 100 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 90 |
CurrentRearArmor | 30 |
Location | RightTorso |
AssignedArmor | 90 |
AssignedRearArmor | 30 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 95 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 95 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 50 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 120 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 120 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 120 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 120 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_hand |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_hand |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_LRM_LRM20_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_LRM_LRM20_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Laser_MediumLaserER_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Laser_MediumLaserER_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_Guardian_ECM_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |