Difference between revisions of "RawData:MechDef Skokomish ZEU-SK"
Jump to navigation
Jump to search
(automated page update) |
Amidatelion (talk | contribs) (automated page update) |
||
Line 9: | Line 9: | ||
|Icon=uixTxrIcon_zeus | |Icon=uixTxrIcon_zeus | ||
|Tonnage=80 | |Tonnage=80 | ||
− | |InitialTonnage= | + | |InitialTonnage=8 |
|weightClass=ASSAULT | |weightClass=ASSAULT | ||
|VariantName=ZEU-SK | |VariantName=ZEU-SK | ||
|StockRole=Legendary Flanker? | |StockRole=Legendary Flanker? | ||
|YangsThoughts=There are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner. | |YangsThoughts=There are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner. | ||
− | |||
− | |||
|MeleeDamage=110 | |MeleeDamage=110 | ||
|MeleeInstability=80 | |MeleeInstability=80 | ||
|MeleeToHitModifier=0 | |MeleeToHitModifier=0 | ||
− | |ChassisTags=HeroMech | + | |ChassisTags=HeroMech,ArmLimitLowerRight,ArmLimitLowerLeft |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 25: | Line 23: | ||
|Location=Head | |Location=Head | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=6 |
|InternalStructure=16 | |InternalStructure=16 | ||
|MaxArmor=45 | |MaxArmor=45 | ||
Line 34: | Line 32: | ||
|Location=LeftArm | |Location=LeftArm | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=12 |
|InternalStructure=65 | |InternalStructure=65 | ||
|MaxArmor=130 | |MaxArmor=130 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 44: | Line 41: | ||
|Location=LeftTorso | |Location=LeftTorso | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=12 |
|InternalStructure=85 | |InternalStructure=85 | ||
|MaxArmor=170 | |MaxArmor=170 | ||
|MaxRearArmor=85 | |MaxRearArmor=85 | ||
− | |Hardpoints= | + | |Hardpoints=,, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 54: | Line 51: | ||
|Location=CenterTorso | |Location=CenterTorso | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=16 |
|InternalStructure=125 | |InternalStructure=125 | ||
|MaxArmor=250 | |MaxArmor=250 | ||
|MaxRearArmor=125 | |MaxRearArmor=125 | ||
− | |||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 64: | Line 60: | ||
|Location=RightTorso | |Location=RightTorso | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=12 |
|InternalStructure=85 | |InternalStructure=85 | ||
|MaxArmor=170 | |MaxArmor=170 | ||
Line 73: | Line 69: | ||
|Location=RightArm | |Location=RightArm | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=12 |
|InternalStructure=65 | |InternalStructure=65 | ||
|MaxArmor=130 | |MaxArmor=130 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |Hardpoints= | + | |Hardpoints=, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 83: | Line 79: | ||
|Location=LeftLeg | |Location=LeftLeg | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=6 |
|InternalStructure=85 | |InternalStructure=85 | ||
|MaxArmor=170 | |MaxArmor=170 | ||
Line 92: | Line 88: | ||
|Location=RightLeg | |Location=RightLeg | ||
|Tonnage=0 | |Tonnage=0 | ||
− | |InventorySlots= | + | |InventorySlots=6 |
|InternalStructure=85 | |InternalStructure=85 | ||
|MaxArmor=170 | |MaxArmor=170 |
Revision as of 15:40, 17 April 2023
ChassisTags | HeroMech,ArmLimitLowerRight,ArmLimitLowerLeft |
---|---|
Cost | 8300000 |
UIName | Skokomish |
Tonnage | 80 |
VariantName | ZEU-SK |
Manufacturer | |
Icon | uixTxrIcon_zeus |
StockRole | Legendary Flanker? |
Rarity | 999 |
Id | chassisdef_zeus_ZEU-SK |
StartingTonnage | |
Details | There are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner. |
LeftArmActuatorLimit | |
Name | Skokomish |
Model | |
weightClass | ASSAULT |
Purchasable | false |
YangsThoughts | There are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 65 |
InventorySlots | 12 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | |
MaxArmor | 130 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 85 |
InventorySlots | 12 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | ,, |
MaxArmor | 170 |
MaxRearArmor | 85 |
OmniHardpoints | |
---|---|
InternalStructure | 125 |
InventorySlots | 16 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 250 |
MaxRearArmor | 125 |
OmniHardpoints | |
---|---|
InternalStructure | 85 |
InventorySlots | 12 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | |
MaxArmor | 170 |
MaxRearArmor | 85 |
OmniHardpoints | |
---|---|
InternalStructure | 65 |
InventorySlots | 12 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | RightArm |
Hardpoints | , |
MaxArmor | 130 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 85 |
InventorySlots | 6 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 170 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 85 |
InventorySlots | 6 |
ChassisID | chassisdef_zeus_ZEU-SK |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 170 |
MaxRearArmor | -1 |
MechID | chassisdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Quirk_Agility_Zeus-SK |
MechID | chassisdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_endosteel |
Rarity | 4 |
---|---|
Cost | 9710000 |
Id | mechdef_zeus_ZEU-SK |
Version | 1 |
simGameMechPartCost | 970000 |
Manufacturer | |
UIName | Skokomish |
Details | There are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner. |
ChassisID | chassisdef_zeus_ZEU-SK |
Model | |
Name | Skokomish |
Purchasable | true |
Icon | uixTxrIcon_zeus |
MechTags | unit_mech,unit_assault,unit_lance_tank,unit_role_brawler,unit_release,unit_range_long,unit_indirectFire,unit_gladiator,unit_rarity_1,SolarisVIIMercLeague,ai_heat_normal,ai_dfa_normal,ai_flank_normal,ai_lance_normal,ai_lethalself_normal,ai_melee_normal,ai_move_high,ai_priority_normal,ai_reserve_normal,ai_shooting_normal,ai_surrounded_normal,unit_legal |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 105 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 105 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 65 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 170 |
CurrentRearArmor | 80 |
Location | LeftTorso |
AssignedArmor | 170 |
AssignedRearArmor | 80 |
CurrentInternalStructure | 85 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 235 |
CurrentRearArmor | 120 |
Location | CenterTorso |
AssignedArmor | 235 |
AssignedRearArmor | 120 |
CurrentInternalStructure | 125 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 170 |
CurrentRearArmor | 80 |
Location | RightTorso |
AssignedArmor | 170 |
AssignedRearArmor | 80 |
CurrentInternalStructure | 85 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 105 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 105 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 65 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 105 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 105 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 85 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
CurrentArmor | 105 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 105 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 85 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_standard |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_320 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_2 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_xl_center |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Autocannon_AC5_0-STOCK |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_Generic_AC5 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_Generic_AC5 |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_PPC_PPC_0-STOCK |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_LRM_LRM10_0-STOCK |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 2 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_LRM_LRM10_0-STOCK |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SRM |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SRM |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_SRM_SRM6_0-STOCK |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_SRM_SRM6_0-STOCK |
MechID | mechdef_zeus_ZEU-SK |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Gear_HeatSink_Generic_Double |