Difference between revisions of "RawData:MechDef Monster LAM MNST-3R-LAM"
Jump to navigation
Jump to search
Amidatelion (talk | contribs) (automated page update) |
(automated page update) |
||
Line 7: | Line 7: | ||
|Name=Monster LAM | |Name=Monster LAM | ||
|Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | |Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | ||
+ | |||
+ | <b><color=#e51717>COMMUNITY CONTENT</color></b> | ||
|Icon=uixTxrIcon_monster | |Icon=uixTxrIcon_monster | ||
|Tonnage=150 | |Tonnage=150 | ||
Line 146: | Line 148: | ||
|MountedLocation=CenterTorso | |MountedLocation=CenterTorso | ||
|ComponentDefID=emod_Engine_LAM | |ComponentDefID=emod_Engine_LAM | ||
+ | |ComponentDefType=HeatSink | ||
+ | |HardpointSlot=-1 | ||
+ | |FixedEquipment=true | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=chassisdef_monster_MNST-3R-LAM | ||
+ | |MountedLocation=LeftTorso | ||
+ | |ComponentDefID=emod_engineslots_size1 | ||
+ | |ComponentDefType=HeatSink | ||
+ | |HardpointSlot=-1 | ||
+ | |FixedEquipment=true | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=chassisdef_monster_MNST-3R-LAM | ||
+ | |MountedLocation=RightTorso | ||
+ | |ComponentDefID=emod_engineslots_size1 | ||
|ComponentDefType=HeatSink | |ComponentDefType=HeatSink | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 174: | Line 194: | ||
|ComponentDefID=Gear_JumpJet_Superheavy_LAM | |ComponentDefID=Gear_JumpJet_Superheavy_LAM | ||
|ComponentDefType=JumpJet | |ComponentDefType=JumpJet | ||
+ | |HardpointSlot=-1 | ||
+ | |FixedEquipment=true | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=chassisdef_monster_MNST-3R-LAM | ||
+ | |MountedLocation=LeftTorso | ||
+ | |ComponentDefID=Gear_Landing_Gear | ||
+ | |ComponentDefType=Upgrade | ||
+ | |HardpointSlot=-1 | ||
+ | |FixedEquipment=true | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=chassisdef_monster_MNST-3R-LAM | ||
+ | |MountedLocation=RightTorso | ||
+ | |ComponentDefID=Gear_Landing_Gear | ||
+ | |ComponentDefType=Upgrade | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
|FixedEquipment=true | |FixedEquipment=true | ||
Line 186: | Line 224: | ||
|Name=Monster LAM | |Name=Monster LAM | ||
|Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | |Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | ||
+ | |||
+ | <b><color=#e51717>COMMUNITY CONTENT</color></b> | ||
|Icon=uixTxrIcon_monster | |Icon=uixTxrIcon_monster | ||
|ChassisID=chassisdef_monster_MNST-3R-LAM | |ChassisID=chassisdef_monster_MNST-3R-LAM | ||
|simGameMechPartCost=714821 | |simGameMechPartCost=714821 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,Steiner,ComStar, | + | |MechTags=unit_mech,unit_assault,unit_release,unit_rarity_1,unit_lance_support,unit_role_sniper,Steiner,6thLyranGuards,ComStar,2ndArmyVMu,unit_superheavy,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation | ||
Line 296: | Line 336: | ||
|ComponentDefID=Gear_Cockpit_Generic_Standard | |ComponentDefID=Gear_Cockpit_Generic_Standard | ||
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
|FixedEquipment=false | |FixedEquipment=false |
Revision as of 10:10, 17 March 2023
ChassisTags | |
---|---|
Cost | 35741070 |
UIName | Monster LAM |
Tonnage | 150 |
VariantName | MNST-3R-LAM |
Manufacturer | |
Icon | uixTxrIcon_monster |
StockRole | Superheavy... LAM? |
Rarity | 5 |
Id | chassisdef_monster_MNST-3R-LAM |
StartingTonnage | |
Details | This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. <color=#e51717>COMMUNITY CONTENT</color> |
LeftArmActuatorLimit | Lower |
Name | Monster LAM |
Model | |
weightClass | ASSAULT |
Purchasable | true |
YangsThoughts | This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. |
RightArmActuatorLimit | Lower |
OmniHardpoints | |
---|---|
InternalStructure | 24 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 125 |
InventorySlots | 13 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | AntiPersonnel,AntiPersonnel,Missile,Missile |
MaxArmor | 250 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 15 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy |
MaxArmor | 300 |
MaxRearArmor | 120 |
OmniHardpoints | |
---|---|
InternalStructure | 230 |
InventorySlots | 18 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 350 |
MaxRearArmor | 150 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 15 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy |
MaxArmor | 300 |
MaxRearArmor | 120 |
OmniHardpoints | |
---|---|
InternalStructure | 125 |
InventorySlots | 13 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | RightArm |
Hardpoints | AntiPersonnel,AntiPersonnel,Missile,Missile |
MaxArmor | 250 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 320 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 320 |
MaxRearArmor | -1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Avionics_MON |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | emod_avionics_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | emod_avionics_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_300 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_Engine_LAM |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | emod_engineslots_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_2 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_JumpJet_Superheavy_LAM |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | RightLeg |
ComponentDefID | Gear_JumpJet_Superheavy_LAM |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | Gear_Landing_Gear |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | Gear_Landing_Gear |
Rarity | 5 |
---|---|
Cost | 714821 |
Id | mechdef_monster_MNST-3R-LAM |
Version | 1 |
simGameMechPartCost | 714821 |
Manufacturer | |
UIName | Monster LAM MNST-3R-LAM |
Details | This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. <color=#e51717>COMMUNITY CONTENT</color> |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Model | |
Name | Monster LAM |
Purchasable | true |
Icon | uixTxrIcon_monster |
MechTags | unit_mech,unit_assault,unit_release,unit_rarity_1,unit_lance_support,unit_role_sniper,Steiner,6thLyranGuards,ComStar,2ndArmyVMu,unit_superheavy,unit_legal |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 60 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 60 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 24 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 250 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 250 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 125 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | 120 |
Location | LeftTorso |
AssignedArmor | 300 |
AssignedRearArmor | 120 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 350 |
CurrentRearArmor | 130 |
Location | CenterTorso |
AssignedArmor | 350 |
AssignedRearArmor | 130 |
CurrentInternalStructure | 230 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | 120 |
Location | RightTorso |
AssignedArmor | 300 |
AssignedRearArmor | 120 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 250 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 250 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 125 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 300 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 300 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_standard |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Generic_Standard |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_SRM_SSRM4_0-STOCK |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_LRM_Thunderbolt5 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_Streak_SRM |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_Thunderbolt_TB5 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Gauss_Gauss_Silverbullet |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Double |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Gauss_Gauss_Silverbullet |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Double |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_SRM_SSRM4_0-STOCK |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_LRM_Thunderbolt5 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Ammo_AmmunitionBox_Streak_SRM |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Ammo_AmmunitionBox_Thunderbolt_TB5 |