Difference between revisions of "Black Python"

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{{LoadoutImage|image=BP-2.png}}
 
{{LoadoutImage|image=BP-2.png}}
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</tab>
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<tab name="BP-3">
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{{AutoInfoboxVariant|BP-3
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|speed = 5/8/4
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}}
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===Description===
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{{MechDetails|BP-3}}
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===Bonuses===
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{{QuirkClanMech}}
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'''Pilot Affinity:''' Evasive
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+2 bonus against being hit
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===Factions===
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{{MechFactions|BP-3}}
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{{LoadoutImage|image=BP-3.jpg}}
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</tab>
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<tab name="BP-4">
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{{AutoInfoboxVariant|BP-4
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|speed = 5/8/4
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}}
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===Description===
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{{MechDetails|BP-4}}
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 +
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===Bonuses===
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{{QuirkClanMech}}
 +
 +
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'''Pilot Affinity:''' Evasive
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 +
+2 bonus against being hit
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 +
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===Factions===
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{{MechFactions|BP-4}}
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 +
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{{LoadoutImage|image=BP-4.jpg}}
 
</tab>
 
</tab>
 
<tab name="BP-5">
 
<tab name="BP-5">

Latest revision as of 23:34, 23 February 2024

BP-1
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints Energy: 8
Support: 6
Speed 6/9/6
Firepower Max Damage: 290
Max Stability: 2
Max Heat: 0
Durability Armor: 1055
Structure: 571
Heat Efficiency Sinking: 84
Alpha: 122
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +4
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Targeting Computer [Heavy]
Center Torso Jump Jet (H)
Left Torso Jump Jet (H)
Jump Jet (H)
L Pulse (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Right Torso Jump Jet (H)
Jump Jet (H)
L Pulse (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Left Arm MG (C)
MG (C)
Ammo MG [Half]


Description

The Black Python is similar in many ways to the Warhammer and Marauder BattleMechs. Though it is faster than those heavies, it has a similar weapons load-out with comparable damage, albeit with much more accurate damage potential. This expensive second-line 'Mech avails itself of all weight saving technologies available, including an XL Engine, Endo Steel frame, and eleven tons of Ferro-Fibrous armor. The paired Large and Lambda Medium Pulse Lasers provide highly accurate firepower at ranges that are possible to close in on thanks to the 'Mech's speed. Four Small Pulse Lasers and two Machine Guns provide more firepower at close range. All of the lasers are made even more accurate by the inclusion of a Targeting Computer. Fifteen double heat sinks keep heat levels in check.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
BP-2
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 7
Speed 6/9/6
Firepower Max Damage: 270
Max Stability: 5
Max Heat: 0
Durability Armor: 1055
Structure: 571
Heat Efficiency Sinking: 78
Alpha: 100
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +3
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Targeting Computer [Heavy]
Center Torso Jump Jet (H)
Left Torso Jump Jet (H)
Jump Jet (H)
S Pulse (C)
S Pulse (C)
UAC/2 (C)
Right Torso ER L Laser (C)
ER L Laser (C)
Jump Jet (H)
Jump Jet (H)
S Pulse (C)
S Pulse (C)
S Pulse (C)
Left Arm ECM Suite (C)
MG (C)
MG (C)
Ammo MG [Half]
Ammo UAC/2
Ammo UAC/2


Description

The Black Python is similar in many ways to the Warhammer and Marauder BattleMechs. Though it is faster than those heavies, it has a similar weapons load-out with comparable damage, albeit with much more accurate damage potential. This expensive second-line 'Mech avails itself of all weight saving technologies available, including an XL Engine, Endo Steel frame, and eleven tons of Ferro-Fibrous armor. This variant removes the large and medium lasers and replaces them with an Ultra Autocannon/2, two ER Large Lasers, an additional Small Pulse Laser for a total of five, and an ECM Suite. The Machine Guns are retained, as is the Targeting Computer. This configuration allows the Black Python to provide effective direct-fire support.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
BP-3
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints
Speed 5/8/4
Firepower Max Damage: 340
Max Stability: 2
Max Heat: 0
Durability Armor: 1150
Structure: 571
Heat Efficiency Sinking: 108
Alpha: 170
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +5
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Targeting Computer [Heavy]
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heavy L Laser (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Right Torso Heavy L Laser (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Left Arm Heat Sink Double (C)
MG (C)
Ammo MG [Half]
Right Arm Heat Sink Double (C)
Heat Sink Double (C)
MG (C)
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

A substantial redesign by Clan Steel Viper that changed the outward appearance of the Black Python. This model removes the large lasers of the original and replaces them with a pair of Omega Heavy Large Lasers. One jump jet is removed, lowering the 'Mech's jumping capacity to 120 meters. The added heat of the heavy lasers necessitated the inclusion of four additional double heat sinks. Even with that, enough tonnage was freed up to add another ton of armor.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
BP-4
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints
Speed 5/8/4
Firepower Max Damage: 360
Max Stability: 0
Max Heat: 0
Durability Armor: 1150
Structure: 571
Heat Efficiency Sinking: 108
Alpha: 184
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +5
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Targeting Computer [Heavy]
Center Torso Jump Jet (H)
Jump Jet (H)
Left Torso Heavy L Laser (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Right Torso Heavy L Laser (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Left Arm ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Arm Heat Sink Double (C)
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

This variant of the 3 removes the Machine Guns and replaces them with an ER Medium Laser. This makes the design more effective against hardened targets and eliminates any ammo dependency, but makes the 'Mech slightly more vulnerable to infantry.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
BP-5
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Support: 2
Speed 6/9/6
Firepower Max Damage: 180
Max Stability: 30
Max Heat: 0
Durability Armor: 1055
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 69
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso AMS (C)
Jump Jet (H)
Left Torso Ammo UAC/10
Ammo UAC/10
Ammo UAC/10
UAC/10 (C)
Right Torso Ammo AMS
Ammo UAC/10
Ammo UAC/10
UAC/10 (C)
Left Arm ER M Laser (C)
Right Arm ER M Laser (C)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Armed entirely unlike normal Black Pythons, the BP-5 was made for a solahma warrior that needed a mech and parts were scarce. Armed with a simple loadout of twin UAC/10s and ER Medium Lasers, the BP-5 brings heavy firepower to any engagement thanks to its 80 kph speed and 5 jump jets. 10 double heat sinks keep the mech chilly and 5 tons of ammo ensure the guns are rarely silent. The mech turned out to be so effective that it entered general production as a real variant and the warrior won the right to a bloodname using his original mech.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
BP-5A
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Support: 2
Speed 5/8/5
Firepower Max Damage: 225
Max Stability: 52
Max Heat: 0
Durability Armor: 1055
Structure: 571
Heat Efficiency Sinking: 66
Alpha: 109
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +1
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso Jump Jet (H)
Left Torso ER PPC (C)
Jump Jet (H)
Jump Jet (H)
Right Torso ER PPC (C)
Jump Jet (H)
Jump Jet (H)
Left Arm MG (C)
MG (C)
Ammo MG
Right Arm Ammo Gauss
Ammo Gauss
Gauss Rifle (C)


Description

The Black Python, typically speaking, is a dedicated knife-fighter, armed with a dazzling array of close-range lasers and machine guns for point-blank destruction of its foes. However, the Black Python BP-5A diverges significantly. Armed with two ER PPCs and a Gauss Rifle, the -5A is built to hang back and defeat enemies from a distance, something it has little trouble doing. A pair of Machine Guns exist for close-range defense, almost as an afterthought.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout