Difference between revisions of "Weapons"
m (Format test) |
m (Fixed formatting) |
||
Line 1: | Line 1: | ||
− | |||
=Ballistic= | =Ballistic= | ||
Line 658: | Line 657: | ||
|No | |No | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
{| class="wikitable" | {| class="wikitable" | ||
Line 835: | Line 834: | ||
|No | |No | ||
|0% jam chance | |0% jam chance | ||
− | |}</tab> | + | |} </tab> |
<tab name="x3"> | <tab name="x3"> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 953: | Line 952: | ||
|No | |No | ||
|0% jam chance | |0% jam chance | ||
− | |}</tab> | + | |} </tab> |
<tab name="x4"> | <tab name="x4"> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 1,013: | Line 1,012: | ||
|10% jam chance | |10% jam chance | ||
|} | |} | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 1,129: | Line 1,129: | ||
|No | |No | ||
|20% jam chance | |20% jam chance | ||
− | |} | + | |} |
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 1,247: | Line 1,248: | ||
|30% jam chance | |30% jam chance | ||
|} | |} | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 1,304: | Line 1,306: | ||
|No | |No | ||
|40% jam chance | |40% jam chance | ||
− | |}</tab> | + | |} </tab> |
</tabs> | </tabs> | ||
==Ultra Autocannons== | ==Ultra Autocannons== | ||
− | |||
− | |||
<tabs style="width: 85%;"> | <tabs style="width: 85%;"> | ||
Line 1,608: | Line 1,608: | ||
|0% jam chance | |0% jam chance | ||
|} | |} | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 1,841: | Line 1,842: | ||
|No | |No | ||
|5% jam chance | |5% jam chance | ||
− | |} | + | |} |
{| class="wikitable" | {| class="wikitable" | ||
Line 2,137: | Line 2,138: | ||
|Yes | |Yes | ||
|10% jam chance | |10% jam chance | ||
− | |} | + | |} |
{| class="wikitable" | {| class="wikitable" | ||
Line 2,257: | Line 2,258: | ||
|} </tab> | |} </tab> | ||
</tabs> | </tabs> | ||
+ | |||
+ | |||
Line 2,612: | Line 2,615: | ||
|780 | |780 | ||
|No | |No | ||
− | |40% dmg fall off. Volatile: explodes for | + | |40% dmg fall off. Volatile: explodes for 125 dmg + 30 stability |
|- | |- | ||
|Imp. Heavy Gauss | |Imp. Heavy Gauss | ||
Line 2,706: | Line 2,709: | ||
|Volatile: explodes for 15 dmg + 5 stability | |Volatile: explodes for 15 dmg + 5 stability | ||
|} | |} | ||
− | |||
===Rotary Gauss Rifle=== | ===Rotary Gauss Rifle=== | ||
Line 2,889: | Line 2,891: | ||
|} </tab> | |} </tab> | ||
</tabs> | </tabs> | ||
− | |||
===Cluster Shot=== | ===Cluster Shot=== | ||
Line 3,349: | Line 3,350: | ||
|} | |} | ||
− | === | + | ===Multi Shot=== |
− | |||
− | |||
<tabs> | <tabs> | ||
Line 3,412: | Line 3,411: | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,449: | Line 3,448: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |HMG | + | |HMG (C) |
|MG | |MG | ||
|Ballistic | |Ballistic | ||
+ | |0.5 | ||
|1 | |1 | ||
− | | | + | |3 |
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|1 | |1 | ||
− | | | + | |1 |
+ | |0 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | + | + | | +25% |
|0 | |0 | ||
|30 | |30 | ||
Line 3,471: | Line 3,470: | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,508: | Line 3,507: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG |
|MG | |MG | ||
− | | | + | |Support |
+ | |0.5 | ||
|1 | |1 | ||
|1 | |1 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|1 | |1 | ||
− | |||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | + | + | | -1 |
+ | |0 | ||
+ | | +25% | ||
|0 | |0 | ||
− | |||
− | |||
− | |||
|60 | |60 | ||
+ | |120 | ||
+ | |180 | ||
+ | |240 | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,567: | Line 3,566: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG (C) |
|MG | |MG | ||
− | | | + | |Support |
+ | |0.25 | ||
|1 | |1 | ||
|1 | |1 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|1 | |1 | ||
− | |||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | | | + | |0 |
− | | | + | | 50% |
− | | | + | |0 |
|60 | |60 | ||
+ | |120 | ||
+ | |180 | ||
+ | |240 | ||
|Yes | |Yes | ||
− | | | + | |0% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,626: | Line 3,625: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |||
|MG | |MG | ||
− | | | + | |MG |
+ | |Support | ||
+ | |0.5 | ||
|1 | |1 | ||
− | | | + | |3 |
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|1 | |1 | ||
− | |||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |0 |
+ | |0 | ||
+ | |0 | ||
|0 | |0 | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |90 |
− | | | + | |120 |
|Yes | |Yes | ||
− | | | + | |0% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,685: | Line 3,684: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG (C) |
|MG | |MG | ||
− | | | + | |Support |
+ | |0.25 | ||
|1 | |1 | ||
− | | | + | |2 |
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|1 | |1 | ||
− | |||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | + | + | |0 |
+ | |0 | ||
+ | | +25% | ||
|0 | |0 | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |90 |
− | | | + | |120 |
|Yes | |Yes | ||
− | | | + | |0% jam chance |
− | |} | + | |} |
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,749: | Line 3,743: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG Array |
|MG | |MG | ||
− | | | + | |Support |
− | | | + | |1.5 |
− | | | + | |3 |
|3 | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | |3 | ||
|1 | |1 | ||
− | | | + | |3 |
|0 | |0 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | | | + | |0 |
− | | | + | |40 |
− | | | + | |80 |
− | | | + | |120 |
+ | |160 | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,808: | Line 3,802: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Incendiary MG |
|MG | |MG | ||
− | | | + | |Support |
|0.5 | |0.5 | ||
|1 | |1 | ||
− | | | + | |1 |
+ | |1 | ||
|0 | |0 | ||
− | |||
− | |||
− | |||
|1 | |1 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |0 |
+ | |0 | ||
+ | | -25% | ||
|0 | |0 | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |90 |
− | | | + | |120 |
− | |Yes | + | |Yes |
|0% jam chance | |0% jam chance | ||
|} </tab> | |} </tab> | ||
− | <tab name=" | + | <tab name="x2"> |
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,867: | Line 3,861: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |HMG | + | |HMG |
|MG | |MG | ||
|Ballistic | |Ballistic | ||
− | |||
|1 | |1 | ||
− | | | + | |1 |
+ | |4 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |2 |
|1 | |1 | ||
|2 | |2 | ||
Line 3,881: | Line 3,875: | ||
|0 | |0 | ||
|0 | |0 | ||
− | | + | + | | +50% |
|0 | |0 | ||
|30 | |30 | ||
Line 3,887: | Line 3,881: | ||
|60 | |60 | ||
|60 | |60 | ||
− | |Yes | + | |Yes |
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,934: | Line 3,928: | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |2 |
+ | |1 | ||
|1 | |1 | ||
− | |||
|1 | |1 | ||
|0 | |0 | ||
Line 3,947: | Line 3,941: | ||
|60 | |60 | ||
|Yes | |Yes | ||
− | | | + | |0% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 3,985: | Line 3,979: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG |
|MG | |MG | ||
− | | | + | |Support |
|0.5 | |0.5 | ||
|1 | |1 | ||
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |2 |
− | |||
− | |||
|1 | |1 | ||
|0 | |0 | ||
+ | |0 | ||
+ | | -1 | ||
|0 | |0 | ||
| +25% | | +25% | ||
|0 | |0 | ||
− | |||
|60 | |60 | ||
− | | | + | |120 |
− | | | + | |180 |
− | |Yes | + | |240 |
− | | | + | |Yes |
− | |} | + | |0% jam chance |
− | + | |} | |
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,044: | Line 4,038: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG (C) |
|MG | |MG | ||
− | | | + | |Support |
− | |0. | + | |0.25 |
+ | |1 | ||
|1 | |1 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |2 |
|1 | |1 | ||
− | | | + | |0 |
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | | 50% |
|0 | |0 | ||
− | |||
|60 | |60 | ||
− | | | + | |120 |
− | | | + | |180 |
− | |Yes | + | |240 |
− | | | + | |Yes |
− | |} | + | |0% jam chance |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,108: | Line 4,097: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG |
|MG | |MG | ||
|Support | |Support | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
− | | | + | |3 |
+ | |0 | ||
+ | |0 | ||
+ | |2 | ||
|1 | |1 | ||
|0 | |0 | ||
− | |||
− | |||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
|30 | |30 | ||
Line 4,130: | Line 4,119: | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,167: | Line 4,156: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG (C) |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.25 |
− | |||
− | |||
|1 | |1 | ||
+ | |2 | ||
+ | |0 | ||
|0 | |0 | ||
|2 | |2 | ||
Line 4,181: | Line 4,170: | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | | +25% |
|0 | |0 | ||
|30 | |30 | ||
Line 4,189: | Line 4,178: | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,226: | Line 4,215: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG Array |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |1.5 |
− | | | + | |3 |
− | | | + | |3 |
− | | | + | |0 |
|0 | |0 | ||
− | | | + | |6 |
|1 | |1 | ||
+ | |6 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | | | + | |40 |
− | | | + | |80 |
− | |||
|120 | |120 | ||
+ | |160 | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,293: | Line 4,282: | ||
|1 | |1 | ||
|0 | |0 | ||
− | | | + | |2 |
− | |||
|1 | |1 | ||
+ | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
Line 4,308: | Line 4,297: | ||
|0% jam chance | |0% jam chance | ||
|} </tab> | |} </tab> | ||
− | <tab name=" | + | <tab name="x3"> |
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,344: | Line 4,333: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HMG |
|MG | |MG | ||
− | | | + | |Ballistic |
− | |||
− | |||
|1 | |1 | ||
|1 | |1 | ||
+ | |4 | ||
+ | |0 | ||
|0 | |0 | ||
− | | | + | |3 |
|1 | |1 | ||
|2 | |2 | ||
+ | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | | +50% |
− | |||
|0 | |0 | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |60 |
− | | | + | |60 |
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,403: | Line 4,392: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HMG (C) |
|MG | |MG | ||
− | | | + | |Ballistic |
|0.5 | |0.5 | ||
|1 | |1 | ||
+ | |3 | ||
+ | |0 | ||
+ | |0 | ||
+ | |3 | ||
|1 | |1 | ||
+ | |2 | ||
|1 | |1 | ||
|0 | |0 | ||
− | |||
− | |||
− | |||
|0 | |0 | ||
− | | | + | | +25% |
− | |||
− | |||
|0 | |0 | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |60 |
− | | | + | |60 |
− | |Yes | + | |Yes |
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | |||
− | + | {| class="wikitable" | |
− | + | ! | |
− | |||
− | |||
− | |||
− | |||
− | {| class="wikitable" | ||
− | ! | ||
! | ! | ||
! | ! | ||
Line 4,477: | Line 4,459: | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |3 |
|1 | |1 | ||
|0 | |0 | ||
Line 4,491: | Line 4,473: | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,528: | Line 4,510: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |LMG | + | |LMG (C) |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.25 |
|1 | |1 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |3 |
|1 | |1 | ||
|0 | |0 | ||
+ | |1 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | | | + | | 50% |
|0 | |0 | ||
|60 | |60 | ||
Line 4,549: | Line 4,531: | ||
|240 | |240 | ||
|Yes | |Yes | ||
− | | | + | |1/2/3 heat gen at 4/5/6 shots. 1/1/2/2/3 recoil at 2/3/4/5/6 shots. 20/30% jam chance at 5/6 shots |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,587: | Line 4,569: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG |
|MG | |MG | ||
|Support | |Support | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
− | | | + | |3 |
|0 | |0 | ||
|0 | |0 | ||
|3 | |3 | ||
+ | |1 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | |||
|0 | |0 | ||
+ | |0 | ||
+ | |30 | ||
|60 | |60 | ||
+ | |90 | ||
|120 | |120 | ||
− | |||
− | |||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,646: | Line 4,628: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG (C) |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.25 |
− | |||
|1 | |1 | ||
+ | |2 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |3 |
|1 | |1 | ||
+ | |0 | ||
|1 | |1 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
| +25% | | +25% | ||
|0 | |0 | ||
+ | |30 | ||
|60 | |60 | ||
+ | |90 | ||
|120 | |120 | ||
− | |||
− | |||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,705: | Line 4,687: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG Array |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |1.5 |
+ | |3 | ||
+ | |3 | ||
+ | |0 | ||
+ | |0 | ||
+ | |9 | ||
|1 | |1 | ||
+ | |7 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | |||
− | |||
− | |||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | | | + | |40 |
− | | | + | |80 |
− | |||
|120 | |120 | ||
− | | | + | |160 |
− | |||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,764: | Line 4,746: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |Incendiary MG |
|MG | |MG | ||
|Support | |Support | ||
|0.5 | |0.5 | ||
+ | |1 | ||
|1 | |1 | ||
+ | |1 | ||
+ | |0 | ||
+ | |3 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | |||
− | |||
− | |||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | | | + | | -25% |
|0 | |0 | ||
+ | |30 | ||
|60 | |60 | ||
+ | |90 | ||
|120 | |120 | ||
− | |||
− | |||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
|} </tab> | |} </tab> | ||
− | + | <tab name="x4"> | |
− | |||
− | |||
− | |||
− | |||
− | <tab name=" | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,828: | Line 4,805: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HMG |
|MG | |MG | ||
− | | | + | |Ballistic |
− | |||
|1 | |1 | ||
|1 | |1 | ||
+ | |4 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | |4 | ||
|1 | |1 | ||
+ | |3 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | | +50% | ||
|0 | |0 | ||
− | | | + | |30 |
− | | | + | |60 |
− | | | + | |60 |
|60 | |60 | ||
− | |||
− | |||
− | |||
|Yes | |Yes | ||
− | | | + | |10% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,887: | Line 4,864: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HMG (C) |
|MG | |MG | ||
− | | | + | |Ballistic |
− | |0. | + | |0.5 |
− | |||
|1 | |1 | ||
+ | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |4 |
|1 | |1 | ||
− | | | + | |3 |
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | | +25% |
|0 | |0 | ||
+ | |30 | ||
+ | |60 | ||
|60 | |60 | ||
− | | | + | |60 |
− | + | |Yes | |
− | + | |25% jam chance | |
− | |Yes | + | |} |
− | | | + | |
− | |} | ||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 4,946: | Line 4,923: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |LMG | + | |LMG |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.5 |
|1 | |1 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |4 |
|1 | |1 | ||
− | |||
|1 | |1 | ||
|0 | |0 | ||
+ | | -1 | ||
|0 | |0 | ||
− | | | + | | +25% |
|0 | |0 | ||
|60 | |60 | ||
Line 4,967: | Line 4,944: | ||
|240 | |240 | ||
|Yes | |Yes | ||
− | | | + | |0% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,027: | Line 5,004: | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,064: | Line 5,041: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.5 |
− | |||
|1 | |1 | ||
+ | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |4 |
|1 | |1 | ||
|2 | |2 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
+ | |0 | ||
+ | |0 | ||
+ | |30 | ||
|60 | |60 | ||
+ | |90 | ||
|120 | |120 | ||
− | |||
− | |||
|Yes | |Yes | ||
− | | | + | |0% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,123: | Line 5,100: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MG (C) |
|MG | |MG | ||
|Support | |Support | ||
|0.25 | |0.25 | ||
|1 | |1 | ||
− | | | + | |2 |
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |4 |
+ | |1 | ||
|1 | |1 | ||
− | | | + | |2 |
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | | +25% |
|0 | |0 | ||
+ | |30 | ||
|60 | |60 | ||
+ | |90 | ||
|120 | |120 | ||
− | |||
− | |||
|Yes | |Yes | ||
− | | | + | |10% jam chance |
− | |} | + | |} |
− | |||
− | + | {| class="wikitable" | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {| class="wikitable" | ||
! | ! | ||
! | ! | ||
Line 5,190: | Line 5,159: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |MG Array |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |1.5 |
− | | | + | |3 |
|3 | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | |12 | ||
|1 | |1 | ||
+ | |12 | ||
|1 | |1 | ||
|0 | |0 | ||
Line 5,204: | Line 5,175: | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |40 |
− | | | + | |80 |
− | |||
− | |||
− | |||
|120 | |120 | ||
+ | |160 | ||
|Yes | |Yes | ||
− | | | + | |10% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,249: | Line 5,218: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |Incendiary MG |
|MG | |MG | ||
|Support | |Support | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
− | | | + | |1 |
+ | |1 | ||
|0 | |0 | ||
− | | | + | |4 |
− | | | + | |1 |
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | | -25% |
− | |||
|0 | |0 | ||
|30 | |30 | ||
Line 5,272: | Line 5,241: | ||
|0% jam chance | |0% jam chance | ||
|} </tab> | |} </tab> | ||
− | <tab name=" | + | <tab name="x5"> |
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,308: | Line 5,277: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
+ | |HMG | ||
|MG | |MG | ||
− | | | + | |Ballistic |
− | | | + | |1 |
− | |||
|1 | |1 | ||
− | | | + | |4 |
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |5 |
|1 | |1 | ||
+ | |4 | ||
|1 | |1 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | | +50% |
− | |||
|0 | |0 | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |60 |
− | | | + | |60 |
|Yes | |Yes | ||
− | | | + | |20% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,367: | Line 5,336: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
+ | |HMG (C) | ||
|MG | |MG | ||
− | | | + | |Ballistic |
− | |||
|0.5 | |0.5 | ||
|1 | |1 | ||
Line 5,375: | Line 5,344: | ||
|0 | |0 | ||
|0 | |0 | ||
+ | |5 | ||
+ | |1 | ||
|4 | |4 | ||
|1 | |1 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
+ | | +25% | ||
|0 | |0 | ||
− | | | + | |30 |
− | | | + | |60 |
− | | | + | |60 |
|60 | |60 | ||
− | + | |Yes | |
− | + | |35% jam chance | |
− | |Yes | + | |} |
− | | | + | |
− | |} | ||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,426: | Line 5,395: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG |
|MG | |MG | ||
|Support | |Support | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
|5 | |5 | ||
|1 | |1 | ||
− | | | + | |2 |
− | |||
− | |||
|0 | |0 | ||
+ | | -1 | ||
|0 | |0 | ||
+ | | +25% | ||
|0 | |0 | ||
− | |||
|60 | |60 | ||
− | |||
|120 | |120 | ||
+ | |180 | ||
+ | |240 | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,485: | Line 5,454: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG (C) |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.25 |
+ | |1 | ||
|1 | |1 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |5 |
|1 | |1 | ||
− | | | + | |2 |
+ | |2 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | | 50% | ||
|0 | |0 | ||
− | |||
− | |||
− | |||
|60 | |60 | ||
− | |||
|120 | |120 | ||
+ | |180 | ||
+ | |240 | ||
|Yes | |Yes | ||
− | | | + | |20 jam chance |
− | |} | + | |} |
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,549: | Line 5,513: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |MG |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.5 |
|1 | |1 | ||
− | | | + | |3 |
|0 | |0 | ||
|0 | |0 | ||
+ | |5 | ||
|1 | |1 | ||
− | | | + | |3 |
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
|30 | |30 | ||
Line 5,571: | Line 5,535: | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,616: | Line 5,580: | ||
|0 | |0 | ||
|0 | |0 | ||
+ | |5 | ||
+ | |1 | ||
+ | |2 | ||
|2 | |2 | ||
− | |||
− | |||
− | |||
|0 | |0 | ||
|0 | |0 | ||
Line 5,629: | Line 5,593: | ||
|120 | |120 | ||
|Yes | |Yes | ||
− | | | + | |20% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,667: | Line 5,631: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |MG Array |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |1.5 |
− | | | + | |3 |
− | | | + | |3 |
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |15 |
|1 | |1 | ||
+ | |15 | ||
+ | |2 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | |||
|0 | |0 | ||
− | | | + | |40 |
− | | | + | |80 |
− | |||
|120 | |120 | ||
+ | |160 | ||
|Yes | |Yes | ||
− | | | + | |20% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,726: | Line 5,690: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |Incendiary MG |
|MG | |MG | ||
|Support | |Support | ||
− | |0. | + | |0.5 |
+ | |1 | ||
+ | |1 | ||
|1 | |1 | ||
− | |||
|0 | |0 | ||
− | | | + | |5 |
− | |||
− | |||
|1 | |1 | ||
|2 | |2 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |0 |
+ | | -25% | ||
|0 | |0 | ||
|30 | |30 | ||
Line 5,747: | Line 5,711: | ||
|120 | |120 | ||
|Yes | |Yes | ||
− | | | + | |0% jam chance |
|} </tab> | |} </tab> | ||
− | <tab name=" | + | <tab name="x6"> |
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,785: | Line 5,749: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HMG |
|MG | |MG | ||
− | | | + | |Ballistic |
− | | | + | |1 |
|1 | |1 | ||
− | | | + | |4 |
|0 | |0 | ||
|0 | |0 | ||
+ | |6 | ||
+ | |1 | ||
|5 | |5 | ||
|1 | |1 | ||
− | |||
− | |||
|0 | |0 | ||
|0 | |0 | ||
− | | + | + | | +50% |
|0 | |0 | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |60 |
− | | | + | |60 |
|Yes | |Yes | ||
− | |20% jam chance | + | |1/2/3/4/5 heat gen at 2/3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,844: | Line 5,808: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |HMG (C) |
|MG | |MG | ||
− | | | + | |Ballistic |
− | |0. | + | |0.5 |
|1 | |1 | ||
− | | | + | |3 |
|0 | |0 | ||
|0 | |0 | ||
|6 | |6 | ||
|1 | |1 | ||
− | | | + | |5 |
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
Line 5,862: | Line 5,826: | ||
|30 | |30 | ||
|60 | |60 | ||
− | | | + | |60 |
− | | | + | |60 |
− | |Yes | + | |Yes |
− | | | + | |45% jam chance |
− | |} | + | |} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,909: | Line 5,867: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |0.5 |
− | | | + | |1 |
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |6 |
|1 | |1 | ||
|3 | |3 | ||
|0 | |0 | ||
+ | | -1 | ||
|0 | |0 | ||
+ | | +25% | ||
|0 | |0 | ||
− | | | + | |60 |
− | |||
− | |||
− | |||
|120 | |120 | ||
− | | | + | |180 |
+ | |240 | ||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 5,968: | Line 5,926: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |LMG (C) |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |0.25 |
− | | | + | |1 |
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
|6 | |6 | ||
|1 | |1 | ||
− | | | + | |3 |
+ | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | | 50% | ||
|0 | |0 | ||
− | | | + | |60 |
− | |||
− | |||
− | |||
|120 | |120 | ||
− | | | + | |180 |
+ | |240 | ||
|Yes | |Yes | ||
− | | | + | |30% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 6,027: | Line 5,985: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |MG |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |0.5 |
− | | | + | |1 |
|3 | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |6 |
− | |||
− | |||
|1 | |1 | ||
+ | |4 | ||
+ | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |30 |
− | | | + | |60 |
+ | |90 | ||
|120 | |120 | ||
− | |||
|Yes | |Yes | ||
|0% jam chance | |0% jam chance | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 6,086: | Line 6,044: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |MG (C) |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |0.25 |
− | | | + | |1 |
− | | | + | |2 |
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |6 |
− | |||
− | |||
|1 | |1 | ||
+ | |3 | ||
+ | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | | +25% | ||
|0 | |0 | ||
− | | | + | |30 |
− | | | + | |60 |
− | | | + | |90 |
|120 | |120 | ||
− | |||
|Yes | |Yes | ||
− | | | + | |30% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 6,153: | Line 6,111: | ||
|0 | |0 | ||
|0 | |0 | ||
− | | | + | |18 |
|1 | |1 | ||
− | | | + | |18 |
− | | | + | |3 |
|0 | |0 | ||
|0 | |0 | ||
Line 6,166: | Line 6,124: | ||
|160 | |160 | ||
|Yes | |Yes | ||
− | | | + | |30% jam chance |
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 6,204: | Line 6,162: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |MG | + | |Incendiary MG |
|MG | |MG | ||
|Support | |Support | ||
− | | | + | |0.5 |
− | | | + | |1 |
− | | | + | |1 |
+ | |1 | ||
|0 | |0 | ||
− | | | + | |6 |
− | |||
|1 | |1 | ||
− | |||
|3 | |3 | ||
|0 | |0 | ||
|0 | |0 | ||
|0 | |0 | ||
+ | | -25% | ||
|0 | |0 | ||
− | | | + | |30 |
− | | | + | |60 |
+ | |90 | ||
|120 | |120 | ||
− | |||
|Yes | |Yes | ||
− | | | + | |0% jam chance |
|} </tab> | |} </tab> | ||
</tabs> | </tabs> | ||
Line 6,388: | Line 6,346: | ||
| | | | ||
|} | |} | ||
− | |||
===Extended Range Lasers=== | ===Extended Range Lasers=== | ||
Line 6,588: | Line 6,545: | ||
| | | | ||
|} | |} | ||
− | |||
===Binary Laser=== | ===Binary Laser=== | ||
Line 6,773: | Line 6,729: | ||
|} </tab> | |} </tab> | ||
</tabs> | </tabs> | ||
− | |||
===Bombast Laser=== | ===Bombast Laser=== | ||
Line 7,015: | Line 6,970: | ||
|} </tab> | |} </tab> | ||
</tabs> | </tabs> | ||
− | |||
===Chemical Lasers=== | ===Chemical Lasers=== | ||
Line 7,123: | Line 7,077: | ||
| | | | ||
|} | |} | ||
− | |||
===COIL=== | ===COIL=== | ||
Line 8,553: | Line 8,506: | ||
|} </tab> | |} </tab> | ||
</tabs> | </tabs> | ||
− | |||
===Heavy Lasers=== | ===Heavy Lasers=== | ||
Line 8,661: | Line 8,613: | ||
| | | | ||
|} | |} | ||
− | |||
===Pulse Lasers=== | ===Pulse Lasers=== | ||
Line 8,861: | Line 8,812: | ||
| | | | ||
|} | |} | ||
− | |||
===Extended Range Pulse Lasers=== | ===Extended Range Pulse Lasers=== | ||
Line 8,969: | Line 8,919: | ||
| | | | ||
|} | |} | ||
− | |||
===Variable Speed Pulse Lasers=== | ===Variable Speed Pulse Lasers=== | ||
− | |||
<tabs> | <tabs> | ||
<tab name="Short"> | <tab name="Short"> | ||
Line 9,033: | Line 8,981: | ||
|Yes | |Yes | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,070: | Line 9,018: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |M VSPL |
|N/A | |N/A | ||
− | | | + | |Energy |
+ | |4 | ||
|2 | |2 | ||
− | | | + | |45 |
− | |||
|0 | |0 | ||
|0 | |0 | ||
|1 | |1 | ||
|1 | |1 | ||
− | | | + | |21 |
|0 | |0 | ||
− | | - | + | | -3 |
|1 | |1 | ||
|0 | |0 | ||
+ | |0 | ||
+ | |60 | ||
+ | |60 | ||
+ | |60 | ||
|60 | |60 | ||
− | |||
− | |||
− | |||
− | |||
|Yes | |Yes | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,129: | Line 9,077: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |L VSPL |
|N/A | |N/A | ||
− | | | + | |Energy |
− | | | + | |9 |
− | | | + | |4 |
− | | | + | |80 |
|0 | |0 | ||
|0 | |0 | ||
|1 | |1 | ||
|1 | |1 | ||
− | | | + | |30 |
|0 | |0 | ||
− | | - | + | | -3 |
|1 | |1 | ||
|0 | |0 | ||
+ | |0 | ||
+ | |120 | ||
+ | |120 | ||
+ | |120 | ||
|120 | |120 | ||
− | |||
− | |||
− | |||
− | |||
|Yes | |Yes | ||
| | | | ||
|} </tab> | |} </tab> | ||
− | + | <tab name="Medium"> | |
− | |||
− | |||
− | |||
− | |||
− | <tab name=" | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,193: | Line 9,136: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |S VSPL |
|N/A | |N/A | ||
− | | | + | |Support |
− | |||
|2 | |2 | ||
− | | | + | |1 |
+ | |20 | ||
|0 | |0 | ||
|0 | |0 | ||
|1 | |1 | ||
|1 | |1 | ||
− | | | + | |9 |
|0 | |0 | ||
− | | - | + | | -2 |
|1 | |1 | ||
− | |||
|0 | |0 | ||
|60 | |60 | ||
− | | | + | |120 |
− | | | + | |120 |
− | | | + | |120 |
+ | |120 | ||
|Yes | |Yes | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,274: | Line 9,217: | ||
|Yes | |Yes | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,311: | Line 9,254: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |L VSPL |
|N/A | |N/A | ||
|Energy | |Energy | ||
+ | |9 | ||
|4 | |4 | ||
− | | | + | |65 |
− | |||
|0 | |0 | ||
|0 | |0 | ||
|1 | |1 | ||
|1 | |1 | ||
− | | | + | |30 |
|0 | |0 | ||
− | | - | + | | -2 |
|1 | |1 | ||
|0 | |0 | ||
− | | | + | |120 |
− | | | + | |240 |
− | | | + | |240 |
− | | | + | |240 |
− | | | + | |240 |
|Yes | |Yes | ||
| | | | ||
|} </tab> | |} </tab> | ||
− | + | <tab name="Long"> | |
− | |||
− | |||
− | |||
− | |||
− | <tab name=" | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,375: | Line 9,313: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |S VSPL |
|N/A | |N/A | ||
− | | | + | |Support |
− | | | + | |2 |
− | | | + | |1 |
− | | | + | |15 |
|0 | |0 | ||
|0 | |0 | ||
|1 | |1 | ||
|1 | |1 | ||
− | | | + | |9 |
|0 | |0 | ||
− | | - | + | | -1 |
|1 | |1 | ||
− | |||
|0 | |0 | ||
|120 | |120 | ||
− | | | + | |180 |
− | | | + | |180 |
− | | | + | |180 |
+ | |180 | ||
|Yes | |Yes | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,434: | Line 9,372: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |M VSPL |
|N/A | |N/A | ||
|Energy | |Energy | ||
− | |||
|4 | |4 | ||
− | | | + | |2 |
+ | |25 | ||
|0 | |0 | ||
|0 | |0 | ||
|1 | |1 | ||
|1 | |1 | ||
− | | | + | |21 |
|0 | |0 | ||
− | | - | + | | -1 |
|1 | |1 | ||
|0 | |0 | ||
− | | | + | |150 |
− | | | + | |270 |
− | | | + | |270 |
− | | | + | |270 |
− | | | + | |270 |
|Yes | |Yes | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 9,517: | Line 9,455: | ||
|} </tab> | |} </tab> | ||
</tabs> | </tabs> | ||
− | |||
===X-Pulse Lasers=== | ===X-Pulse Lasers=== | ||
Line 9,735: | Line 9,672: | ||
|Target takes 20% extra damage from subsequent attacks for two turns | |Target takes 20% extra damage from subsequent attacks for two turns | ||
|} | |} | ||
− | |||
===Haywire Lasers=== | ===Haywire Lasers=== | ||
Line 9,950: | Line 9,886: | ||
|25 structure damage | |25 structure damage | ||
|} | |} | ||
− | |||
===Rotary Lasers=== | ===Rotary Lasers=== | ||
Line 10,058: | Line 9,993: | ||
| | | | ||
|} | |} | ||
− | |||
===Static Lasers=== | ===Static Lasers=== | ||
Line 10,166: | Line 10,100: | ||
|Target move speed reduced by 40 for two turns | |Target move speed reduced by 40 for two turns | ||
|} | |} | ||
− | |||
===Streak Lasers=== | ===Streak Lasers=== | ||
Line 11,247: | Line 11,180: | ||
|840 | |840 | ||
|No | |No | ||
− | |No indirect fire. Only fires on a guaranteed hit. Missile health: | + | |No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
|- | |- | ||
|Streak LRM5 (C) | |Streak LRM5 (C) | ||
Line 11,293: | Line 11,226: | ||
|840 | |840 | ||
|No | |No | ||
− | |No indirect fire. Only fires on a guaranteed hit. Missile health: | + | |No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
|- | |- | ||
|Streak LRM10 (C) | |Streak LRM10 (C) | ||
Line 11,339: | Line 11,272: | ||
|840 | |840 | ||
|No | |No | ||
− | |No indirect fire. Only fires on a guaranteed hit. Missile health: | + | |No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
|- | |- | ||
|Streak LRM15 (C) | |Streak LRM15 (C) | ||
Line 11,385: | Line 11,318: | ||
|840 | |840 | ||
|No | |No | ||
− | |No indirect fire. Only fires on a guaranteed hit. Missile health: | + | |No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
|- | |- | ||
|Streak LRM20 (C) | |Streak LRM20 (C) | ||
Line 11,413: | Line 11,346: | ||
==Multi-Missile Launchers== | ==Multi-Missile Launchers== | ||
− | |||
− | |||
<tabs> | <tabs> | ||
Line 11,454: | Line 11,385: | ||
|- | |- | ||
|MML3 | |MML3 | ||
− | |SRM | + | |SRM |
|Missile | |Missile | ||
| | | | ||
Line 11,475: | Line 11,406: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 11,512: | Line 11,443: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MML5 |
− | | | + | |SRM |
|Missile | |Missile | ||
| | | | ||
Line 11,534: | Line 11,465: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 11,576: | Line 11,502: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MML7 |
|SRM | |SRM | ||
|Missile | |Missile | ||
Line 11,598: | Line 11,524: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 11,635: | Line 11,561: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MML9 |
− | | | + | |SRM |
|Missile | |Missile | ||
| | | | ||
Line 11,658: | Line 11,584: | ||
| | | | ||
|} </tab> | |} </tab> | ||
− | + | <tab name="LRM"> | |
− | |||
− | |||
− | |||
− | |||
− | <tab name=" | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 11,699: | Line 11,620: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MML3 |
− | | | + | |LRM |
|Missile | |Missile | ||
| | | | ||
Line 11,721: | Line 11,642: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 11,758: | Line 11,679: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MML5 |
|LRM | |LRM | ||
|Missile | |Missile | ||
Line 11,780: | Line 11,701: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 11,822: | Line 11,738: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |MML7 |
− | | | + | |LRM |
|Missile | |Missile | ||
| | | | ||
Line 11,844: | Line 11,760: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 11,908: | Line 11,824: | ||
==Improved Multi-Missile Launchers== | ==Improved Multi-Missile Launchers== | ||
− | |||
− | |||
<tabs> | <tabs> | ||
Line 11,970: | Line 11,884: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,007: | Line 11,921: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML5 |
− | | | + | |SRM |
|Missile | |Missile | ||
| | | | ||
Line 12,029: | Line 11,943: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,066: | Line 11,980: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML7 |
− | | | + | |SRM |
|Missile | |Missile | ||
| | | | ||
Line 12,088: | Line 12,002: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,130: | Line 12,039: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML9 |
|SRM | |SRM | ||
|Missile | |Missile | ||
Line 12,189: | Line 12,098: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML3 |
|LRM | |LRM | ||
|Missile | |Missile | ||
Line 12,211: | Line 12,120: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,249: | Line 12,158: | ||
|- | |- | ||
|Imp. MML5 | |Imp. MML5 | ||
− | | | + | |LRM |
|Missile | |Missile | ||
| | | | ||
Line 12,270: | Line 12,179: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | |||
− | |||
− | |||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,313: | Line 12,217: | ||
|- | |- | ||
|Imp. MML7 | |Imp. MML7 | ||
− | | | + | |LRM |
|Missile | |Missile | ||
| | | | ||
Line 12,334: | Line 12,238: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,371: | Line 12,275: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML9 |
|LRM | |LRM | ||
|Missile | |Missile | ||
Line 12,430: | Line 12,334: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML3 |
|ATM | |ATM | ||
|Missile | |Missile | ||
Line 12,452: | Line 12,356: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | |||
− | + | {| class="wikitable" | |
− | |||
− | |||
− | |||
− | {| class="wikitable" | ||
! | ! | ||
! | ! | ||
Line 12,494: | Line 12,393: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML5 |
− | | | + | |ATM |
|Missile | |Missile | ||
| | | | ||
Line 12,516: | Line 12,415: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,553: | Line 12,452: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | |Imp. | + | |Imp. MML7 |
− | | | + | |ATM |
|Missile | |Missile | ||
| | | | ||
Line 12,575: | Line 12,474: | ||
| | | | ||
| | | | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,770: | Line 12,669: | ||
==Variable MRMs== | ==Variable MRMs== | ||
− | |||
− | |||
<tabs> | <tabs> | ||
Line 12,832: | Line 12,729: | ||
|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,869: | Line 12,766: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM20 |
|MRM | |MRM | ||
|Missile | |Missile | ||
+ | |8 | ||
+ | |4 | ||
|4 | |4 | ||
− | |||
− | |||
|0 | |0 | ||
|1 | |1 | ||
− | | | + | |20 |
|1 | |1 | ||
− | | | + | |15 |
|0 | |0 | ||
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
Line 12,891: | Line 12,788: | ||
|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,928: | Line 12,825: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM30 |
|MRM | |MRM | ||
|Missile | |Missile | ||
+ | |12 | ||
+ | |6 | ||
|4 | |4 | ||
− | |||
− | |||
|0 | |0 | ||
|1 | |1 | ||
− | | | + | |30 |
|1 | |1 | ||
− | | | + | |23 |
|0 | |0 | ||
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
Line 12,950: | Line 12,847: | ||
|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 12,987: | Line 12,884: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM40 |
|MRM | |MRM | ||
|Missile | |Missile | ||
+ | |16 | ||
+ | |8 | ||
|4 | |4 | ||
− | |||
− | |||
|0 | |0 | ||
|1 | |1 | ||
− | | | + | |40 |
|1 | |1 | ||
− | | | + | |31 |
|0 | |0 | ||
− | | | + | |1 |
|0 | |0 | ||
|0 | |0 | ||
Line 13,010: | Line 12,907: | ||
|Missile health: 1 | |Missile health: 1 | ||
|} </tab> | |} </tab> | ||
− | + | <tab name="Dmg"> | |
− | |||
− | |||
− | |||
− | |||
− | <tab name=" | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 13,051: | Line 12,943: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM10 |
|MRM | |MRM | ||
|Missile | |Missile | ||
− | |||
− | |||
|4 | |4 | ||
+ | |3 | ||
+ | |6 | ||
|0 | |0 | ||
|1 | |1 | ||
− | | | + | |10 |
|1 | |1 | ||
− | | | + | |18 |
|0 | |0 | ||
− | | | + | |2 |
|0 | |0 | ||
|0 | |0 | ||
Line 13,073: | Line 12,965: | ||
|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 13,132: | Line 13,024: | ||
|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 13,169: | Line 13,061: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM30 |
|MRM | |MRM | ||
|Missile | |Missile | ||
− | | | + | |12 |
− | | | + | |6 |
− | | | + | |6 |
|0 | |0 | ||
|1 | |1 | ||
− | | | + | |30 |
|1 | |1 | ||
− | | | + | |46 |
|0 | |0 | ||
− | | | + | |2 |
|0 | |0 | ||
|0 | |0 | ||
Line 13,191: | Line 13,083: | ||
|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
− | |} | + | |} |
− | + | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 13,228: | Line 13,120: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM40 |
|MRM | |MRM | ||
|Missile | |Missile | ||
+ | |16 | ||
|8 | |8 | ||
− | | | + | |6 |
− | |||
|0 | |0 | ||
|1 | |1 | ||
− | | | + | |40 |
|1 | |1 | ||
− | | | + | |62 |
|0 | |0 | ||
|2 | |2 | ||
Line 13,251: | Line 13,143: | ||
|Missile health: 1 | |Missile health: 1 | ||
|} </tab> | |} </tab> | ||
− | + | <tab name="Acc"> | |
− | |||
− | |||
− | |||
− | |||
− | <tab name=" | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
Line 13,292: | Line 13,179: | ||
!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM10 |
|MRM | |MRM | ||
|Missile | |Missile | ||
− | |||
− | |||
|4 | |4 | ||
+ | |3 | ||
+ | |2 | ||
|0 | |0 | ||
|1 | |1 | ||
− | | | + | |10 |
|1 | |1 | ||
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|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
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{| class="wikitable" | {| class="wikitable" | ||
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!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
− | | | + | |vMRM20 |
|MRM | |MRM | ||
|Missile | |Missile | ||
− | | | + | |8 |
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|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
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|Yes | |Yes | ||
|Missile health: 1 | |Missile health: 1 | ||
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!<small>Additional Info</small> | !<small>Additional Info</small> | ||
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− | | | + | |vMRM40 |
|MRM | |MRM | ||
|Missile | |Missile | ||
− | | | + | |16 |
− | | | + | |8 |
|2 | |2 | ||
|0 | |0 | ||
|1 | |1 | ||
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|0 | |0 | ||
|0 | |0 | ||
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|Missile health: 1 | |Missile health: 1 | ||
|} </tab> | |} </tab> | ||
− | + | <tab name="Heat"> | |
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!<small>Additional Info</small> | !<small>Additional Info</small> | ||
|- | |- | ||
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|MRM | |MRM | ||
|Missile | |Missile | ||
− | |||
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|4 | |4 | ||
+ | |3 | ||
+ | |2 | ||
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|Missile health: 1 | |Missile health: 1 | ||
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!<small>Additional Info</small> | !<small>Additional Info</small> | ||
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|MRM | |MRM | ||
|Missile | |Missile | ||
− | |||
|8 | |8 | ||
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+ | |2 | ||
|0 | |0 | ||
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|MRM | |MRM | ||
|Missile | |Missile | ||
− | | | + | |12 |
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|2 | |2 | ||
|0 | |0 | ||
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|Missile health: 1 | |Missile health: 1 | ||
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Anti-missile systems employ short-ranged rapid firing weapons to shoot down incoming missiles. | Anti-missile systems employ short-ranged rapid firing weapons to shoot down incoming missiles. | ||
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|0% jam chance. 25% weapon accuracy | |0% jam chance. 25% weapon accuracy | ||
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!<small>Additional Info</small> | !<small>Additional Info</small> | ||
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− | |AMS | + | |AMS (C) |
|AMS | |AMS | ||
|Support | |Support | ||
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|No | |No | ||
− | | | + | |0% jam chance. 35% weapon accuracy |
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|No | |No | ||
− | | | + | |40% jam chance. 25% weapon accuracy |
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Revision as of 04:49, 4 November 2020
Ballistic
Autocannons
Autocannons are a rapid-firing, auto-loading direct-fire ballistic weapons, capable of firing a variety of ammunition types.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
AC/2 | AC/2 | Ballistic | 6 | 1 | 9 | 0 | 7 | 3 | 1 | 3 | 1 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 960 | No | |
AC/5 | AC/5 | Ballistic | 8 | 2 | 45 | 0 | 15 | 1 | 1 | 6 | 1 | 0 | 0 | 0 | 90 | 360 | 360 | 540 | 720 | No | |
AC/5 Prototype | AC/5 | Ballistic | 9 | 2 | 35 | 0 | 10 | 1 | 1 | 9 | 1 | 0 | 0 | 0 | 90 | 360 | 360 | 540 | 540 | Yes | |
AC/10 | AC/10 | Ballistic | 12 | 3 | 60 | 0 | 30 | 1 | 1 | 9 | 2 | 0 | 0 | 0 | 0 | 300 | 300 | 450 | 600 | Yes | |
AC/10 Prototype | AC/10 | Ballistic | 13 | 3 | 50 | 0 | 20 | 1 | 1 | 12 | 3 | 0 | 0 | 0 | 0 | 150 | 300 | 450 | 510 | Yes | |
AC/20 | AC/20 | Ballistic | 14 | 4 | 100 | 0 | 60 | 1 | 1 | 21 | 2 | 0 | 0 | 0 | 0 | 180 | 180 | 360 | 270 | Yes |
Cannons
Cannons are primitive ballistic weapons capable of devastating targets by unloading their ammunition in one big volley which makes them extremely good for first-strike attacks but useless in a prolonged fight.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Light Cannon | N/A | Ballistic | 4 | 2 | 90 | 0 | 3 | 1 | 15 | 15 | 2 | 0 | 0 | +25% | 0 | 180 | 360 | 540 | 720 | Yes | Single shot weapon |
Medium Cannon | N/A | Ballistic | 7 | 3 | 120 | 0 | 5 | 1 | 10 | 6 | 3 | 0 | 0 | +25% | 0 | 140 | 280 | 420 | 560 | Yes | Single shot weapon |
Heavy Cannon | N/A | Ballistic | 10 | 4 | 150 | 0 | 8 | 1 | 5 | 12 | 4 | 0 | 0 | +25% | 0 | 100 | 200 | 300 | 400 | Yes | Single shot weapon |
Hypervelocity Autocannons
Based on the Autocannon family of ballistic weapons, HVACs are capable of firing much further and at much higher velocities. HVAC ammunition is larger and uses a unique type of propellant which reduces the amount of ammunition per ton and makes the weapon vulnerable to catastrophic malfunctions which can damage or completely disable it.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HVAC/2 | HVAC/2 | Ballistic | 7 | 2 | 30 | 0 | 7 | 1 | 1 | 3 | 1 | 0 | 0 | 0 | 90 | 300 | 600 | 1050 | 1200 | No | 2.5% jam chance. 15 AoE damage to all targets w/in 30m of original target |
HVAC/5 | HVAC/5 | Ballistic | 10 | 4 | 50 | 0 | 13 | 1 | 1 | 6 | 2 | 0 | 0 | 0 | 60 | 240 | 480 | 840 | 960 | No | 2.5% jam chance. 25 AoE damage to all targets w/in 60m of original target |
HVAC/10 | HVAC/10 | Ballistic | 12 | 6 | 70 | 0 | 25 | 1 | 1 | 10 | 3 | 0 | 0 | 0 | 0 | 180 | 360 | 600 | 720 | No | 2.5% jam chance. 35 AoE damage to all targets w/in 60m of original target |
Light Autocannons
Light Autocannons trade some range for a weight reduction of approximately 20% whilst maintaing the damage and ability to use specialised ammunition of the original guns.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LAC/2 | AC/2 | Ballistic | 4 | 1 | 25 | 0 | 5 | 3 | 1 | 3 | 1 | 0 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | Yes | |
LAC/5 | AC/5 | Ballistc | 5 | 2 | 45 | 0 | 10 | 1 | 1 | 6 | 1 | 0 | 0 | 0 | 0 | 250 | 300 | 450 | 600 | Yes |
Rifles
The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. Rifles carry a finite internal ammunition supply which cannot be expanded.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Light Rifle | N/A | Ballistic | 4 | 2 | 25 | 0 | 15 | 1 | 1 | 3 | 2 | 0 | 0 | 0 | 90 | 120 | 240 | 360 | 480 | Yes | Internal ammo: 18 shots |
Medium Rifle | N/A | Ballistic | 7 | 3 | 45 | 0 | 27 | 1 | 1 | 6 | 3 | 0 | 0 | 0 | 60 | 150 | 300 | 450 | 600 | Yes | Internal ammo: 18 shots |
Heavy Rifle | N/A | Ballistic | 10 | 4 | 60 | 0 | 40 | 1 | 1 | 12 | 4 | 0 | 0 | 0 | 30 | 180 | 360 | 540 | 720 | Yes | Internal ammo: 12 shots |
Rotary Autocannons
The Rotary Autocannon is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal significant damage. At the same time, each extra shot increases the chance for it to jam.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/2 | RAC/2 | Ballistic | 9 | 3 | 20 | 0 | 6 | 1 | 1 | 6 | 1 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/5 | RAC/5 | Ballistic | 11 | 5 | 35 | 0 | 10 | 1 | 1 | 10 | 2 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 600 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/2 | RAC/2 | Ballistic | 9 | 3 | 20 | 0 | 6 | 2 | 1 | 12 | 2 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/5 | RAC/5 | Ballistic | 11 | 5 | 35 | 0 | 10 | 2 | 1 | 20 | 3 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 600 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/2 | RAC/2 | Ballistic | 9 | 3 | 20 | 0 | 6 | 3 | 1 | 18 | 2 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/5 | RAC/5 | Ballistic | 11 | 5 | 35 | 0 | 10 | 3 | 1 | 30 | 3 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 600 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/2 | RAC/2 | Ballistic | 9 | 3 | 20 | 0 | 6 | 4 | 3 | 24 | 3 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | No | 10% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/5 | RAC/5 | Ballistic | 11 | 5 | 35 | 0 | 10 | 4 | 1 | 40 | 4 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 600 | No | 20% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/2 | RAC/2 | Ballistic | 9 | 3 | 20 | 0 | 6 | 5 | 1 | 30 | 3 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | No | 20% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/5 | RAC/5 | Ballistic | 11 | 5 | 35 | 0 | 10 | 5 | 1 | 50 | 4 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 600 | No | 30% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/2 | RAC/2 | Ballistic | 9 | 3 | 20 | 0 | 6 | 6 | 1 | 36 | 4 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | No | 30% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RAC/5 | RAC/5 | Ballistic | 11 | 5 | 35 | 0 | 10 | 6 | 1 | 60 | 5 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 600 | No | 40% jam chance |
Ultra Autocannons
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/2 | UAC/2 | Ballistic | 7 | 3 | 20 | 0 | 5 | 1 | 1 | 4 | 1 | 0 | 0 | 0 | 120 | 480 | 480 | 720 | 720 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/2 (C) | UAC/2 | Ballistic | 5 | 2 | 90 | 210 | 420 | 630 | 840 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/5 | UAC/5 | Ballistic | 9 | 5 | 35 | 0 | 12 | 1 | 1 | 11 | 2 | 0 | 0 | 0 | 90 | 360 | 360 | 540 | 720 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/5 (C) | UAC/5 | Ballistic | 7 | 3 | 60 | 160 | 320 | 480 | 640 | No | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/10 | UAC/10 | Ballistic | 13 | 7 | 55 | 0 | 25 | 1 | 1 | 15 | 3 | 0 | 0 | 0 | 0 | 300 | 300 | 450 | 450 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/10 (C) | UAC/10 | Ballistic | 10 | 4 | 0 | 150 | 350 | 450 | 550 | Yes | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/20 | UAC/20 | Ballistic | 15 | 8 | 90 | 0 | 35 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/20 (C) | UAC/20 | Ballistic | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/2 | UAC/2 | Ballistic | 7 | 3 | 20 | 0 | 5 | 2 | 1 | 7 | 2 | 0 | 0 | 0 | 120 | 480 | 480 | 720 | 720 | No | 5% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/2 (C) | UAC/2 | Ballistic | 5 | 2 | 90 | 210 | 420 | 630 | 840 | No | 10% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/5 | UAC/5 | Ballistic | 9 | 5 | 35 | 0 | 12 | 2 | 1 | 18 | 3 | 0 | 0 | 0 | 90 | 360 | 360 | 540 | 720 | No | 5% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/5 (C) | UAC/5 | Ballistic | 7 | 3 | 60 | 160 | 320 | 480 | 640 | No | 10% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/10 | UAC/10 | Ballistic | 13 | 7 | 55 | 0 | 25 | 2 | 1 | 24 | 5 | 0 | 0 | 0 | 0 | 300 | 300 | 450 | 450 | Yes | 5% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info | |
UAC/10 (C) | UAC/10 | Ballistic | 10 | 4 | 0 | 150 | 350 | 450 | 550 | Yes | 10% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/20 | UAC/20 | Ballistic | Yes | 5% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
UAC/20 (C) | UAC/20 | Ballistic | Yes | 10% jam chance |
LB-X
The LB-X Autocannon is an advanced variation of the standard Autocannon. Its most notable feature is its ability to fire cluster munitions. The information presented here is for firing the default slug ammunition. Information on how cluster ammunition works can be found here.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LB-X/2 | LB-X/2 | Ballistic | 6 | 3 | 25 | 0 | 6 | 1 | 1 | 2 | 1 | 0 | 0 | 0 | 120 | 270 | 520 | 810 | 1040 | No | |
LB-X/2 (C) | LB-X/2 | Ballistic | 5 | 3 | 25 | 0 | 6 | 1 | 1 | 4 | 1 | 0 | 0 | 0 | 120 | 270 | 520 | 810 | 1040 | No | |
LB-X/5 | LB-X/5 | Ballistic | 8 | 4 | 45 | 0 | 11 | 1 | 1 | 5 | 2 | 0 | 0 | 0 | 90 | 210 | 420 | 630 | 840 | No | |
LB-X/5 (C) | LB-X/5 | Ballistic | 7 | 4 | 45 | 0 | 11 | 1 | 1 | 8 | 2 | 0 | 0 | 0 | 90 | 210 | 420 | 630 | 840 | No | |
LB-X/10 | LB-X/10 | Ballistic | 11 | 5 | 60 | 0 | 15 | 1 | 1 | 8 | 3 | 0 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | Yes | |
LB-X/10 (C) | LB-X/10 | Ballistic | 10 | 5 | 60 | 0 | 15 | 1 | 1 | 12 | 3 | 0 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | Yes | |
LB-X/20 | LB-X/20 | Ballistic | 14 | 8 | 100 | 0 | 25 | 1 | 1 | 11 | 4 | 0 | 0 | 0 | 0 | 120 | 240 | 360 | 480 | Yes | |
LB-X/20 (C) | LB-X/20 | Ballistic | 12 | 8 | 100 | 0 | 25 | 1 | 1 | 16 | 4 | 0 | 0 | 0 | 0 | 120 | 240 | 360 | 480 | Yes |
Gauss
Single Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Gauss Rifle | Gauss | Ballistic | 15 | 5 | 75 | 0 | 30 | 1 | 1 | 5 | 2 | 0 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | Volatile: explodes for 75 dmg + 18 stability |
Gauss Rifle (C) | Gauss | Ballistic | 12 | 4 | 75 | 0 | 20 | 1 | 1 | 9 | 1 | 0 | 1 | 0 | 60 | 210 | 450 | 660 | 900 | No | Volatile: explodes for 75 dmg + 18 stability |
Improved Gauss Rifle | Gauss | Ballistic | 13 | 4 | 75 | 0 | 23 | 1 | 1 | 7 | 1 | 0 | 1 | 0 | 60 | 210 | 450 | 660 | 900 | No | Volatile: explodes for 75 dmg + 18 stability |
Heavy Gauss | Heavy Gauss | Ballistic | 18 | 8 | 125 | 0 | 40 | 1 | 1 | 10 | 3 | -1 | 0 | 0 | 60 | 180 | 390 | 600 | 780 | No | 40% dmg fall off. Volatile: explodes for 125 dmg + 30 stability |
Imp. Heavy Gauss | Heavy Gauss | Ballistic | 20 | 10 | 110 | 0 | 60 | 1 | 1 | 10 | 5 | -1 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | No | Volatile: explodes for 110 dmg + 60 stability |
Light Gauss Rifle | Light Gauss | Ballistic | 12 | 5 | 40 | 0 | 40 | 1 | 1 | 5 | 2 | -1 | 0 | 0 | 30 | 240 | 510 | 750 | 1020 | No | Volatile: explodes for 40 dmg + 40 stability |
Piercing Gauss Rifle | Gauss | Ballistic | 15 | 5 | 25 | 0 | 25 | 1 | 1 | 5 | 3 | -1 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | 25 structure dmg. Volatile: explodes for 50 dmg + 18 stability |
Magshot Rifle | Magshot | Support | 0.5 | 1 | 15 | 0 | 4 | 1 | 1 | 5 | 1 | 0 | 1 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Volatile: explodes for 15 dmg + 5 stability |
Rotary Gauss Rifle
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Rotary Gauss Rifle | Gauss | Ballistic | 15 | 5 | 50 | 0 | 10 | 1 | 1 | 5 | 4 | -1 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | 0% jam chance. Volatile: explodes for 55 damage + 25 stability |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Rotary Gauss Rifle | Gauss | Ballistic | 15 | 5 | 50 | 0 | 10 | 2 | 1 | 10 | 5 | -1 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | 15% jam chance. Volatile: explodes for 55 damage + 25 stability |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Rotary Gauss Rifle | Gauss | Ballistic | 15 | 5 | 50 | 0 | 10 | 3 | 1 | 15 | 6 | -1 | 0 | 0 | 60 | 210 | 450 | 660 | 900 | No | 20% jam chance. Volatile: explodes for 55 damage + 25 stability |
Cluster Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Hyper-Assault Gauss 20 (C) | Hyper Gauss | Ballistic | 10 | 6 | 5 | 0 | 1 | 2 | 10 | 12 | 2 | -1 | 0 | 0 | 60 | 240 | 480 | 720 | 960 | No | Total Damage: 100. Volatile: explodes for 100 dmg + 20 stability |
Hyper-Assault Gauss 30 (C) | Hyper Gauss | Ballistic | 13 | 8 | 5 | 0 | 1 | 3 | 10 | 18 | 3 | -1 | 0 | 0 | 60 | 240 | 480 | 720 | 960 | No | Total Damage: 150. Volatile: explodes for 150 dmg + 30 stability |
Hyper-Assault Gauss 40 (C) | Hyper Gauss | Ballistic | 16 | 10 | 5 | 0 | 1 | 4 | 10 | 24 | 4 | -1 | 0 | 0 | 60 | 240 | 480 | 720 | 960 | No | Total Damage: 200. Volatile: explodes for 200 dmg + 40 stability |
Silver Bullet Gauss | Silver Bullet Gauss | Ballistic | 14 | 6 | 85 | 0 | 5 | 1 | 5 | 4 | 1 | -1 | 1 | +50% | 0 | 390 | 390 | 810 | 810 | Yes | Volatile: explodes for 85 dmg + 25 stability |
Artillery
Artillery range brackets are significantly reduced when firing in Direct Fire mode.
Mounted Guns
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Mech Grenade Launcher | Grenade | Support | 3 | 2 | 5 | 0 | 5 | 1 | 1 | 6 | 0 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | Yes | Scatter 5-15m |
Thumper Artillery | Thumper | Ballistic | 15 | 8 | 50 | 0 | 30 | 1 | 1 | 20 | 3 | 0 | 0 | +100% | 120 | 360 | 720 | 1080 | 1440 | No | +1 direct fire accuracy penalty. +/- 10 damage. Scatter 15-35m |
Sniper Artillery | Sniper | Ballistic | 20 | 10 | 75 | 0 | 40 | 1 | 1 | 30 | 4 | 0 | 0 | +100% | 120 | 360 | 720 | 1080 | 1440 | No | +1 direct fire accuracy penalty. +/- 20 damage. Scatter 15-35m |
Long Tom Artillery | Long Tom | Ballistic | 30 | 12 | 90 | 0 | 50 | 1 | 1 | 60 | 4 | 0 | 0 | +100% | 120 | 360 | 780 | 1200 | 1560 | No | +1 direct fire accuracy penalty. +/- 30 damage. Scatter 15-35m |
Mortars
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Mortar/1 | Mortar | Ballistic | 1 | 1 | 8 | 0 | 2 | 1 | 1 | 3 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Mortar/2 | Mortar | Ballistic | 2 | 2 | 8 | 0 | 2 | 1 | 1 | 6 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Mortar/4 | Mortar | Ballistic | 4 | 3 | 8 | 0 | 2 | 1 | 1 | 12 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Mortar/8 | Mortar | Ballistic | 8 | 5 | 8 | 0 | 2 | 1 | 1 | 30 | 1 | 0 | 0 | 0 | 180 | 420 | 420 | 630 | 690 | No | Scatter 5-15m |
Machine Guns
Single Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Slug MG | MG | Support | 0.5 | 1 | 18 | 0 | 4 | 1 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes |
Multi Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG | MG | Ballistic | 1 | 1 | 4 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 0 | +50% | 0 | 30 | 60 | 60 | 60 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG (C) | MG | Ballistic | 0.5 | 1 | 3 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 60 | 60 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG | MG | Support | 0.5 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 0 | -1 | 0 | +25% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG (C) | MG | Support | 0.25 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 50% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG | MG | Support | 0.5 | 1 | 3 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG (C) | MG | Support | 0.25 | 1 | 2 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | +25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG Array | MG | Support | 1.5 | 3 | 3 | 0 | 0 | 3 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 120 | 160 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Incendiary MG | MG | Support | 0.5 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | -25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG | MG | Ballistic | 1 | 1 | 4 | 0 | 0 | 2 | 1 | 2 | 1 | 0 | 0 | +50% | 0 | 30 | 60 | 60 | 60 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG (C) | MG | Ballistic | 0.5 | 1 | 3 | 0 | 0 | 2 | 1 | 1 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 60 | 60 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG | MG | Support | 0.5 | 1 | 1 | 0 | 0 | 2 | 1 | 0 | 0 | -1 | 0 | +25% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG (C) | MG | Support | 0.25 | 1 | 1 | 0 | 0 | 2 | 1 | 0 | 1 | 0 | 0 | 50% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG | MG | Support | 0.5 | 1 | 3 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG (C) | MG | Support | 0.25 | 1 | 2 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | +25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG Array | MG | Support | 1.5 | 3 | 3 | 0 | 0 | 6 | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 40 | 80 | 120 | 160 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Incendiary MG | MG | Support | 0.5 | 1 | 1 | 1 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | -25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG | MG | Ballistic | 1 | 1 | 4 | 0 | 0 | 3 | 1 | 2 | 1 | 0 | 0 | +50% | 0 | 30 | 60 | 60 | 60 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG (C) | MG | Ballistic | 0.5 | 1 | 3 | 0 | 0 | 3 | 1 | 2 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 60 | 60 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG | MG | Support | 0.5 | 1 | 1 | 0 | 0 | 3 | 1 | 0 | 0 | -1 | 0 | +25% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG (C) | MG | Support | 0.25 | 1 | 1 | 0 | 0 | 3 | 1 | 0 | 1 | 0 | 0 | 50% | 0 | 60 | 120 | 180 | 240 | Yes | 1/2/3 heat gen at 4/5/6 shots. 1/1/2/2/3 recoil at 2/3/4/5/6 shots. 20/30% jam chance at 5/6 shots |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG | MG | Support | 0.5 | 1 | 3 | 0 | 0 | 3 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG (C) | MG | Support | 0.25 | 1 | 2 | 0 | 0 | 3 | 1 | 0 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG Array | MG | Support | 1.5 | 3 | 3 | 0 | 0 | 9 | 1 | 7 | 1 | 0 | 0 | 0 | 0 | 40 | 80 | 120 | 160 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Incendiary MG | MG | Support | 0.5 | 1 | 1 | 1 | 0 | 3 | 1 | 0 | 0 | 0 | 0 | -25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG | MG | Ballistic | 1 | 1 | 4 | 0 | 0 | 4 | 1 | 3 | 1 | 0 | 0 | +50% | 0 | 30 | 60 | 60 | 60 | Yes | 10% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG (C) | MG | Ballistic | 0.5 | 1 | 3 | 0 | 0 | 4 | 1 | 3 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 60 | 60 | Yes | 25% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG | MG | Support | 0.5 | 1 | 1 | 0 | 0 | 4 | 1 | 1 | 0 | -1 | 0 | +25% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG (C) | MG | Support | 0.25 | 1 | 1 | 0 | 0 | 4 | 1 | 1 | 2 | 0 | 0 | 50% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG | MG | Support | 0.5 | 1 | 3 | 0 | 0 | 4 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG (C) | MG | Support | 0.25 | 1 | 2 | 0 | 0 | 4 | 1 | 1 | 2 | 0 | 0 | +25% | 0 | 30 | 60 | 90 | 120 | Yes | 10% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG Array | MG | Support | 1.5 | 3 | 3 | 0 | 0 | 12 | 1 | 12 | 1 | 0 | 0 | 0 | 0 | 40 | 80 | 120 | 160 | Yes | 10% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Incendiary MG | MG | Support | 0.5 | 1 | 1 | 1 | 0 | 4 | 1 | 1 | 0 | 0 | 0 | -25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG | MG | Ballistic | 1 | 1 | 4 | 0 | 0 | 5 | 1 | 4 | 1 | 0 | 0 | +50% | 0 | 30 | 60 | 60 | 60 | Yes | 20% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG (C) | MG | Ballistic | 0.5 | 1 | 3 | 0 | 0 | 5 | 1 | 4 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 60 | 60 | Yes | 35% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG | MG | Support | 0.5 | 1 | 1 | 0 | 0 | 5 | 1 | 2 | 0 | -1 | 0 | +25% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG (C) | MG | Support | 0.25 | 1 | 1 | 0 | 0 | 5 | 1 | 2 | 2 | 0 | 0 | 50% | 0 | 60 | 120 | 180 | 240 | Yes | 20 jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG | MG | Support | 0.5 | 1 | 3 | 0 | 0 | 5 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG (C) | MG | Support | 0.25 | 1 | 2 | 0 | 0 | 5 | 1 | 2 | 2 | 0 | 0 | +25% | 0 | 30 | 60 | 90 | 120 | Yes | 20% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG Array | MG | Support | 1.5 | 3 | 3 | 0 | 0 | 15 | 1 | 15 | 2 | 0 | 0 | 0 | 0 | 40 | 80 | 120 | 160 | Yes | 20% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Incendiary MG | MG | Support | 0.5 | 1 | 1 | 1 | 0 | 5 | 1 | 2 | 0 | 0 | 0 | -25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG | MG | Ballistic | 1 | 1 | 4 | 0 | 0 | 6 | 1 | 5 | 1 | 0 | 0 | +50% | 0 | 30 | 60 | 60 | 60 | Yes | 1/2/3/4/5 heat gen at 2/3/4/5/6 shots. 10/20/30% jam chance at 4/5/6 shots |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
HMG (C) | MG | Ballistic | 0.5 | 1 | 3 | 0 | 0 | 6 | 1 | 5 | 1 | 0 | 0 | +25% | 0 | 30 | 60 | 60 | 60 | Yes | 45% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG | MG | Support | 0.5 | 1 | 1 | 0 | 0 | 6 | 1 | 3 | 0 | -1 | 0 | +25% | 0 | 60 | 120 | 180 | 240 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LMG (C) | MG | Support | 0.25 | 1 | 1 | 0 | 0 | 6 | 1 | 3 | 3 | 0 | 0 | 50% | 0 | 60 | 120 | 180 | 240 | Yes | 30% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG | MG | Support | 0.5 | 1 | 3 | 0 | 0 | 6 | 1 | 4 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG (C) | MG | Support | 0.25 | 1 | 2 | 0 | 0 | 6 | 1 | 3 | 3 | 0 | 0 | +25% | 0 | 30 | 60 | 90 | 120 | Yes | 30% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MG Array | MG | Support | 1.5 | 3 | 3 | 0 | 0 | 18 | 1 | 18 | 3 | 0 | 0 | 0 | 0 | 40 | 80 | 120 | 160 | Yes | 30% jam chance |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Incendiary MG | MG | Support | 0.5 | 1 | 1 | 1 | 0 | 6 | 1 | 3 | 0 | 0 | 0 | -25% | 0 | 30 | 60 | 90 | 120 | Yes | 0% jam chance |
Energy
Lasers
Standard Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
S Laser | N/A | Support | 0.5 | 1 | 15 | 0 | 0 | 1 | 1 | 5 | 0 | -1 | 0 | 0 | 0 | 90 | 90 | 90 | 90 | Yes | |
M Laser | N/A | Energy | 1 | 1 | 20 | 0 | 0 | 1 | 1 | 10 | 0 | -1 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | |
M Laser - | N/A | Energy | 1 | 1 | 20 | 0 | 0 | 1 | 1 | 12 | 0 | +1 | 0 | 0 | 0 | 90 | 180 | 270 | 330 | Yes | |
L Laser | N/A | Energy | 5 | 2 | 40 | 0 | 0 | 1 | 1 | 18 | 0 | -1 | 0 | 0 | 0 | 300 | 300 | 450 | 600 | Yes | |
L Laser - | N/A | Energy | 5 | 1 | 40 | 0 | 0 | 1 | 1 | 27 | 0 | -1 | 0 | 0 | 0 | 150 | 300 | 450 | 510 | Yes |
Extended Range Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
ER Micro Laser (C) | N/A | Support | 0.25 | 1 | 10 | 0 | 0 | 1 | 1 | 6 | 0 | 0 | 0 | -50% | 0 | 40 | 60 | 70 | 80 | Yes | |
ER S Laser | N/A | Support | 0.5 | 1 | 20 | 0 | 0 | 1 | 1 | 9 | 0 | -1 | 0 | +20% | 0 | 60 | 120 | 150 | 240 | Yes | |
ER S Laser (C) | N/A | Support | 0.5 | 1 | 20 | 0 | 0 | 1 | 1 | 12 | 0 | 0 | 1 | +50% | 0 | 60 | 100 | 150 | 200 | Yes | |
ER M Laser | N/A | Energy | 1 | 1 | 25 | 0 | 0 | 1 | 1 | 15 | 0 | -1 | 0 | +20% | 0 | 120 | 240 | 360 | 480 | Yes | |
ER M Laser (C) | N/A | Energy | 1 | 1 | 30 | 0 | 0 | 1 | 1 | 17 | 0 | 0 | 0 | +20% | 0 | 100 | 225 | 350 | 475 | Yes | |
ER L Laser | N/A | Energy | 5 | 2 | 45 | 0 | 0 | 1 | 1 | 25 | 0 | -1 | 0 | +20% | 0 | 330 | 420 | 580 | 840 | Yes | |
ER L Laser (C) | N/A | Energy | 4 | 1 | 55 | 0 | 0 | 1 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 200 | 400 | 600 | 700 | Yes |
Binary Laser
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Binary Laser | N/A | Energy | 9 | 2 | 65 | 0 | 0 | 1 | 1 | 45 | 0 | -2 | 0 | +20% | 0 | 150 | 300 | 450 | 510 | Yes |
Improved Binary Laser
Improved Blazers have reduced heat and have the added option of firing the two cores in sequence rather than as a single shot.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Improved Binary Laser | N/A | Energy | 9 | 2 | 60 | 0 | 0 | 1 | 1 | 40 | 0 | -1 | 0 | +40% | 0 | 150 | 300 | 450 | 510 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Improved Binary Laser | N/A | Energy | 9 | 2 | 35 | 0 | 0 | 2 | 1 | 40 | 0 | -1 | 0 | +40% | 0 | 150 | 300 | 450 | 510 | Yes |
Bombast Laser
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Bombast Laser | N/A | Energy | 7 | 3 | 45 | 0 | 0 | 1 | 1 | 30 | 0 | -1 | 0 | +50% | 0 | 150 | 300 | 450 | 600 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Bombast Laser | N/A | Energy | 7 | 3 | 55 | 0 | 0 | 1 | 1 | 40 | 0 | 0 | 0 | +50% | 0 | 180 | 360 | 540 | 720 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Bombast Laser | N/A | Energy | 7 | 3 | 65 | 0 | 0 | 1 | 1 | 50 | 0 | 1 | 0 | +50% | 0 | 200 | 400 | 600 | 800 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Bombast Laser | N/A | Energy | 7 | 3 | 75 | 0 | 0 | 1 | 1 | 60 | 0 | 2 | 0 | +50% | 0 | 230 | 460 | 690 | 920 | Yes |
Chemical Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Small Chem Laser | Chemical Laser | Support | 0.5 | 1 | 12 | 0 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | |
Medium Chem Laser | N/A | Energy | 1 | 1 | 17 | 0 | 0 | 1 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | |
L Chem Laser | N/A | Energy | 4 | 1 | 35 | 0 | 0 | 1 | 1 | 13 | 0 | 0 | 0 | 0 | 0 | 150 | 300 | 450 | 600 | Yes |
COIL
Contained Overflow Inertia Linkage beam weapons translate power from motion into a kinetic battery for rapid release. In practical terms, the farther a unit moves in a turn, the more damage a COIL will do and the more heat it will generate.
Damage is calculated like this: Base damage 30*(Evasion Pips^0.7). Heat is calculated like this: Base heat 30*(Evasion Pips^0.8)
Standard
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 30 | 0 | 0 | 1 | 1 | 30 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 48 | 0 | 0 | 1 | 1 | 52 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 64 | 0 | 0 | 1 | 1 | 72 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 79 | 0 | 0 | 1 | 1 | 90 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 92 | 0 | 0 | 1 | 1 | 108 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 105 | 0 | 0 | 1 | 1 | 125 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 117 | 0 | 0 | 1 | 1 | 142 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 128 | 0 | 0 | 1 | 1 | 158 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 139 | 0 | 0 | 1 | 1 | 173 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 150 | 0 | 0 | 1 | 1 | 189 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 160 | 0 | 0 | 1 | 1 | 204 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 170 | 0 | 0 | 1 | 1 | 219 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Overcharge
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 30 | 0 | 0 | 1 | 1 | 30 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 60 | 0 | 0 | 1 | 1 | 71 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 90 | 0 | 0 | 1 | 1 | 118 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 120 | 0 | 0 | 1 | 1 | 169 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 150 | 0 | 0 | 1 | 1 | 224 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 180 | 0 | 0 | 1 | 1 | 281 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 210 | 0 | 0 | 1 | 1 | 341 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 240 | 0 | 0 | 1 | 1 | 403 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 270 | 0 | 0 | 1 | 1 | 467 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 300 | 0 | 0 | 1 | 1 | 533 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 330 | 0 | 0 | 1 | 1 | 600 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
COIL | N/A | Support | 7 | 6 | 360 | 0 | 0 | 1 | 1 | 670 | 0 | -1 | 0 | 0 | 0 | 150 | 150 | 150 | 150 | Yes |
Heavy Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Heavy S Laser (C) | N/A | Support | 0.5 | 1 | 30 | 0 | 0 | 1 | 1 | 12 | 0 | 3 | 0 | -50% | 0 | 30 | 60 | 90 | 90 | Yes | |
Heavy M Laser (C) | N/A | Energy | 1 | 2 | 50 | 0 | 0 | 1 | 1 | 21 | 0 | 3 | 0 | -50% | 0 | 90 | 180 | 270 | 360 | Yes | |
Heavy L Laser (C) | N/A | Energy | 4 | 3 | 80 | 0 | 0 | 1 | 1 | 54 | 0 | 3 | 0 | -50% | 0 | 150 | 300 | 450 | 600 | Yes |
Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Micro Pulse (C) | N/A | Support | 0.5 | 1 | 15 | 0 | 0 | 1 | 1 | 6 | 0 | 0 | 3 | -50% | 0 | 30 | 40 | 50 | 60 | Yes | |
S Pulse | N/A | Support | 1 | 1 | 20 | 0 | 0 | 1 | 1 | 8 | 0 | -2 | 1 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | |
S Pulse (C) | N/A | Support | 1 | 1 | 25 | 0 | 0 | 1 | 1 | 6 | 0 | 0 | 3 | 0 | 0 | 40 | 60 | 80 | 110 | Yes | |
M Pulse | N/A | Energy | 2 | 1 | 27 | 0 | 0 | 1 | 1 | 11 | 0 | -2 | 1 | 0 | 0 | 60 | 120 | 180 | 240 | Yes | |
M Pulse (C) | N/A | Energy | 2 | 1 | 35 | 0 | 0 | 1 | 1 | 20 | 0 | 0 | 3 | 0 | 0 | 60 | 120 | 180 | 240 | Yes | |
L Pulse | N/A | Energy | 7 | 2 | 50 | 0 | 0 | 1 | 1 | 23 | 0 | -2 | 1 | 0 | 0 | 90 | 210 | 300 | 420 | Yes | |
L Pulse (C) | N/A | Energy | 6 | 2 | 55 | 0 | 0 | 1 | 1 | 30 | 0 | 0 | 3 | 0 | 0 | 90 | 210 | 300 | 420 | Yes |
Extended Range Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
ER S Pulse Laser (C) | N/A | Support | 1 | 1 | 25 | 0 | 0 | 1 | 1 | 12 | 0 | -1 | 1 | 0 | 0 | 50 | 105 | 130 | 180 | Yes | |
ER M Pulse Laser (C) | N/A | Energy | 2 | 2 | 35 | 0 | 0 | 1 | 1 | 24 | 0 | -1 | 1 | 0 | 0 | 100 | 200 | 300 | 425 | Yes | |
ER L Pulse Laser (C) | N/A | Energy | 6 | 3 | 55 | 0 | 0 | 1 | 1 | 35 | 0 | -1 | 1 | 0 | 0 | 170 | 300 | 450 | 600 | Yes |
Variable Speed Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
S VSPL | N/A | Support | 2 | 1 | 25 | 0 | 0 | 1 | 1 | 9 | 0 | -3 | 1 | 0 | 0 | 60 | 60 | 60 | 60 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
M VSPL | N/A | Energy | 4 | 2 | 45 | 0 | 0 | 1 | 1 | 21 | 0 | -3 | 1 | 0 | 0 | 60 | 60 | 60 | 60 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
L VSPL | N/A | Energy | 9 | 4 | 80 | 0 | 0 | 1 | 1 | 30 | 0 | -3 | 1 | 0 | 0 | 120 | 120 | 120 | 120 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
S VSPL | N/A | Support | 2 | 1 | 20 | 0 | 0 | 1 | 1 | 9 | 0 | -2 | 1 | 0 | 60 | 120 | 120 | 120 | 120 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
M VSPL | N/A | Energy | 4 | 2 | 35 | 0 | 0 | 1 | 1 | 21 | 0 | -2 | 1 | 0 | 60 | 150 | 150 | 150 | 150 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
L VSPL | N/A | Energy | 9 | 4 | 65 | 0 | 0 | 1 | 1 | 30 | 0 | -2 | 1 | 0 | 120 | 240 | 240 | 240 | 240 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
S VSPL | N/A | Support | 2 | 1 | 15 | 0 | 0 | 1 | 1 | 9 | 0 | -1 | 1 | 0 | 120 | 180 | 180 | 180 | 180 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
M VSPL | N/A | Energy | 4 | 2 | 25 | 0 | 0 | 1 | 1 | 21 | 0 | -1 | 1 | 0 | 150 | 270 | 270 | 270 | 270 | Yes |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
L VSPL | N/A | Energy | 9 | 4 | 50 | 0 | 0 | 1 | 1 | 30 | 0 | -1 | 1 | 0 | 240 | 450 | 450 | 450 | 450 | Yes |
X-Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Small X-Pulse | N/A | Support | 1 | 1 | 8 | 0 | 0 | 3 | 1 | 10 | 0 | -2 | 1 | 0 | 0 | 60 | 110 | 160 | 220 | Yes | |
Medium X-Pulse | N/A | Energy | 2 | 1 | 10 | 0 | 0 | 3 | 1 | 18 | 0 | -2 | 1 | 0 | 0 | 90 | 180 | 270 | 330 | Yes | |
L X-Pulse | N/A | Energy | 7 | 2 | 19 | 0 | 0 | 3 | 1 | 38 | 0 | -2 | 1 | 0 | 0 | 150 | 300 | 450 | 510 | Yes |
Experimental Lasers
Dissolving Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Dissolving S Pulse | N/A | Support | 1 | 1 | 20 | 0 | 0 | 1 | 1 | 9 | 0 | -2 | 1 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | Target takes 5% extra damage from subsequent attacks for two turns |
Dissolving M Pulse | N/A | Energy | 2 | 1 | 27 | 0 | 0 | 1 | 1 | 11 | 0 | -2 | 1 | 0 | 0 | 60 | 120 | 180 | 240 | Yes | Target takes 10% extra damage from subsequent attacks for two turns |
Dissolving L Pulse | N/A | Energy | 7 | 2 | 50 | 0 | 0 | 1 | 1 | 23 | 0 | -2 | 1 | 0 | 0 | 90 | 210 | 300 | 420 | Yes | Target takes 20% extra damage from subsequent attacks for two turns |
Haywire Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Haywire S Laser | N/A | Support | 0.5 | 1 | 10 | 2 | 0 | 1 | 1 | 5 | 0 | -1 | 0 | +10% | 0 | 90 | 90 | 90 | 90 | Yes | Target reduced sensor distance: 10% |
Haywire M Laser | N/A | Energy | 1 | 1 | 15 | 5 | 0 | 1 | 1 | 10 | 0 | -1 | 0 | +10% | 0 | 90 | 180 | 270 | 360 | Yes | Target reduced sensor distance: 15% |
Haywire L Laser | N/A | Energy | 5 | 2 | 30 | 10 | 0 | 1 | 1 | 18 | 0 | -1 | 0 | +10% | 0 | 300 | 300 | 450 | 600 | Yes | Target reduced sensor distance: 40% |
Piercing Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Pierce S Pulse | N/A | Support | 1 | 1 | 10 | 0 | 0 | 1 | 1 | 8 | 0 | -2 | 1 | 0 | 0 | 30 | 60 | 90 | 120 | Yes | 10 structure damage |
Pierce M Pulse | N/A | Energy | 2 | 1 | 14 | 0 | 0 | 1 | 1 | 11 | 0 | -2 | 1 | 0 | 0 | 60 | 120 | 180 | 240 | Yes | 13 structure damage |
Pierce L Pulse | N/A | Energy | 7 | 2 | 25 | 0 | 0 | 1 | 1 | 23 | 0 | -2 | 1 | 0 | 0 | 90 | 210 | 300 | 420 | Yes | 25 structure damage |
Rotary Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Rotary ER S Laser | N/A | Support | 0.5 | 1 | 7 | 0 | 0 | 3 | 1 | 9 | 0 | -2 | 0 | +20% | 0 | 90 | 180 | 270 | 360 | Yes | |
Rotary ER M Laser | N/A | Energy | 1 | 1 | 9 | 0 | 0 | 3 | 1 | 15 | 0 | -2 | 0 | +20% | 0 | 120 | 240 | 360 | 480 | Yes | |
Rotary ER L Laser | N/A | Energy | 5 | 2 | 15 | 0 | 0 | 3 | 1 | 25 | 0 | -2 | 0 | +20% | 0 | 330 | 420 | 570 | 840 | Yes |
Static Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Static ER S Laser | N/A | Energy | 0.5 | 1 | 15 | 0 | 0 | 1 | 1 | 9 | 0 | -1 | 0 | +20% | 0 | 75 | 150 | 210 | 300 | Yes | Target move speed reduced by 5 for two turns |
Static ER M Laser | N/A | Energy | 1 | 1 | 20 | 0 | 0 | 1 | 1 | 15 | 0 | -1 | 0 | +20% | 0 | 120 | 240 | 360 | 480 | Yes | Target move speed reduced by 20 for two turns |
Static ER L Laser | N/A | Energy | 5 | 2 | 40 | 0 | 0 | 1 | 1 | 25 | 0 | -1 | 0 | +20% | 0 | 330 | 420 | 570 | 840 | Yes | Target move speed reduced by 40 for two turns |
Streak Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Streak S Laser | N/A | Energy | 0.5 | 1 | 20 | 0 | 0 | 1 | 1 | 5 | 0 | -1 | 1 | 0 | 0 | 90 | 90 | 90 | 90 | Yes | Only fires on a guaranteed hit |
Streak M Laser | N/A | Energy | 1 | 1 | 25 | 0 | 0 | 1 | 1 | 10 | 0 | -1 | 1 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Only fires on a guaranteed hit |
Streak L Laser | N/A | Energy | 5 | 2 | 45 | 0 | 0 | 1 | 1 | 18 | 0 | -2 | 1 | 0 | 0 | 300 | 300 | 450 | 600 | Yes | Only fires on a guaranteed hit |
Plasma Weapons
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Plasma Rifle | Plasma | Energy | 6 | 2 | 50 | 25 | 0 | 1 | 1 | 25 | 2 | 0 | 0 | -90% | 0 | 150 | 300 | 450 | 600 | Yes | Increases target heat gen by 10%. 10% bonus damage against overheating targets |
Plasma Cannon | Plasma | Energy | 3 | 1 | 1 | 30 | 0 | 1 | 1 | 20 | 2 | 0 | 0 | -90% | 0 | 180 | 360 | 540 | 720 | Yes |
PPCs
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
PPC | N/A | Energy | 7 | 3 | 55 | 0 | 20 | 1 | 1 | 25 | 0 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 720 | No | +2 accuracy debuff on target |
PPC Prototype | N/A | Energy | 7 | 3 | 55 | 0 | 20 | 1 | 1 | 45 | 0 | 0 | 0 | 0 | 90 | 360 | 360 | 540 | 540 | No | +1 accuracy debuff on target |
ER PPC | N/A | Energy | 7 | 3 | 60 | 0 | 20 | 1 | 1 | 40 | 0 | 0 | 0 | 0 | 0 | 210 | 420 | 690 | 840 | Yes | +2 accuracy debuff on target |
ER PPC (C) | N/A | Energy | 6 | 2 | 75 | 0 | 15 | 1 | 1 | 54 | 1 | 0 | 0 | 0 | 0 | 180 | 360 | 540 | 720 | Yes | +2 accuracy debuff on target |
ER PPC Shotgun | N/A | Energy | 7 | 3 | 60 | 0 | 5 | 1 | 5 | 40 | 0 | 0 | 0 | +25% | 0 | 210 | 420 | 690 | 840 | Yes | +1 accuracy debuff on target |
Heavy PPC | N/A | Energy | 10 | 4 | 75 | 0 | 30 | 1 | 1 | 45 | 0 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 720 | No | +3 accuracy debuff on target |
Light PPC | N/A | Energy | 3 | 2 | 25 | 0 | 10 | 1 | 1 | 15 | 0 | 0 | 1 | 0 | 90 | 180 | 360 | 540 | 720 | No | +1 accuracy debuff on target |
Snubnose PPC | N/A | Energy | 6 | 2 | 65 | 0 | 7 | 1 | 1 | 35 | 1 | 0 | 0 | 0 | 0 | 260 | 330 | 470 | 530 | Yes | +2 accuracy debuff on target. 25% damage falloff |
Static PPC | N/A | Energy | 7 | 3 | 45 | 0 | 15 | 1 | 1 | 25 | 0 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 720 | No | +4 accuracy debuff on target |
AOE PPC | N/A | Energy | 7 | 3 | 30 | 0 | 10 | 1 | 1 | 25 | 0 | 0 | 0 | 0 | 90 | 180 | 360 | 540 | 720 | No | 25 damage, 10 stability damage to all targets w/in 90m of original target |
Flamers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Flamer | N/A | Support | 1 | 1 | 5 | 10 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 90 | 90 | 90 | Yes | |
Flamer (C) | N/A | Support | 0.5 | 1 | 5 | 5 | 0 | 1 | 1 | 9 | 0 | 0 | 1 | -90% | 0 | 30 | 60 | 90 | 120 | Yes | +20% damage to overheating targets. Always sets trees on fire |
ER Flamer | N/A | Support | 1 | 1 | 5 | 5 | 0 | 1 | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 90 | 150 | 210 | 270 | Yes | |
Heavy Flamer | N/A | Support | 1.5 | 1 | 10 | 15 | 0 | 1 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 60 | 90 | 120 | 150 | Yes | +20% damage to overheating targets |
AOE Flamer | N/A | Support | 1 | 1 | 5 | 5 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 90 | 90 | 90 | No | 5 damage, 5 heat to all targets w/in 60m of original target |
Heavy AOE Flamer | N/A | Support | 1.5 | 1 | 10 | 15 | 0 | 1 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 60 | 90 | 120 | 150 | No | +20% damage to overheating targets. 10 damage, 10 heat to all targets w/in 60m of original target |
Vehicle Flamer | N/A | Support | 2 | 3 | 10 | 20 | 0 | 1 | 1 | 0 | 0 | 0 | 2 | 0 | 0 | 30 | 60 | 90 | 120 | +75% damage to overheating targets | Internal ammo: 5 shots |
Missile
Advanced Tactical Missiles
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
ATM 3 (C) | ATM | Missile | 1.5 | 2 | 8 | 0 | 2 | 3 | 1 | 8 | 0 | 0 | 1 | 0 | 120 | 150 | 300 | 450 | 600 | No | -1 accuracy bonus when direct fired. Missile health: 2 |
ATM 6 (C) | ATM | Missile | 3.5 | 3 | 8 | 0 | 2 | 6 | 1 | 15 | 0 | 0 | 1 | 0 | 120 | 150 | 300 | 450 | 600 | No | -1 accuracy bonus when direct fired. Missile health: 2 |
ATM 9 (C) | ATM | Missile | 5 | 4 | 8 | 0 | 2 | 9 | 22 | 0 | 0 | 1 | 0 | 0 | 120 | 150 | 300 | 450 | 600 | No | -1 accuracy bonus when direct fired. Missile health: 2 |
ATM 12 (C) | ATM | Missile | 7 | 5 | 8 | 0 | 2 | 12 | 1 | 30 | 0 | 0 | 1 | 0 | 120 | 150 | 300 | 450 | 600 | No | -1 accuracy bonus when direct fired. Missile health: 2 |
Long Range Missiles
Standard
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
LRM5 | LRM | Missile | 2 | 1 | 4 | 0 | 1 | 5 | 1 | 6 | 0 | 0 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | Missile health: 1 |
LRM5 (C) | LRM | Missile | 1 | 1 | 4 | 0 | 1 | 5 | 1 | 10 | 1 | 0 | 0 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | Missile health: 1 |
LRM10 | LRM | Missile | 5 | 2 | 4 | 0 | 1 | 10 | 1 | 12 | 0 | 0 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | Missile health: 1 |
LRM10 (C) | LRM | Missile | 2.5 | 1 | 4 | 0 | 1 | 10 | 1 | 15 | 1 | 0 | 0 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | Missile health: 1 |
LRM15 | LRM | Missile | 7 | 3 | 4 | 0 | 1 | 15 | 1 | 15 | 0 | 0 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | Missile health: 1 |
LRM15 (C) | LRM | Missile | 3.5 | 2 | 4 | 0 | 1 | 15 | 1 | 20 | 1 | 0 | 0 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | Missile health: 1 |
LRM20 | LRM | Missile | 10 | 4 | 4 | 0 | 1 | 20 | 1 | 18 | 0 | 0 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | Missile health: 1 |
LRM20 (C) | LRM | Missile | 5 | 4 | 4 | 0 | 1 | 20 | 1 | 25 | 1 | 0 | 0 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | Missile health: 1 |
Streak
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Streak LRM5 | Streak LRM | Missile | 2 | 1 | 2 | 0 | 0.5 | 5 | 1 | 6 | -1 | 1 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Streak LRM5 (C) | Streak LRM | Missile | 2 | 1 | 4 | 0 | 1 | 5 | 1 | 12 | 0 | -1 | 1 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Streak LRM10 | Streak LRM | Missile | 5 | 2 | 2 | 0 | 0.5 | 10 | 1 | 12 | -1 | 1 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Streak LRM10 (C) | Streak LRM | Missile | 5 | 2 | 4 | 0 | 1 | 10 | 1 | 15 | 0 | -1 | 1 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Streak LRM15 | Streak LRM | Missile | 7 | 3 | 2 | 0 | 0.5 | 15 | 1 | 15 | -1 | 1 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Streak LRM15 (C) | Streak LRM | Missile | 7 | 3 | 4 | 0 | 1 | 15 | 1 | 18 | 0 | -1 | 1 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Streak LRM20 | Streak LRM | Missile | 10 | 4 | 2 | 0 | 0.5 | 20 | 1 | 18 | -1 | 1 | 0 | 0 | 180 | 210 | 420 | 630 | 840 | No | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Streak LRM20 (C) | Streak LRM | Missile | 10 | 5 | 4 | 0 | 1 | 20 | 1 | 21 | 0 | -1 | 1 | 0 | 0 | 150 | 300 | 450 | 600 | Yes | No indirect fire. Only fires on a guaranteed hit. Missile health: 1 |
Multi-Missile Launchers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML3 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML5 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML7 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML9 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML3 | LRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML5 | LRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML7 | LRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MML9 | LRM | Missile |
Improved Multi-Missile Launchers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML3 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML5 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML7 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML9 | SRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML3 | LRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML5 | LRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML7 | LRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML9 | LRM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML3 | ATM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML5 | ATM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML7 | ATM | Missile |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Imp. MML9 | ATM | Missile |
Medium Range Missiles
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
MRM10 | MRM | Missile | 3 | 2 | 4 | 0 | 1 | 10 | 1 | 9 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
MRM20 | MRM | Missile | 7 | 3 | 4 | 0 | 1 | 20 | 1 | 15 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
MRM30 | MRM | Missile | 10 | 5 | 4 | 0 | 1 | 30 | 1 | 24 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
MRM40 | MRM | Missile | 12 | 7 | 4 | 0 | 1 | 40 | 1 | 32 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Variable MRMs
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM10 | MRM | Missile | 4 | 3 | 4 | 0 | 1 | 10 | 1 | 9 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM20 | MRM | Missile | 8 | 4 | 4 | 0 | 1 | 20 | 1 | 15 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM30 | MRM | Missile | 12 | 6 | 4 | 0 | 1 | 30 | 1 | 23 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM40 | MRM | Missile | 16 | 8 | 4 | 0 | 1 | 40 | 1 | 31 | 0 | 1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM10 | MRM | Missile | 4 | 3 | 6 | 0 | 1 | 10 | 1 | 18 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM20 | MRM | Missile | 8 | 4 | 6 | 0 | 1 | 20 | 1 | 30 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM30 | MRM | Missile | 12 | 6 | 6 | 0 | 1 | 30 | 1 | 46 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM40 | MRM | Missile | 16 | 8 | 6 | 0 | 1 | 40 | 1 | 62 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM10 | MRM | Missile | 4 | 3 | 2 | 0 | 1 | 10 | 1 | 14 | 0 | -1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM20 | MRM | Missile | 8 | 4 | 2 | 0 | 1 | 20 | 1 | 23 | 0 | -1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM30 | MRM | Missile | 12 | 6 | 2 | 0 | 1 | 30 | 1 | 35 | 0 | -1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM40 | MRM | Missile | 16 | 8 | 2 | 0 | 1 | 40 | 1 | 47 | 0 | -1 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM10 | MRM | Missile | 4 | 3 | 2 | 0 | 1 | 10 | 1 | 4 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM20 | MRM | Missile | 8 | 4 | 2 | 0 | 1 | 20 | 1 | 7 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM30 | MRM | Missile | 12 | 6 | 2 | 0 | 1 | 30 | 1 | 11 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
vMRM40 | MRM | Missile | 16 | 8 | 2 | 0 | 1 | 40 | 1 | 15 | 0 | 2 | 0 | 0 | 0 | 180 | 270 | 420 | 510 | Yes | Missile health: 1 |
Rockets
Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
RL10 | N/A | Missile | 0.5 | 1 | 4 | 0 | 2 | 10 | 1 | 9 | 0 | 0 | 0 | 0 | 0 | 180 | 180 | 270 | 270 | Yes | Single shot weapon. Volate: explodes for 40 damage |
RL15 | N/A | Missile | RL10 | N/A | Missile | 1 | 1 | 4 | 0 | 2 | 15 | 1 | 12 | 0 | 0 | 180 | 180 | 270 | 270 | Yes | Single shot weapon. Volate: explodes for 60 damage |
RL20 | N/A | Missile | RL10 | N/A | Missile | 1.5 | 2 | 4 | 0 | 2 | 20 | 1 | 15 | 0 | 0 | 180 | 180 | 270 | 270 | Yes | Single shot weapon. Volate: explodes for 80 damage |
RL40 | N/A | Missile | RL10 | N/A | Missile | 3 | 5 | 4 | 0 | 2 | 40 | 1 | 30 | 0 | 0 | 180 | 180 | 270 | 270 | Yes | Single shot weapon. Volate: explodes for 240 damage |
Inferno Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Inferno RL10 | N/A | Missile | 0.5 | 1 | 2 | 2 | 2 | 10 | 1 | 9 | 0 | 0 | 0 | 0 | 0 | 150 | 330 | 540 | 660 | Yes | Single shot weapon. Volate: explodes for 20 damage + 20 heat |
Inferno RL15 | N/A | Missile | 1 | 1 | 2 | 2 | 2 | 15 | 1 | 12 | 0 | 0 | 0 | 0 | 0 | 150 | 330 | 540 | 660 | Yes | Single shot weapon. Volate: explodes for 30 damage + 30 heat |
Inferno RL20 | N/A | Missile | 1.5 | 2 | 2 | 2 | 2 | 20 | 1 | 15 | 0 | 0 | 0 | 0 | 0 | 150 | 330 | 540 | 660 | Yes | Single shot weapon. Volate: explodes for 40 damage + 40 heat |
Reloading Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Reloading RL10 | N/A | Missile | 0.75 | 1 | 3 | 0 | 2 | 10 | 1 | 9 | 0 | 0 | 0 | 0 | 0 | 150 | 330 | 540 | 660 | Yes | Double shot weapon. Volatile: explodes for 30 damage + 30 stability |
Reloading RL15 | N/A | Missile | 1.5 | 1 | 3 | 0 | 2 | 15 | 1 | 12 | 0 | 0 | 0 | 0 | 0 | 150 | 330 | 540 | 660 | Yes | Double shot weapon. Volatile: explodes for 45 damage + 30 stability |
Reloading RL20 | N/A | Missile | 2.25 | 2 | 3 | 0 | 2 | 20 | 1 | 15 | 0 | 0 | 0 | 0 | 0 | 150 | 330 | 540 | 660 | Yes | Double shot weapon. Volatile: explodes for 60 damage + 40 stability |
Reloading RL40 | N/A | Missile | 4.5 | 5 | 3 | 0 | 2 | 40 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 150 | 330 | 540 | 660 | Yes | Double shot weapon. Volatile: explodes for 240 damage + 80 stability |
SRM
Standard
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
SRM2 | SRM | Missile | 1 | 1 | 8 | 0 | 4 | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Missile health: 2 | |
SRM2 (C) | SRM | Missile | 0.5 | 1 | 9 | 0 | 3 | 2 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 70 | 140 | 210 | 280 | Yes | Missile health: 2 |
SRM4 | SRM | Missile | 2 | 1 | 8 | 0 | 4 | 4 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Missile health: 2 |
SRM4 (C) | SRM | Missile | 1 | 1 | 9 | 0 | 3 | 4 | 1 | 12 | 0 | 0 | 0 | 0 | 0 | 70 | 140 | 210 | 280 | Yes | Missile health: 2 |
SRM6 | SRM | Missile | 3 | 2 | 8 | 0 | 4 | 6 | 1 | 14 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Missile health: 2 |
SRM6 (C) | SRM | Missile | 1.5 | 1 | 9 | 0 | 3 | 6 | 1 | 16 | 0 | 0 | 0 | 0 | 0 | 70 | 140 | 210 | 280 | Yes | Missile health: 2 |
Streak
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Streak SRM2 | Streak SRM | Missile | 1.5 | 1 | 8 | 0 | 4 | 2 | 1 | 6 | 0 | -1 | 1 | +100% | 0 | 90 | 180 | 270 | 360 | Yes | Only fires on a guaranteed hit. Missile health: 3 |
Streak SRM2 (C) | Streak SRM | Missile | 1 | 1 | 9 | 0 | 3 | 2 | 1 | 9 | 0 | -1 | 1 | 0 | 0 | 60 | 120 | 180 | 240 | Yes | Only fires on a guaranteed hit. Missile health: 3 |
Streak SRM4 | Streak SRM | Missile | 3 | 1 | 8 | 0 | 4 | 4 | 1 | 9 | 0 | -1 | 1 | +100% | 0 | 90 | 180 | 270 | 360 | Yes | Only fires on a guaranteed hit. Missile health: 3 |
Streak SRM4 (C) | Streak SRM | Missile | 2 | 1 | 9 | 0 | 3 | 4 | 1 | 12 | 0 | -1 | 1 | 0 | 0 | 60 | 120 | 180 | 240 | Yes | Only fires on a guaranteed hit. Missile health: 3 |
Streak SRM6 | Streak SRM | Missile | 4.5 | 2 | 8 | 0 | 4 | 6 | 1 | 12 | 0 | -1 | 1 | +100% | 0 | 90 | 180 | 270 | 360 | Yes | Only fires on a guaranteed hit. Missile health: 3 |
Streak SRM6 (C) | Streak SRM | Missile | 3 | 2 | 9 | 0 | 3 | 6 | 1 | 15 | 0 | -1 | 1 | 0 | 0 | 60 | 120 | 180 | 240 | Yes | Only fires on a guaranteed hit. Missile health: 3 |
Melee SRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Melee SRM2 | SRM | Support | 1 | 1 | 4 | 0 | 2 | 2 | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Missile health: 1 |
Melee SRM4 | SRM | Support | 2 | 1 | 4 | 0 | 2 | 4 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Missile health: 1 |
Melee SRM6 | SRM | Support | 3 | 2 | 4 | 0 | 2 | 6 | 1 | 14 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | Missile health: 1 |
Piercing SRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Piercing SRM1 | Piercing SRM | Missile | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | 1 structure damage per missile. Missile health: 3 |
Piercing SRM2 | Piercing SRM | Missile | 2 | 1 | 1 | 0 | 0 | 2 | 1 | 8 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | 1 structure damage per missile. Missile health: 3 |
Piercing SRM3 | Piercing SRM | Missile | 3 | 2 | 1 | 0 | 0 | 3 | 1 | 14 | 0 | 0 | 0 | 0 | 0 | 90 | 180 | 270 | 360 | Yes | 1 structure damage per missile. Missile health: 3 |
Thunderbolt
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Thunderbolt 5 | Thunderbolt | Missile | 3 | 1 | 30 | 0 | 15 | 1 | 1 | 7 | 0 | 0 | 0 | 0 | 60 | 165 | 420 | 570 | 780 | No | Missile health: 6 |
Thunderbolt 10 | Thunderbolt | Missile | 7 | 2 | 55 | 0 | 27 | 1 | 1 | 10 | 0 | 0 | 0 | 0 | 60 | 165 | 420 | 570 | 780 | No | Missile health: 6 |
Thunderbolt 15 | Thunderbolt | Missile | 11 | 3 | 80 | 0 | 40 | 1 | 1 | 15 | 0 | 0 | 0 | 0 | 60 | 165 | 420 | 570 | 780 | No | Missile health: 6 |
Thunderbolt 20 | Thunderbolt | Missile | 15 | 5 | 100 | 0 | 50 | 1 | 1 | 19 | 0 | 0 | 0 | 0 | 60 | 165 | 420 | 570 | 780 | No | Missile health: 6 |
Arrow IV
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Arrow IV | Arrow IV | Missile | 15 | 8 | 60 | 0 | 10 | 1 | 1 | 30 | 3 | 0 | 0 | 0 | 180 | 460 | 800 | 1480 | 1750 | No |
Support
Anti-Missile Systems
Anti-missile systems employ short-ranged rapid firing weapons to shoot down incoming missiles.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
AMS | AMS | Support | 0.5 | 1 | 1 | 0 | 0 | 20 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 90 | 100 | No | 0% jam chance. 25% weapon accuracy |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
AMS (C) | AMS | Support | 0.5 | 1 | 1 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 120 | 120 | 120 | No | 0% jam chance. 35% weapon accuracy |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
AMS | AMS | Support | 0.5 | 1 | 1 | 0 | 0 | 30 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 90 | 100 | No | 40% jam chance. 25% weapon accuracy |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
AMS (C) | AMS | Support | 0.5 | 1 | 1 | 0 | 0 | 30 | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 90 | 100 | No | 30% jam chance. 35% weapon accuracy |
Laser AMS
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Laser AMS | N/A | Support | 1.5 | 2 | 2 | 0 | 0 | 20 | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 90 | 100 | No | 0% jam chance. 25% weapon accuracy |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Laser AMS | N/A | Support | 1.5 | 2 | 2 | 0 | 0 | 30 | 1 | 12 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 90 | 100 | No | 40% jam chance. 25% weapon accuracy |
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Laser AMS | N/A | Support | 1.5 | 2 | 12 | 0 | 0 | 1 | 1 | 14 | 0 | 0 | 0 | 0 | 0 | 70 | 80 | 90 | 100 | Yes | 25% jam chance |
Anti-Personnel Pod
Single use explosives equipped to the legs of mechs. When detonated, A Pods fill the air with deadly shrapnel that eviscerates nearby infantry and can do limited damage to vehicles and mechs.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
A Pod | N/A | Support | 0.5 | 1 | 10 | 0 | 5 | 1 | 1 | 1 | 0 | -2 | 6 | +50% | 0 | 30 | 30 | 30 | 30 | Yes | Single shot weapon. 10 damage to all targets within 60m of original target. Cannot damage self |
Narc Missile Beacon
The Narc launcher fires an inert missile that emits a homing beacon friendly SRMs and LRMs can lock on to, providing an accuracy bonus.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
NARC Launcher | NARC | Missile | 2 | 1 | 1 | 0 | 0 | 1 | 1 | 3 | 0 | -1 | 1 | -100% | 0 | 90 | 180 | 270 | 330 | Yes | AMS immune |
NARC Launcher (C) | NARC | Missile | 2 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 0 | -1 | 2 | -100% | 0 | 90 | 180 | 270 | 330 | Yes | AMS immune |
TAG
Target Acquisition Gear is an enhanced targeting device used primarily by artillery spotters. Essentially a high-tech laser designator, it paints targets for friendly vehicles and mechs, allowing for more accurate fire.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Bonus Crit Chance | Min | Short | Medium | Long | Max | Fires In Melee | Additional Info |
Light TAG | N/A | Support | 0.5 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | -1 | 1 | -100% | 0 | 90 | 180 | 270 | 360 | Yes | Applies a debuff which lasts two turns and gives friendly mechs a -1 accuracy bonus to hit the target |
Light TAG (C) | N/A | Support | 0.5 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | -1 | 1 | -100% | 0 | 90 | 180 | 270 | 360 | Yes | Applies a debuff which lasts two turns and gives friendly mechs a -1 accuracy bonus to hit the target |
TAG | N/A | Support | 1 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | -1 | 1 | -100% | 0 | 150 | 300 | 450 | 510 | Yes | Applies a debuff which lasts two turns and gives friendly mechs a -1 accuracy bonus to hit the target |
TAG (C) | N/A | Support | 1 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | -1 | 1 | -100% | 0 | 120 | 240 | 360 | 480 | Yes | Applies a debuff which lasts two turns and gives friendly mechs a -1 accuracy bonus to hit the target |
C3 Master | N/A | Support | 3 | 4 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | -100% | 0 | 210 | 360 | 510 | 570 | Yes | Applies a debuff which lasts two turns and gives friendly mechs a -2 accuracy bonus to hit the target. Increased Lance Resolve +2. Increases lance accuracy +1. Increases lance sensors/sight range +20% |