Difference between revisions of "RawData:MechDef IS Standard Battle Armor IS-S-BA"
Jump to navigation
Jump to search
(automated page update) |
Amidatelion (talk | contribs) (automated page update) |
||
Line 200: | Line 200: | ||
|ComponentDefID=Gear_Swarm_Effect | |ComponentDefID=Gear_Swarm_Effect | ||
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
|FixedEquipment=true | |FixedEquipment=true | ||
Line 297: | Line 288: | ||
|simGameMechPartCost=15000 | |simGameMechPartCost=15000 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_generic,TBAS_Disabled,ProtoMech,unit_release,unit_light,unit_lance_vanguard,unit_role_scout, | + | |MechTags=unit_generic,TBAS_Disabled,ProtoMech,unit_release,unit_light,unit_lance_vanguard,unit_role_scout,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation |
Revision as of 08:57, 26 January 2023
ChassisTags | ProtoMech,OmniMech |
---|---|
Cost | 15000 |
UIName | IS Standard Battle Armor |
Tonnage | 4 |
VariantName | IS-S-BA |
Manufacturer | |
Icon | uixTxrIcon_isstandard |
StockRole | Battle Armor |
Rarity | 0 |
Id | chassisdef_ba_is_standard |
StartingTonnage | |
Details | The Inner Sphere Standard battle armor suit was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. It took salvage from Clan elementals to kick-start the development of true battle armor. These suits, dubbed Inner Sphere Standard, became the base-line standard for IS battle armor production efforts. Armed with a grab-bag of light weapons and fielded in fours, IS battle armor is quite capable of dealing considerable damage to mechs if left unchecked. |
LeftArmActuatorLimit | |
Name | IS Standard Battle Armor |
Model | |
weightClass | LIGHT |
Purchasable | true |
YangsThoughts | The Inner Sphere Standard battle armor suit was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. It took salvage from Clan elementals to kick-start the development of true battle armor. These suits, dubbed Inner Sphere Standard, became the base-line standard for IS battle armor production efforts. Armed with a grab-bag of light weapons and fielded in fours, IS battle armor is quite capable of dealing considerable damage to mechs if left unchecked. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | Head |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 9 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | RightArm |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 30 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | AntiPersonnel |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_structureslots_standard_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_armorslots_standard_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_bacore_010 |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_kit_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_engine_cooling_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_engineslots_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_SensorsA_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_SensorsB_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Gyro_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Supercharger_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Swarm_Effect |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
Rarity | 0 |
---|---|
Cost | 15000 |
Id | mechdef_ba_is_standard |
Version | 1 |
simGameMechPartCost | 15000 |
Manufacturer | |
UIName | IS Standard Battle Armor |
Details | The Inner Sphere Standard battle armor suit was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. It took salvage from Clan elementals to kick-start the development of true battle armor. These suits, dubbed Inner Sphere Standard, became the base-line standard for IS battle armor production efforts. Armed with a grab-bag of light weapons and fielded in fours, IS battle armor is quite capable of dealing considerable damage to mechs if left unchecked. |
ChassisID | chassisdef_ba_is_standard |
Model | |
Name | IS Standard Battle Armor |
Purchasable | true |
Icon | uixTxrIcon_isstandard |
MechTags | unit_generic,TBAS_Disabled,ProtoMech,unit_release,unit_light,unit_lance_vanguard,unit_role_scout,unit_legal |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 46 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 46 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 46 |
CurrentRearArmor | 0 |
Location | LeftTorso |
AssignedArmor | 46 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 46 |
CurrentRearArmor | 0 |
Location | CenterTorso |
AssignedArmor | 46 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 46 |
CurrentRearArmor | 0 |
Location | RightTorso |
AssignedArmor | 46 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Weapon_Laser_SmallLaser_BA |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_SmallLaser_BA |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_Laser_SmallLaser_BA |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_SmallLaser_BA |