Difference between revisions of "RawData:Gear Spikes"
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Amidatelion (talk | contribs) (automated page update) |
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|BattleValue=0 | |BattleValue=0 | ||
|Bonuses=KickDamageBonus: +10 | |Bonuses=KickDamageBonus: +10 | ||
+ | |CustomCategories=Quirk | ||
}} | }} |
Revision as of 07:05, 26 January 2023
Upgrade | |
---|---|
UIName | Spikes |
Bonuses | KickDamageBonus: +10 |
InventorySize | 1 |
ComponentSubType | NotSet |
Tonnage | 0 |
Manufacturer | Bergan Industries |
Icon | steel-claws |
Rarity | 100 |
ComponentType | Upgrade |
Details | Spikes are about as basic as mech weapon technology gets: take a big sharp wedge of metal, weld it to a mech's leg, kick people. Doesn't get any easier than that. |
CustomCategories | Quirk |
BonusValueA | +10 Melee Damage |
Name | Leg Spikes |
Model | Production |
Cost | 1000000 |
Purchasable | false |
Id | Gear_Spikes |
BattleValue | 0 |