Difference between revisions of "Night Hawk"

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(Dark Caste NTK)
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<tabs>
 
<tabs>
 
<tab name="NTK-2Q">
 
<tab name="NTK-2Q">
{{AutoInfoboxVariant|NTK-2Q
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{{AutoInfoboxVariant|NTK-2Q}}
|speed = 7/10/0
 
}}
 
 
===Description===
 
===Description===
 
{{MechDetails|NTK-2Q}}
 
{{MechDetails|NTK-2Q}}
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{{LoadoutImage|image=NTK-2Q.png}}
 
{{LoadoutImage|image=NTK-2Q.png}}
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</tab>
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<tab name="NTK-2Q-EC">
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{{AutoInfoboxVariant|NTK-2Q-EC}}
 +
===Description===
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{{MechDetails|NTK-2Q-EC}}
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===Bonuses===
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{{QuirkEasyToMaintain}}
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 +
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{{AffinityEncouraging}}
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===Factions===
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{{MechFactions|NTK-2Q-EC}}
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{{LoadoutImage|image=NTK-2Q-EC.jpg}}
 
</tab>
 
</tab>
 
<tab name="NTK-2S">
 
<tab name="NTK-2S">
{{AutoInfoboxVariant|NTK-2S
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{{AutoInfoboxVariant|NTK-2S}}
|speed = 7/10/0
 
}}
 
 
===Description===
 
===Description===
 
{{MechDetails|NTK-2S}}
 
{{MechDetails|NTK-2S}}
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[[Category:Inner Sphere BattleMechs]]
 
[[Category:Inner Sphere BattleMechs]]
 
[[Category:Inner Sphere Mechs]]
 
[[Category:Inner Sphere Mechs]]
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[[Category:Clan Mechs]]
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[[Category:Clan BattleMechs]]

Revision as of 05:32, 15 March 2022

NTK-2Q
Night Hawk.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Rapid Response
Stock Specifications
Hardpoints Energy: 5
Support: 3
Speed 6/9/0
Firepower Max Damage: 112
Max Stability: 0
Max Heat: 0
Durability Armor: 560
Structure: 291
Heat Efficiency Sinking: 72
Alpha: 55
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Night Hawk Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso L Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm M Pulse
Right Arm ER L Laser


Description

Designed as a rapid response BattleMech against Periphery raiders, the heavily armed Night Hawk was Mountain Wolf BattleMechs' first and most successful design and served with distinction in the SLDF. It is armed with an ER Large Laser, a standard Large Laser, and a Medium Pulse Laser.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Collapse
Factions
  • Clan Fire Mandrill
  • Federated Suns (Davion)
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
  • Mercenaries
  • Outworlds Alliance
  • Local Government
  • Scorpion Empire
  • The 331st Royal BattleMech Division
  • Dark Caste



Stock Loadout
Stock Loadout
NTK-2Q-EC
Night Hawk.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Rapid Response
Stock Specifications
Hardpoints Energy: 5
Support: 3
Speed 6/9/0
Firepower Max Damage: 110
Max Stability: 0
Max Heat: 0
Durability Armor: 600
Structure: 291
Heat Efficiency Sinking: 72
Alpha: 58
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Night Hawk Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso L Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm ER M Laser (EC)
Right Arm ER L Laser


Description

The Star League created many mechs in their time, some of which were largely lost to history when the Star League fell. Those that would become the Clans saved many of the SLDF's old designs however, retrofitting them during their Golden Century. The Night Hawk 2Q-EC is one such case. Exactly the same as the SLDF NTK-2Q, the EC swapped the Medium Pulse Laser for a prototype Early Clan ER Medium Laser and slightly more armor. Otherwise, the mech is as the SLDF made it. Most 2Q-EC's found their way into garrison forces for the Clans.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Collapse
Factions



Stock Loadout
Stock Loadout
NTK-2S
Night Hawk.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Rapid Response
Stock Specifications
Hardpoints Energy: 5
Support: 3
Speed 6/9/0
Firepower Max Damage: 85
Max Stability: 0
Max Heat: 0
Durability Armor: 560
Structure: 291
Heat Efficiency Sinking: 66
Alpha: 43
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Night Hawk Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso L Laser
Left Torso Beagle Probe
Guardian ECM
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Right Arm ER L Laser


Description

The Night Hawk -2S is the only variant of the 'Mech, intended for long term scouting. It removes the Medium Pulse Laser and a Double Heat Sink for a Beagle Probe and a Guardian ECM Suite.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Collapse
Factions
  • Federated Suns (Davion)
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
  • Mercenaries
  • Outworlds Alliance
  • Local Government



Stock Loadout
Stock Loadout