Difference between revisions of "Weapons"
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==Cannons== | ==Cannons== | ||
+ | Cannons are primitive ballistic weapons capable of devastating targets by unloading their ammunition in one big volley which makes them extremely good for first-strike attacks but useless in a prolonged fight. | ||
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==Hypervelocity Autocannons== | ==Hypervelocity Autocannons== | ||
+ | Based on the Autocannon family of ballistic weapons, HVACs are capable of firing much further and at much higher velocities. HVAC ammunition is larger and uses a unique type of propellant which reduces the amount of ammunition per ton and makes the weapon vulnerable to catastrophic malfunctions which can damage or completely disable it. | ||
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==Light Autocannons== | ==Light Autocannons== | ||
+ | |||
+ | Light Autocannons trade some range for a weight reduction of approximately 20% whilst maintaing the damage and ability to use specialised ammunition of the original guns. | ||
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==Rifles== | ==Rifles== | ||
+ | The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. Rifles carry a finite internal ammunition supply which cannot be expanded. | ||
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==Rotary Autocannons== | ==Rotary Autocannons== | ||
+ | The Rotary Autocannon is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal significant damage. At the same time, each extra shot increases the chance for it to jam. | ||
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Revision as of 20:45, 29 October 2020
Ballistic
Autocannons
Autocannons are a rapid-firing, auto-loading direct-fire ballistic weapons, capable of firing a variety of ammunition types.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Hardpoint Used | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
AC/2 | AC/2 | Ballistic | 6 | 1 | 9 | 0 | 7 | 3 | 1 | 3 | 1 | 0 | 0 | 120 | 240 | 480 | 720 | 960 | |||
AC/5 | AC/5 | Ballistic | |||||||||||||||||||
AC/5 Prototype | AC/5 | Ballistic | |||||||||||||||||||
AC/10 | AC/10 | Ballistic | |||||||||||||||||||
AC/10 Prototype | AC/10 | Ballistic | |||||||||||||||||||
AC/20 | AC/20 | Ballistic |
Cannons
Cannons are primitive ballistic weapons capable of devastating targets by unloading their ammunition in one big volley which makes them extremely good for first-strike attacks but useless in a prolonged fight.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Light Cannon | N/A | Single shot weapon | ||||||||||||||||||
Medium Cannon | N/A | Single shot weapon | ||||||||||||||||||
Heavy Cannon | N/A | Single shot weapon |
Hypervelocity Autocannons
Based on the Autocannon family of ballistic weapons, HVACs are capable of firing much further and at much higher velocities. HVAC ammunition is larger and uses a unique type of propellant which reduces the amount of ammunition per ton and makes the weapon vulnerable to catastrophic malfunctions which can damage or completely disable it.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
HVAC/2 | HVAC/2 | |||||||||||||||||||
HVAC/5 | HVAC/5 | |||||||||||||||||||
HVAC/10 | HVAC/10 |
Light Autocannons
Light Autocannons trade some range for a weight reduction of approximately 20% whilst maintaing the damage and ability to use specialised ammunition of the original guns.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
LAC/2 | AC/2 | |||||||||||||||||||
LAC/5 | AC/5 |
Rifles
The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. Rifles carry a finite internal ammunition supply which cannot be expanded.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Light Rifle | N/A | Internal ammo. 18 shots. | ||||||||||||||||||
Medium Rifle | N/A | Internal ammo. 18 shots. | ||||||||||||||||||
Heavy Rifle | N/A | Internal ammo. 12 shots. |
Rotary Autocannons
The Rotary Autocannon is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal significant damage. At the same time, each extra shot increases the chance for it to jam.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
RAC/2 | RAC/2 | |||||||||||||||||||
RAC/5 | RAC/5 |
Ultra Autocannons
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
UAC/2 | UAC/2 | |||||||||||||||||||
UAC/2 (C) | UAC/2 | |||||||||||||||||||
UAC/5 | UAC/5 | |||||||||||||||||||
UAC/5 (C) | UAC/5 | |||||||||||||||||||
UAC/10 | UAC/10 | |||||||||||||||||||
UAC/10 (C) | UAC/10 | |||||||||||||||||||
UAC/20 | UAC/20 | |||||||||||||||||||
UAC/20 (C) | UAC/20 |
LB-X
Single Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
LB-X/2 | LB-X/2 | |||||||||||||||||||
LB-X/2 (C) | LB-X/2 | |||||||||||||||||||
LB-X/5 | LB-X/5 | |||||||||||||||||||
LB-X/5 (C) | LB-X/5 | |||||||||||||||||||
LB-X/10 | LB-X/10 | |||||||||||||||||||
LB-X/10 (C) | LB-X/10 | |||||||||||||||||||
LB-X/20 | LB-X/20 | |||||||||||||||||||
LB-X/20 (C) | LB-X/20 |
Cluster Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
LB-X/2 | LB-X/2 | |||||||||||||||||||
LB-X/2 (C) | LB-X/2 | |||||||||||||||||||
LB-X/5 | LB-X/5 | |||||||||||||||||||
LB-X/5 (C) | LB-X/5 | |||||||||||||||||||
LB-X/10 | LB-X/10 | |||||||||||||||||||
LB-X/10 (C) | LB-X/10 | |||||||||||||||||||
LB-X/20 | LB-X/20 | |||||||||||||||||||
LB-X/20 (C) | LB-X/20 |
Gauss
Single Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Gauss Rifle | Gauss | |||||||||||||||||||
Gauss Rifle (C) | Gauss | |||||||||||||||||||
Heavy Gauss | Heavy Gauss | |||||||||||||||||||
Improved Gauss Rifle | Gauss | |||||||||||||||||||
Light Gauss Rifle | Light Gauss | |||||||||||||||||||
Magshot Rifle | Magshot | |||||||||||||||||||
Piercing Gauss Rifle | Gauss | |||||||||||||||||||
Rotary Gauss Rifle | Gauss |
Cluster Shot
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Hyper-Assault Gauss 20 (C) | Hyper Gauss | |||||||||||||||||||
Hyper-Assault Gauss 30 (C) | Hyper Gauss | |||||||||||||||||||
Hyper-Assault Gauss 40 (C) | Hyper Gauss | |||||||||||||||||||
Silver Bullet Gauss | Silver Bullet Gauss |
Artillery
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Mech Grenade Launcher | Grenade | |||||||||||||||||||
Long Tom Artillery | Long Tom | |||||||||||||||||||
Thumper Artillery | Thumper | |||||||||||||||||||
Sniper Artillery | Sniper |
Mortars
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Mortar/1 | Mortar | |||||||||||||||||||
Mortar/2 | Mortar | |||||||||||||||||||
Mortar/4 | Mortar | |||||||||||||||||||
Mortar/8 | Mortar |
Machine Guns
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
HMG | MG | |||||||||||||||||||
HMG (C) | MG | |||||||||||||||||||
LMG | MG | |||||||||||||||||||
LMG (C) | MG | |||||||||||||||||||
MG | MG | |||||||||||||||||||
MG (C) | MG | |||||||||||||||||||
MG Array | MG | |||||||||||||||||||
Slug MG | MG |
Energy
Lasers
Standard Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
S Laser | N/A | |||||||||||||||||||
M Laser | N/A | |||||||||||||||||||
M Laser - | N/A | |||||||||||||||||||
L Laser | N/A | |||||||||||||||||||
L Laser - | N/A |
Extended Range Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
ER Micro Laser (C) | N/A | |||||||||||||||||||
ER S Laser | N/A | |||||||||||||||||||
ER S Laser (C) | N/A | |||||||||||||||||||
ER M Laser | N/A | |||||||||||||||||||
ER M Laser (C) | N/A | |||||||||||||||||||
ER L Laser | N/A | |||||||||||||||||||
ER L Laser (C) | N/A |
Binary Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Binary Laser | N/A | |||||||||||||||||||
Improved Binary Laser | N/A |
Bombast Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Bombast Laser (Base Charge) | N/A | |||||||||||||||||||
Bombast Laser (Low Charge) | N/A | |||||||||||||||||||
Bombast Laser (Mid Charge) | N/A | |||||||||||||||||||
Bombast Laser (Max Charge) | N/A |
Chemical Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Small Chem Laser | Chemical Laser | |||||||||||||||||||
Medium Chem Laser | N/A | |||||||||||||||||||
L Chem Laser | N/A |
COIL Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
COIL | N/A | |||||||||||||||||||
COIL (Overcharged) | N/A |
Heavy Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Heavy S Laser (C) | N/A | |||||||||||||||||||
Heavy M Laser (C) | N/A | |||||||||||||||||||
Heavy L Laser (C) | N/A |
Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Micro Pulse (C) | N/A | |||||||||||||||||||
S Pulse | N/A | |||||||||||||||||||
S Pulse (C) | N/A | |||||||||||||||||||
M Pulse | N/A | |||||||||||||||||||
M Pulse (C) | N/A | |||||||||||||||||||
L Pulse | N/A | |||||||||||||||||||
L Pulse (C) | N/A |
Extended Range Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
ER S Pulse Laser (C) | N/A | |||||||||||||||||||
ER M Pulse Laser (C) | N/A | |||||||||||||||||||
ER L Pulse Laser (C) | N/A |
Variable Speed Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info | |||||||||||||||||||||
S VSPL | N/A | ||||||||||||||||||||||||||||||||||||||||
M VSPL | N/A | L VSPL | N/A |
X-Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Small X-Pulse | N/A | |||||||||||||||||||
Medium X-Pulse | N/A | |||||||||||||||||||
L X-Pulse | N/A |
Experimental Lasers
Dissolving Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Dissolving S Pulse | N/A | |||||||||||||||||||
Dissolving M Pulse | N/A | |||||||||||||||||||
Dissolving L Pulse | N/A |
Haywire Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Haywire S Laser | N/A | |||||||||||||||||||
Haywire M Laser | N/A | |||||||||||||||||||
Haywire L Laser | N/A |
Piercing Pulse Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Pierce S Pulse | N/A | |||||||||||||||||||
Pierce M Pulse | N/A | |||||||||||||||||||
Pierce L Pulse | N/A |
Rotary Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Rotary ER S Laser | N/A | |||||||||||||||||||
Rotary ER M Laser | N/A | |||||||||||||||||||
Rotary ER L Laser | N/A |
Static Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Static ER S Laser | N/A | |||||||||||||||||||
Static ER M Laser | N/A | |||||||||||||||||||
Static ER L Laser | N/A |
Streak Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Streak S Laser | N/A | |||||||||||||||||||
Streak M Laser | N/A | |||||||||||||||||||
Streak L Laser | N/A |
Plasma Weapons
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Plasma Rifle | Plasma | |||||||||||||||||||
Plasma Cannon | Plasma |
PPCs
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
AOE PPC | N/A | |||||||||||||||||||
ER PPC | N/A | |||||||||||||||||||
ER PPC (C) | N/A | |||||||||||||||||||
ER PPC Shotgun | N/A | |||||||||||||||||||
Heavy PPC | N/A | |||||||||||||||||||
Light PPC | N/A | |||||||||||||||||||
PPC | N/A | |||||||||||||||||||
PPC Prototype | N/A | |||||||||||||||||||
Snubnose PPC | N/A | |||||||||||||||||||
Static PPC | N/A |
Flamers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Flamer | N/A | |||||||||||||||||||
Flamer (C) | N/A | Always sets trees on fire | ||||||||||||||||||
AOE Flamer | N/A | |||||||||||||||||||
ER Flamer | N/A | |||||||||||||||||||
Heavy Flamer | N/A | |||||||||||||||||||
Heavy AOE Flamer | N/A | |||||||||||||||||||
Vehicle Flamer | N/A |
Missile
ATM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
ATM 3 (C) | ATM | |||||||||||||||||||
ATM 6 (C) | ATM | |||||||||||||||||||
ATM 9 (C) | ATM | |||||||||||||||||||
ATM 12 (C) | ATM |
LRM
Standard
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
LRM5 | LRM | |||||||||||||||||||
LRM5 (C) | LRM | |||||||||||||||||||
LRM10 | LRM | |||||||||||||||||||
LRM10 (C) | LRM | |||||||||||||||||||
LRM15 | LRM | |||||||||||||||||||
LRM15 (C) | LRM | |||||||||||||||||||
LRM20 | LRM | |||||||||||||||||||
LRM20 (C) | LRM |
Streak
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Streak LRM5 | LRM | |||||||||||||||||||
Streak LRM5 (C) | LRM | |||||||||||||||||||
Streak LRM10 | LRM | |||||||||||||||||||
Streak LRM10 (C) | LRM | |||||||||||||||||||
Streak LRM15 | LRM | |||||||||||||||||||
Streak LRM15 (C) | LRM | |||||||||||||||||||
Streak LRM20 | LRM | |||||||||||||||||||
Streak LRM20 (C) | LRM |
MML
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
MML3 | MRM | |||||||||||||||||||
MML5 | MRM | |||||||||||||||||||
MML7 | MRM | |||||||||||||||||||
MML9 | MRM |
MRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
MRM10 | MRM | |||||||||||||||||||
MRM20 | MRM | |||||||||||||||||||
MRM30 | MRM | |||||||||||||||||||
MRM40 | MRM |
Rockets
Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
RL10 | N/A | Single shot weapon | ||||||||||||||||||
RL15 | N/A | Single shot weapon | ||||||||||||||||||
RL20 | N/A | Single shot weapon | ||||||||||||||||||
RL40 | N/A | Single shot weapon |
Inferno Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Inferno RL10 | N/A | |||||||||||||||||||
Inferno RL15 | N/A | |||||||||||||||||||
Inferno RL20 | N/A |
Reloading Rocket Launchers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Reloading RL10 | N/A | Double shot weapon | ||||||||||||||||||
Reloading RL15 | N/A | |||||||||||||||||||
Reloading RL20 | N/A | |||||||||||||||||||
Reloading RL40 | N/A |
SRM
Standard
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
SRM2 | SRM | |||||||||||||||||||
SRM2 (C) | SRM | |||||||||||||||||||
SRM4 | SRM | |||||||||||||||||||
SRM4 (C) | SRM | |||||||||||||||||||
SRM6 | SRM | |||||||||||||||||||
SRM6 (C) | SRM |
Streak
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Streak SRM2 | SRM | |||||||||||||||||||
Streak SRM2 (C) | SRM | |||||||||||||||||||
Streak SRM4 | SRM | |||||||||||||||||||
Streak SRM4 (C) | SRM | |||||||||||||||||||
Streak SRM6 | SRM | |||||||||||||||||||
Streak SRM6 (C) | SRM |
Melee SRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Melee SRM2 | SRM | |||||||||||||||||||
Melee SRM4 | SRM | |||||||||||||||||||
Melee SRM6 | SRM |
Thunderbolt
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Thunderbolt 5 | Thunderbolt | |||||||||||||||||||
Thunderbolt 10 | Thunderbolt | |||||||||||||||||||
Thunderbolt 15 | Thunderbolt | |||||||||||||||||||
Thunderbolt 20 | Thunderbolt |
Arrow IV
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
Arrow IV | Arrow IV |
Support
AMS
Anti-missile systems employ short-ranged rapid firing weapons to shoot down incoming missiles.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
AMS | AMS | |||||||||||||||||||
AMS (C) | AMS | |||||||||||||||||||
Laser AMS | N/A |
Anti-Personnel Pod
Single use explosives equipped to the legs of mechs. When detonated, A Pods fill the air with deadly shrapnel that eviscerates nearby infantry and can do limited damage to vehicles and mechs.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
A Pod | N/A |
Narc Missile Beacon
The Narc missile launcher fires which can be planted on enemy targets that emits a homing beacon friendly SRMs and LRMs can lock on to.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
NARC Launcher | NARC | |||||||||||||||||||
NARC Launcher (C) | NARC |
TAG
Target Acquisition Gear is an enhanced targeting device used primarily by artillery spotters. Essentially a high-tech laser designator, it paints targets for friendly vehicles and mechs, allowing for more accurate fire.
Tonnage/Size | Damage | Per salvo | Modifiers | Range | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Shots | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max | Additional Info |
TAG | N/A | |||||||||||||||||||
TAG (C) | N/A | |||||||||||||||||||
Light TAG | N/A | |||||||||||||||||||
Light TAG (C) | N/A | |||||||||||||||||||
C3 Master | N/A |