Difference between revisions of "Weapons"
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=Ballistic= | =Ballistic= | ||
+ | <div class="mw-collapsible"> | ||
+ | |||
== Autocannons == | == Autocannons == | ||
− | |||
=== AC/2 === | === AC/2 === | ||
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| | | | ||
|} | |} | ||
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===LB-X=== | ===LB-X=== | ||
− | |||
{| class="wikitable" cellspacing="1" cellpadding="1" border="1" | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
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| | | | ||
|} | |} | ||
− | |||
== Gauss == | == Gauss == | ||
− | |||
{| class="wikitable" cellspacing="1" cellpadding="1" border="1" | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
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|} | |} | ||
− | |||
== Artillery == | == Artillery == | ||
− | |||
{| class="wikitable" cellspacing="1" cellpadding="1" border="1" | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
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| | | | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | + | == Machine Guns == | |
{| class="wikitable" cellspacing="1" cellpadding="1" border="1" | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
Line 1,480: | Line 1,472: | ||
!<small>Max</small> | !<small>Max</small> | ||
|- | |- | ||
− | | | + | |HMG |
− | | | + | |MG |
| | | | ||
| | | | ||
Line 1,501: | Line 1,493: | ||
| | | | ||
|- | |- | ||
+ | |HMG (C) | ||
+ | |MG | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |LMG | ||
+ | |MG | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |LMG (C) | ||
+ | |MG | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |MG | ||
+ | |MG | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |MG (C) | ||
+ | |MG | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |MG Array | ||
+ | |MG | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Slug MG | ||
+ | |MG | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | |||
+ | =Energy= | ||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | |||
+ | ==Small Lasers== | ||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |Small Laser | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER Small Laser | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER Small Laser (C) | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Medium Lasers== | ||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |Medium Laser | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER Medium Laser | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER Medium Laser (C) | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Large Lasers== | ||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |Large Laser | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER Large Laser | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER Large Laser (C) | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==PPCs== | ||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |PPC | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER PPC | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER PPC (C) | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Heavy PPC | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Light PPC | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Snubnose PPC | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Flamers== | ||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |Flamer | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Flamer (C) | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |AOE Flamer | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ER Flamer | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Heavy Flamer | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Heavy AOE Flamer | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Vehicle Flamer | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | |||
+ | =Missile= | ||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | |||
+ | ==ATM== | ||
+ | |||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |ATM 3 (C) | ||
+ | |ATM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ATM 6 (C) | ||
+ | |ATM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ATM 9 (C) | ||
+ | |ATM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |ATM 12 (C) | ||
+ | |ATM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==LRM== | ||
+ | |||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |LRM 5 | ||
+ | |LRM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==MML== | ||
+ | |||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |MML 3 | ||
+ | |MRM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==MRM== | ||
+ | |||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |MRM 10 | ||
+ | |MRM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Rockets== | ||
+ | |||
+ | ===Rocket Launcher=== | ||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |RL10 | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===Inferno Rocket Launcher=== | ||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |Inferno RL10 | ||
+ | |N/A | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==SRM== | ||
+ | |||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |SRM 2 | ||
+ | |SRM | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Thunderbolt== | ||
+ | |||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |Thunderbolt 5 | ||
+ | |Thunderbolt | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Thunderbolt 10 | ||
+ | |Thunderbolt | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Thunderbolt 15 | ||
+ | |Thunderbolt | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Thunderbolt 20 | ||
+ | |Thunderbolt | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Arrow IV== | ||
+ | |||
+ | |||
+ | {| class="wikitable" cellspacing="1" cellpadding="1" border="1" | ||
+ | ! | ||
+ | ! | ||
+ | ! colspan="2" |Tonnage/Size | ||
+ | ! colspan="3" |Damage | ||
+ | ! colspan="4" |Per salvo | ||
+ | ! colspan="4" |Modifiers | ||
+ | ! colspan="5" |Range | ||
+ | |- | ||
+ | !<small>Name</small> | ||
+ | !<small>Ammo</small> | ||
+ | !<small>Tonnage</small> | ||
+ | !<small>Slots</small> | ||
+ | !<small>Normal</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Stab</small> | ||
+ | !<small>Rounds</small> | ||
+ | !<small>Projectiles</small> | ||
+ | !<small>Heat</small> | ||
+ | !<small>Recoil</small> | ||
+ | !<small>Accuracy</small> | ||
+ | !<small>Evasion Ignored</small> | ||
+ | !<small>Crit Chance</small> | ||
+ | !<small>Falloff</small> | ||
+ | !<small>Min</small> | ||
+ | !<small>Short</small> | ||
+ | !<small>Medium</small> | ||
+ | !<small>Long</small> | ||
+ | !<small>Max</small> | ||
+ | |- | ||
+ | |Arrow IV | ||
+ | |Arrow IV | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} |
Revision as of 05:11, 29 October 2020
Ballistic
Autocannons
AC/2
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
AC/2 | AC/2 | 6 | 1 | 25 | 0 | 6.25 | 1 | 1 | 3 | 0 | 0 | 0 | 120 | 240 | 480 | 720 | 780 | ||
AOE AC/2 | AC/2 | ||||||||||||||||||
HVAC/2 | HVAC/2 | ||||||||||||||||||
Light AC/2 | AC/2 | ||||||||||||||||||
Piercing AC/2 | AC/2 | ||||||||||||||||||
Rotary AC/2 | AC/2 | ||||||||||||||||||
Ultra AC/2 | UAC/2 | ||||||||||||||||||
Ultra AC/2 (C) | UAC/2 |
AC/5
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
AC/5 | AC/5 | ||||||||||||||||||
AC/5 Prototype | AC/5 | ||||||||||||||||||
AOE AC/5 | AC/5 | ||||||||||||||||||
HVAC/5 | HVAC/5 | ||||||||||||||||||
Light AC/5 | AC/2 | ||||||||||||||||||
Piercing AC/5 | AC/5 | ||||||||||||||||||
Rotary AC/5 | AC/5 | ||||||||||||||||||
Ultra AC/5 | UAC/5 | ||||||||||||||||||
Ultra AC/5 (C) | UAC/2 |
AC/10
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
AC/10 | AC/10 | ||||||||||||||||||
AC/10 Prototype | AC/10 | ||||||||||||||||||
AOE AC/10 | AC/10 | ||||||||||||||||||
HVAC/10 | HVAC/10 | ||||||||||||||||||
Piercing AC/10 | AC/10 | ||||||||||||||||||
Ultra AC/10 | UAC/10 | ||||||||||||||||||
Ultra AC/10 (C) | UAC/10 |
AC/20
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
AC/20 | AC/20 | ||||||||||||||||||
AC/20 Prototype | AC/20 | ||||||||||||||||||
AOE AC/20 | AC/20 | ||||||||||||||||||
Piercing AC/20 | AC/20 | ||||||||||||||||||
Ultra AC/20 | UAC/20 | ||||||||||||||||||
Ultra AC/20 (C) | UAC/20 |
LB-X
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
LB-X/2 | LB-X/2 | ||||||||||||||||||
LB-X/2 (C) | LB-X/2 | ||||||||||||||||||
LB-X/5 | LB-X/5 | ||||||||||||||||||
LB-X/5 (C) | LB-X/5 | ||||||||||||||||||
LB-X/10 | LB-X/10 | ||||||||||||||||||
LB-X/10 (C) | LB-X/10 | ||||||||||||||||||
LB-X/20 | LB-X/20 | ||||||||||||||||||
LB-X/20 (C) | LB-X/20 |
Gauss
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Gauss Rifle | Gauss | ||||||||||||||||||
Gauss Rifle (C) | Gauss | ||||||||||||||||||
Heavy Gauss | Heavy Gauss | ||||||||||||||||||
Hyper-Assault Gauss 20 (C) | Hyper Gauss | ||||||||||||||||||
Hyper-Assault Gauss 30 (C) | Hyper Gauss | ||||||||||||||||||
Hyper-Assault Gauss 40 (C) | Hyper Gauss | ||||||||||||||||||
Improved Gauss Rifle | Gauss | ||||||||||||||||||
Light Gauss Rifle | Light Gauss | ||||||||||||||||||
Piercing Gauss Rifle | Gauss | ||||||||||||||||||
Rotary Gauss Rifle | Gauss | ||||||||||||||||||
Silver Bullet Gauss | Silver Bullet Gauss |
Artillery
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Mech Grenade Launcher | Grenade | ||||||||||||||||||
Mortar/1 | Mortar | ||||||||||||||||||
Mortar/2 | Mortar | ||||||||||||||||||
Mortar/4 | Mortar | ||||||||||||||||||
Mortar/8 | Mortar | ||||||||||||||||||
Long Tom Artillery | Long Tom | ||||||||||||||||||
Thumper Artillery | Thumper | ||||||||||||||||||
Sniper Artillery | Sniper |
Machine Guns
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
HMG | MG | ||||||||||||||||||
HMG (C) | MG | ||||||||||||||||||
LMG | MG | ||||||||||||||||||
LMG (C) | MG | ||||||||||||||||||
MG | MG | ||||||||||||||||||
MG (C) | MG | ||||||||||||||||||
MG Array | MG | ||||||||||||||||||
Slug MG | MG |
Energy
Small Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Small Laser | N/A | ||||||||||||||||||
ER Small Laser | N/A | ||||||||||||||||||
ER Small Laser (C) | N/A |
Medium Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Medium Laser | N/A | ||||||||||||||||||
ER Medium Laser | N/A | ||||||||||||||||||
ER Medium Laser (C) | N/A |
Large Lasers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Large Laser | N/A | ||||||||||||||||||
ER Large Laser | N/A | ||||||||||||||||||
ER Large Laser (C) | N/A |
PPCs
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
PPC | N/A | ||||||||||||||||||
ER PPC | N/A | ||||||||||||||||||
ER PPC (C) | N/A | ||||||||||||||||||
Heavy PPC | N/A | ||||||||||||||||||
Light PPC | N/A | ||||||||||||||||||
Snubnose PPC | N/A |
Flamers
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Flamer | N/A | ||||||||||||||||||
Flamer (C) | N/A | ||||||||||||||||||
AOE Flamer | N/A | ||||||||||||||||||
ER Flamer | N/A | ||||||||||||||||||
Heavy Flamer | N/A | ||||||||||||||||||
Heavy AOE Flamer | N/A | ||||||||||||||||||
Vehicle Flamer | N/A |
Missile
ATM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
ATM 3 (C) | ATM | ||||||||||||||||||
ATM 6 (C) | ATM | ||||||||||||||||||
ATM 9 (C) | ATM | ||||||||||||||||||
ATM 12 (C) | ATM |
LRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
LRM 5 | LRM |
MML
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
MML 3 | MRM |
MRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
MRM 10 | MRM |
Rockets
Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
RL10 | N/A |
Inferno Rocket Launcher
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Inferno RL10 | N/A |
SRM
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
SRM 2 | SRM |
Thunderbolt
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Thunderbolt 5 | Thunderbolt | ||||||||||||||||||
Thunderbolt 10 | Thunderbolt | ||||||||||||||||||
Thunderbolt 15 | Thunderbolt | ||||||||||||||||||
Thunderbolt 20 | Thunderbolt |
Arrow IV
Tonnage/Size | Damage | Per salvo | Modifiers | Range | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Ammo | Tonnage | Slots | Normal | Heat | Stab | Rounds | Projectiles | Heat | Recoil | Accuracy | Evasion Ignored | Crit Chance | Falloff | Min | Short | Medium | Long | Max |
Arrow IV | Arrow IV |