Difference between revisions of "RawData:Ammo AmmunitionBox Improved MRM"
Jump to navigation
Jump to search
(automated page update) |
Amidatelion (talk | contribs) (automated page update) |
||
Line 8: | Line 8: | ||
|Id=Ammo_AmmunitionBox_Improved_MRM | |Id=Ammo_AmmunitionBox_Improved_MRM | ||
|Name=MRM Apollo Ammo | |Name=MRM Apollo Ammo | ||
− | |Details=Apollo Medium Range Missiles are a redesign of the MRM from the ground up. By exchanging the propellent for a newer blend and swapping out the explosive core for a shaped charge the missiles' aerodynamic structure was able to be refined. This lead to an all around improvement in accuracy through improved aerodynamics and fin stabilization. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. | + | |Details=Apollo Medium Range Missiles are a redesign of the MRM from the ground up. By exchanging the propellent for a newer blend and swapping out the explosive core for a shaped charge the missiles' aerodynamic structure was able to be refined. This lead to an all around improvement in accuracy through improved aerodynamics and fin stabilization. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. |
+ | |||
+ | <b><color=#e51717>REQUIRES APOLLO FCS</color></b> | ||
|Icon=MRM | |Icon=MRM | ||
|Tonnage=1 | |Tonnage=1 | ||
Line 17: | Line 19: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=MRMAccuracy: +1,WpnCrits: 20%,CostPerShot: 50, | + | |Bonuses=MRMAccuracy: +1,WpnCrits: 20%,CostPerShot: 50,AmmoCount: 200 |
|AmmoID=Ammunition_MRM_Apollo | |AmmoID=Ammunition_MRM_Apollo | ||
|Capacity=200 | |Capacity=200 |
Revision as of 07:01, 26 January 2023
Ammunition | |
---|---|
UIName | Ammo MRM Apollo |
DisallowedLocations | All |
Bonuses | MRMAccuracy: +1,WpnCrits: 20%,CostPerShot: 50,AmmoCount: 200 |
Cost | 85000 |
ComponentSubType | Ammunition |
Category | MRM |
Manufacturer | Generic |
Icon | MRM |
AllowedLocations | All |
Rarity | 0 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Improved_MRM |
AmmoID | Ammunition_MRM_Apollo |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | MRM Apollo Ammo |
Model | MRM |
Capacity | 200 |
Purchasable | true |
PerUnitCost | 50 |
Details | Apollo Medium Range Missiles are a redesign of the MRM from the ground up. By exchanging the propellent for a newer blend and swapping out the explosive core for a shaped charge the missiles' aerodynamic structure was able to be refined. This lead to an all around improvement in accuracy through improved aerodynamics and fin stabilization. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. <color=#e51717>REQUIRES APOLLO FCS</color> |