Difference between revisions of "Mantis"
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<tabs> | <tabs> | ||
+ | <tab name="MTS-P"> | ||
+ | {{AutoInfoboxVariant|MTS-P | ||
+ | |image = Mantis.png | ||
+ | |speed = 10/15/0 | ||
+ | |modspeed = 16 (TSM) | ||
+ | |kickdamage = 39 | ||
+ | |punchdamage = 23 | ||
+ | |meleeweapondamage = 39 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|MTS-P}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | '''Mech Quirk:''' Melee Weapon | ||
+ | |||
+ | This model has a melee weapon | ||
+ | |||
+ | |||
+ | {{AffinityBrawler}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | The MTS-P can only be found as an enemy duelist in [[Game World]] contracts. | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=MTS-P.png}} | ||
+ | </tab> | ||
<tab name="MTS-S"> | <tab name="MTS-S"> | ||
{{AutoInfoboxVariant|MTS-S | {{AutoInfoboxVariant|MTS-S | ||
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− | + | {{AffinityBrawler}} | |
− | |||
− | |||
===Factions=== | ===Factions=== | ||
{{MechFactions|MTS-S}} | {{MechFactions|MTS-S}} | ||
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− | + | {{AffinityBrawler}} | |
− | |||
− | |||
===Factions=== | ===Factions=== | ||
{{MechFactions|MTS-T}} | {{MechFactions|MTS-T}} | ||
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− | + | {{AffinityBrawler}} | |
− | |||
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===Factions=== | ===Factions=== | ||
{{MechFactions|SA-MN}} | {{MechFactions|SA-MN}} | ||
− | |||
Revision as of 03:53, 11 November 2021
MTS-P
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 2 |
Speed | 10/15/0 |
Modified Sprint | 16 (TSM) |
Firepower | Max Damage: 160 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 624 Structure: 256 |
Heat Efficiency | Sinking: 66 Alpha: 66 |
Melee | Kick: 39 Weapon: 39 Punch: 23 |
Stock Equipment | |
Engine | XL Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Head | Reinforced Life Support |
Center Torso | T.S.M. |
Left Torso | Heavy M Laser (C) Heavy S Laser (C) |
Right Torso | Heat Sink (D) Heavy M Laser (C) Heavy S Laser (C) |
Left Arm | Claws (Fixed) |
Right Arm | Claws (Fixed) |
Description
After a run in with this mech, you'll be Praying too, though to a different god than the Praying Mantis does. Armed with the traditional Claws that have brought the Mantis so much arena glory, the Praying Mantis mixes it up with some Clan-spec Heavy Medium and Heavy Small Lasers. TSM increases the speed even further and boosts the power of the Claws to incredible heights. Though the Praying Mantis is small and fragile, it hits with a punch far beyond its weight, so don't underestimate it.
Bonuses
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The MTS-P can only be found as an enemy duelist in Game World contracts.
Stock Loadout |
MTS-S
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Melee Solaris Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 2 |
Speed | 10/15/0 |
Modified Sprint | 19 (MASC) |
Firepower | Max Damage: 105 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 490 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 63 |
Melee | Kick: 30 Weapon: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Center Torso | ER M Laser |
Left Torso | ER M Laser ER S Laser M.A.S.C. |
Right Torso | ER M Laser ER S Laser |
Left Arm | Claws (Fixed) |
Right Arm | Claws (Fixed) |
Description
A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and powerful extended range lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three ER Medium Lasers and two ER Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.
Bonuses
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Mercenaries
- Solaris VII Mercenary League
Stock Loadout |
MTS-T
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Melee Solaris Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 2 |
Speed | 10/15/0 |
Modified Sprint | 19 (MASC) |
Firepower | Max Damage: 105 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 445 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 63 |
Melee | Kick: 30 Weapon: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | XL Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | FCS Precision Computer |
Center Torso | ER M Laser |
Left Torso | ER M Laser ER S Laser M.A.S.C. |
Right Torso | ER M Laser ER S Laser |
Left Arm | Claws (Fixed) |
Right Arm | Claws (Fixed) |
Description
A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and powerful extended range lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three ER Medium Lasers and two ER Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws. The MTS-T includes a Targeting Computer and XL Gyro, putting the saved weight into armor.
Bonuses
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Mercenaries
- Solaris VII Mercenary League
Stock Loadout |
SA-MN
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Melee Solaris Brawler |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 2 |
Speed | 10/15/0 |
Modified Sprint | 19 (MASC) |
Firepower | Max Damage: 84 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 490 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 40 |
Melee | Kick: 30 Weapon: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine |
Core | 270 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Center Torso | M Laser |
Left Torso | M Laser M.A.S.C. S Laser |
Right Torso | M Laser S Laser |
Left Arm | Claws (Fixed) |
Right Arm | Claws (Fixed) |
Description
A Solaris VII turned mercenary BattleMech, the Mantis uses high speed (boosted by MASC) and a battery of lasers to slice off enemy armor. Once the Mantis is in grappling range, it can use the experimental Claw systems to literally tear an enemy apart. The Mantis's main weapon are its two tungsten-reinforced composite Claws. These are backed up by three Medium Laser and two Small Lasers. As the lasers are mounted in the torso, the Mantis can always use the Claws.
Bonuses
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Mercenaries
- Solaris VII Mercenary League
Stock Loadout |