Difference between revisions of "RawData:Ammo AmmunitionBox HE iATM"
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|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=ATMDamage: +4,StabDamage: +1,Range: -50%, | + | |Bonuses=ATMDamage: +4,StabDamage: +1,Range: -50%,AmmoCount: 60 |
|AmmoID=Ammunition_iATM_HE | |AmmoID=Ammunition_iATM_HE | ||
|Capacity=60 | |Capacity=60 |
Revision as of 07:01, 26 January 2023
Ammunition | |
---|---|
UIName | Ammo iATM HE |
DisallowedLocations | All |
Bonuses | ATMDamage: +4,StabDamage: +1,Range: -50%,AmmoCount: 60 |
Cost | 30000 |
ComponentSubType | Ammunition |
Category | iATM |
Manufacturer | CLAN |
Icon | MRM |
AllowedLocations | All |
BonusValueA | +50% Dmg&Stab |
Rarity | 1 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_HE_iATM |
BonusValueB | +50% Dmg&Stab |
AmmoID | Ammunition_iATM_HE |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | iATM High Explosive Ammo |
Model | iATM HE |
Capacity | 60 |
Purchasable | true |
PerUnitCost | 0 |
Details | High Explosive iATM ammo carries a larger payload in exchange for fuel. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. <color=#00ffff>Left Click on Ammo count during battle to swap Ammo Type. Ctrl+click on ammunition counter to eject ammo.</color> |