Difference between revisions of "Mission Specializations"

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Mission Specs are bonuses awarded for completing a certain number of missions of a particular type. Available Mission Specs can be seen in list below, sorted in alphabetic order.
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Currently a pilot can have a max of 2 Mission specializations.
 
Currently a pilot can have a max of 2 Mission specializations.
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Specializations can be reset once you have Argo Training Module 3. Select a pilot in the barracks and control+click their Service Record tab.
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== List of Mission Specs ==
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=== Ambush Convoy: Tankssassin ===
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Mission Type: Ambush Convoy
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Missions Required: 12
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Description: "This pilot deals 25% extra damage to vehicles during Ambush Convoy missions."
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Effects:
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* 25% extra damage dealt to enemy units in Escort missions. (Note: despite what it says in the description this affects ALL enemy units, not just vehicles.)
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=== Attack and Defend: Combined Tactics ===
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Mission Type: Attack and Defend
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Missions Required: 12
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Description: "Friendly building damage reduced by 10% and damage dealt to enemy buildings increased by 10%."
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Effects:
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* Allied buildings take 20% less damage.
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* 10% extra damage dealt to enemy buildings.
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=== Blackout: Hazard Pay ===
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Mission Type: Blackout
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Missions Required: 12
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Description: "They didn't used to pay us enough for this. Well... now they do."
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Effects:
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* Blackout contract payment increased by 25%.
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=== Capture Base: Turrets Syndrome ===
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Mission Type: Capture Base
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Missions Required: 12
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Description: "This pilot deals 10% extra damage to turrets."
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Effects:
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* 10% extra damage dealt to turrets in Capture Base missions.
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=== Capture-Escort: Shield of Faith ===
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Mission Type: Escort
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Missions Required: 12
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Description: "This pilot is an expert at escorting other units and keeping them out of harm's way. Allies take 15% less damage."
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Effects:
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* Allied units take 15% less damage in Escort missions.
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=== Defend Base: Bulwark Writ Large ===
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Mission Type: Defend Base
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Missions Required: 12
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Description: "Friendly building damage reduced by 20%."
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Effects:
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* Allied buildings take 20% less damage.
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=== Destroy Base: Demolition Expert ===
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Mission Type: Destroy Base
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Missions Required: 12
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Description: "This pilot deals 20% extra damage to buildings."
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Effects:
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* 20% extra damage dealt to buildings in Destroy Base missions.
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=== Duo Duel: Master Duelist ===
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Mission Type: Duo Duel
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Missions Required: 12
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Description: "This pilot is a Master Duelist, and gains +3 accuracy during Duo Duels."
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Effects:
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* +3 accuracy in Duo Duels.
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=== Rescue/Recovery: Need For Speed ===
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Mission Type: Rescue/Recovery
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Missions Required: 12
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Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Rescue/Recovery contracts."
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Effects:
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* +60m walk and jump speed.
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=== Solo Duel: Master Duelist ===
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Mission Type: Solo Duel
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Missions Required: 12
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Description: "This pilot is a Master Duelist, and gains +3 accuracy during Solo Duels."
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Effects:
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* +3 accuracy in Solo Duels.
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=== Simple Battle: They Were Coming Right At Me! ===
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Mission Type: Simple Battle
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Missions Required: 12
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Description: "This pilot enjoys a straight-up fight and has +3 accuracy during Simple Battle contracts."
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Effects:
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* +3 accuracy in Simple Battles.
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=== Target Acquisition: Welcome to the Race Track ===
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Mission Type: Target Acquisition
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Missions Required: 12
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Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Target Acquisition contracts."
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Effects:
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* +60m walk and jump speed.
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=== Three-Way Battle: Institutional Chaos ===
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Mission Type: Three-Way Battle
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Missions Required: 12
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Description: "Other forces in Three-Way Battles deal 10% increased damage to each other."
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Effects:
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* OpFor deal 10% increased damage to one another. (Does not affect player's forces).

Revision as of 04:29, 18 July 2021

Mission Specs are bonuses awarded for completing a certain number of missions of a particular type. Available Mission Specs can be seen in list below, sorted in alphabetic order.

Currently a pilot can have a max of 2 Mission specializations.

Specializations can be reset once you have Argo Training Module 3. Select a pilot in the barracks and control+click their Service Record tab.

List of Mission Specs

Ambush Convoy: Tankssassin

Mission Type: Ambush Convoy

Missions Required: 12

Description: "This pilot deals 25% extra damage to vehicles during Ambush Convoy missions."

Effects:

  • 25% extra damage dealt to enemy units in Escort missions. (Note: despite what it says in the description this affects ALL enemy units, not just vehicles.)

Attack and Defend: Combined Tactics

Mission Type: Attack and Defend

Missions Required: 12

Description: "Friendly building damage reduced by 10% and damage dealt to enemy buildings increased by 10%."

Effects:

  • Allied buildings take 20% less damage.
  • 10% extra damage dealt to enemy buildings.

Blackout: Hazard Pay

Mission Type: Blackout Missions Required: 12

Description: "They didn't used to pay us enough for this. Well... now they do."

Effects:

  • Blackout contract payment increased by 25%.

Capture Base: Turrets Syndrome

Mission Type: Capture Base

Missions Required: 12

Description: "This pilot deals 10% extra damage to turrets."

Effects:

  • 10% extra damage dealt to turrets in Capture Base missions.

Capture-Escort: Shield of Faith

Mission Type: Escort

Missions Required: 12

Description: "This pilot is an expert at escorting other units and keeping them out of harm's way. Allies take 15% less damage."

Effects:

  • Allied units take 15% less damage in Escort missions.

Defend Base: Bulwark Writ Large

Mission Type: Defend Base

Missions Required: 12

Description: "Friendly building damage reduced by 20%."

Effects:

  • Allied buildings take 20% less damage.

Destroy Base: Demolition Expert

Mission Type: Destroy Base

Missions Required: 12

Description: "This pilot deals 20% extra damage to buildings."

Effects:

  • 20% extra damage dealt to buildings in Destroy Base missions.

Duo Duel: Master Duelist

Mission Type: Duo Duel

Missions Required: 12

Description: "This pilot is a Master Duelist, and gains +3 accuracy during Duo Duels."

Effects:

  • +3 accuracy in Duo Duels.

Rescue/Recovery: Need For Speed

Mission Type: Rescue/Recovery Missions Required: 12

Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Rescue/Recovery contracts."

Effects:

  • +60m walk and jump speed.

Solo Duel: Master Duelist

Mission Type: Solo Duel

Missions Required: 12

Description: "This pilot is a Master Duelist, and gains +3 accuracy during Solo Duels."

Effects:

  • +3 accuracy in Solo Duels.

Simple Battle: They Were Coming Right At Me!

Mission Type: Simple Battle

Missions Required: 12

Description: "This pilot enjoys a straight-up fight and has +3 accuracy during Simple Battle contracts."

Effects:

  • +3 accuracy in Simple Battles.

Target Acquisition: Welcome to the Race Track

Mission Type: Target Acquisition

Missions Required: 12

Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Target Acquisition contracts."

Effects:

  • +60m walk and jump speed.

Three-Way Battle: Institutional Chaos

Mission Type: Three-Way Battle

Missions Required: 12

Description: "Other forces in Three-Way Battles deal 10% increased damage to each other."

Effects:

  • OpFor deal 10% increased damage to one another. (Does not affect player's forces).