Difference between revisions of "Foot Actuators"
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== Generic Actuators == | == Generic Actuators == | ||
− | |||
=== Foot === | === Foot === | ||
Line 22: | Line 21: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 30,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | emod_leg_foot | ||
|} | |} | ||
Line 34: | Line 36: | ||
== Rawlings Actuators == | == Rawlings Actuators == | ||
− | |||
=== Foot Epsilon === | === Foot Epsilon === | ||
Line 51: | Line 52: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 30,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_Actuator_Rawlings_Epsilon | ||
|} | |} | ||
Line 79: | Line 83: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 60,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_Actuator_Rawlings_Omicron | ||
|} | |} | ||
Line 107: | Line 114: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 90,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_Actuator_Rawlings_Omega | ||
|} | |} | ||
Line 119: | Line 129: | ||
== Earthwerks Actuators == | == Earthwerks Actuators == | ||
− | |||
=== Foot Scissor === | === Foot Scissor === | ||
Line 136: | Line 145: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 60,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_Actuator_Earthwerks_Scissor | ||
|} | |} | ||
Line 164: | Line 176: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 30,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_Actuator_Earthwerks_Axe | ||
|} | |} | ||
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|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 90,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_Actuator_Earthwerks_Roundhouse | ||
|} | |} | ||
Revision as of 07:27, 2 September 2021
Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.
Generic Actuators
Foot
The default foot actuator in every 'mech.
Manufacturer: | Generic |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | emod_leg_foot |
Equipped Effects:
- None.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Rawlings Actuators
Foot Epsilon
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | Gear_Actuator_Rawlings_Epsilon |
Equipped Effects:
- DFAs do +5% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Omicron +
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 60,000 |
Gear ID: | Gear_Actuator_Rawlings_Omicron |
Equipped Effects:
- DFAs do +10% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Omega + +
Manufacturer: | Rawlings |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 90,000 |
Gear ID: | Gear_Actuator_Rawlings_Omega |
Equipped Effects:
- DFAs do +15% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Earthwerks Actuators
Foot Scissor
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 60,000 |
Gear ID: | Gear_Actuator_Earthwerks_Scissor |
Equipped Effects:
- Kicks do +10% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Axe +
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 30,000 |
Gear ID: | Gear_Actuator_Earthwerks_Axe |
Equipped Effects:
- Kicks do +15% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
Foot Roundhouse + +
Manufacturer: | Earthwerks |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Foot |
Value: | 90,000 |
Gear ID: | Gear_Actuator_Earthwerks_Roundhouse |
Equipped Effects:
- Kicks do +20% more damage.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.