Difference between revisions of "Hip Actuators"
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'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: | + | * DESTROYED: Reduces walk and sprint distances by 60%. |
− | * DESTROYED: | + | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
− | * DESTROYED: | + | * DESTROYED: Unable to perform kick attacks. |
Line 60: | Line 60: | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: | + | * DESTROYED: Reduces walk and sprint distances by 60%. |
− | * DESTROYED: | + | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over. |
− | * DESTROYED: | + | * DESTROYED: Unable to perform kick attacks. |
+ | |||
+ | * DESTROYED: Unable to make physical weapon attacks. -1 accuracy penalty to punch attacks. |
Revision as of 02:37, 19 April 2021
An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.
Hip
The default hip actuator in every 'mech.
Manufacturer: | Generic |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Hip |
Value: | 30000 |
Equipped Effects:
- None.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 60%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: Unable to perform kick attacks.
Stable Hip
Designed to better absorb stability damage, this actuator helps to lessen the shock of incoming attacks and to distribute the impacts better. This leads to the mounted mech being much more able to absorb stability damage.
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Hip |
Value: | 30000 |
Equipped Effects:
- -2.5% stability damage taken.
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 60%.
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over.
- DESTROYED: Unable to perform kick attacks.
- DESTROYED: Unable to make physical weapon attacks. -1 accuracy penalty to punch attacks.