Difference between revisions of "RawData:MechDef Hollander BZK-F4"

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|simGameMechPartCost=2920000
 
|simGameMechPartCost=2920000
 
|Version=1
 
|Version=1
|MechTags=unit_mech,unit_light,unit_release,unit_lance_assassin,unit_lance_support,unit_role_brawler,unit_advanced,unit_bracket_med,Kurita,Davion,Steiner,unit_notsacellum
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|MechTags=unit_mech,unit_light,unit_release,unit_rarity_2,unit_lance_assassin,unit_lance_support,unit_role_brawler,unit_advanced,unit_bracket_med,Kurita,Davion,Steiner,unit_notsacellum
 
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{{MechLocation
 
{{MechLocation

Revision as of 01:23, 19 April 2022

ChassisTags
Cost7380000
UINameHollander
Tonnage35
VariantNameBZK-F4
Manufacturer
IconuixTxrIcon_hollander
StockRoleEscort
Rarity6
Idchassisdef_hollander_BZK-F4
StartingTonnage
DetailsThe Hollander was introduced in 3054 specifically to carry a Gauss Rifle into combat and act as a sniper. The Federated Commonwealth was in dire need of a response to the fast-moving, long-range firepower of the Clan Invaders at the time, and looked at a number of light 'Mech designs featuring PPCs or LRMs as a potential answer. It was Coventry's unorthodox decision to mount such a large weapon, one that had neither the overheating or ammunition explosion drawbacks of the other designs, which won them the contract. With its single massive cannon and use of rediscovered technology, the Hollander can destroy another light 'Mech in a single hit at extreme range and threaten heavier targets easily. The F4 subvariant was built arround the Stormbreaker short range Magshot array.
LeftArmActuatorLimit
NameHollander
Model
weightClassLIGHT
Purchasabletrue
YangsThoughtsThis Hollander variant seems to be designed as a close in escort for other longer ranged Hollanders. The new fangled 'Stormbreaker' array can be deadly if it explodes.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationHead
HardpointsAntiPersonnel
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationLeftArm
HardpointsAntiPersonnel,Energy
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationLeftTorso
HardpointsAntiPersonnel
MaxArmor80
MaxRearArmor40
OmniHardpoints
InternalStructure55
InventorySlots15
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor110
MaxRearArmor55
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationRightTorso
HardpointsBallistic,Energy
MaxArmor80
MaxRearArmor40
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationRightArm
HardpointsAntiPersonnel,Energy
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots6
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots6
ChassisIDchassisdef_hollander_BZK-F4
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor80
MaxRearArmor-1
MechIDchassisdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Quirk_StableWeapon_Hollander
MechIDchassisdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_endosteel
Rarity6
Cost7380000
Idmechdef_hollander_BZK-F4
Version1
simGameMechPartCost2920000
Manufacturer
UINameHollander BZK-F4
DetailsThe Hollander was introduced in 3054 specifically to carry a Gauss Rifle into combat and act as a sniper. The Federated Commonwealth was in dire need of a response to the fast-moving, long-range firepower of the Clan Invaders at the time, and looked at a number of light 'Mech designs featuring PPCs or LRMs as a potential answer. It was Coventry's unorthodox decision to mount such a large weapon, one that had neither the overheating or ammunition explosion drawbacks of the other designs, which won them the contract. With its single massive cannon and use of rediscovered technology, the Hollander can destroy another light 'Mech in a single hit at extreme range and threaten heavier targets easily. The F4 subvariant was built arround the Stormbreaker short range Magshot array.
ChassisIDchassisdef_hollander_BZK-F4
Model
NameHollander
Purchasabletrue
IconuixTxrIcon_hollander
MechTagsunit_mech,unit_light,unit_release,unit_rarity_2,unit_lance_assassin,unit_lance_support,unit_role_brawler,unit_advanced,unit_bracket_med,Kurita,Davion,Steiner,unit_notsacellum
MechIDmechdef_hollander_BZK-F4
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_hollander_BZK-F4
CurrentArmor50
CurrentRearArmor-1
LocationLeftArm
AssignedArmor50
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_hollander_BZK-F4
CurrentArmor70
CurrentRearArmor35
LocationLeftTorso
AssignedArmor70
AssignedRearArmor35
CurrentInternalStructure40
MechIDmechdef_hollander_BZK-F4
CurrentArmor100
CurrentRearArmor50
LocationCenterTorso
AssignedArmor100
AssignedRearArmor50
CurrentInternalStructure55
MechIDmechdef_hollander_BZK-F4
CurrentArmor70
CurrentRearArmor35
LocationRightTorso
AssignedArmor70
AssignedRearArmor35
CurrentInternalStructure40
MechIDmechdef_hollander_BZK-F4
CurrentArmor50
CurrentRearArmor-1
LocationRightArm
AssignedArmor50
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_hollander_BZK-F4
CurrentArmor60
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor60
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hollander_BZK-F4
CurrentArmor60
CurrentRearArmor-1
LocationRightLeg
AssignedArmor60
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_ferrosfibrous
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_210
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_light_center
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_TTS_AdvancedTC
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_hand
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_hand
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Laser_SmallLaserPulse_X
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Gauss_Stormbreaker_Array
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_case2
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_hollander_BZK-F4
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_hollander_BZK-F4
Count1
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_hollander_BZK-F4
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_SmallLaserPulse_X