Difference between revisions of "Gladiator"

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[[Category:Primitive Mechs]]

Revision as of 00:31, 27 March 2021

GLD-1R
Gladiator.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker & Cavalry
Stock Specifications
Hardpoints Energy: 3
Speed 4/7/0
Firepower Max Damage: 80
Max Stability: 0
Max Heat: 0
Durability Armor: 616
Structure: 684
Heat Efficiency Sinking: 76
Alpha: 51
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Primitive Engine (Fixed)
Core 220
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Gladiator Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Center Torso Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm M Laser Prototype
M Laser Prototype
Right Arm L Laser Prototype
Left Leg Heat Sink
Right Leg Heat Sink


Description

The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The original Gladiator used primitive technologies, so it only had a Large Laser and two Medium Lasers. In addition, it could only manage a top speed around 64 km/h. It was protected by sixteen and a half tons of Primitive Armor. The GLD-1R went out of production in the Combine by 2488, though various minor Periphery powers picked it up later and kept it in low-level production.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
GLD-2R
Gladiator.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker & Cavalry
Stock Specifications
Hardpoints Energy: 3
Missile: 1
Support: 3
Speed 5/8/0
Firepower Max Damage: 80
Max Stability: 0
Max Heat: 0
Durability Armor: 960
Structure: 456
Heat Efficiency Sinking: 76
Alpha: 38
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Gladiator Improved Cooling (Fixed)
Heat Sink
Center Torso Heat Sink
Left Torso Heat Sink
Right Torso Heat Sink
Left Arm M Laser
M Laser
Right Arm L Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton 'Mech took seven years to design, as Coordinator Kozo Von Rohrs refused to open up the process to anybody but a select group at New Samarkand Armor Works who were under constant surveillance. Rolling off the lines in 2468, the Gladiator was an immediate failure and was relegated to periphery militias and backwater powers. The GLD-2R carries a paltry Large Laser and twin Mediums for firepower though 12 tons of armor proved durable enough to last in a fight.


Bonuses

Mech Quirk: Improved Cooling

-3 heat per turn


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
GLD-3R
Gladiator.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker & Cavalry
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 2
Speed 5/8/5
Firepower Max Damage: 120
Max Stability: 20
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 48
Alpha: 44
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Gladiator Improved Cooling (Fixed)
Center Torso Jump Jet (S)
Left Torso Ammo LRM
LRM10
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Ammo LRM
LRM10
Jump Jet (S)
Jump Jet (S)
Left Arm M Laser
Right Arm M Laser


Description

The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton Gladiator has a top speed of 86 km/h, comparable to many other 'Mechs of the same weight. Nine and a half tons of armor provides a respectable amount of protection. Five jump jets enables the 'Mech to jump up to 150 meters at a time. A bit of an odd duck, the GLD-3R is an unusual test bed design, swapping all the weapons for a pair each of LRM-10s and Medium Lasers as a kind of fire support design.


Bonuses

Mech Quirk: Improved Cooling

-3 heat per turn


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
GLD-4R
Gladiator.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker & Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 1
Speed 5/8/5
Firepower Max Damage: 143
Max Stability: 44
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 52
Alpha: 57
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Gladiator Improved Cooling (Fixed)
Center Torso Jump Jet (S)
Left Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Left Arm M Laser
M Laser
Right Arm PPC
SRM6


Description

The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton Gladiator has a top speed of 86 km/h, comparable to many other 'Mechs of the same weight. Nine and a half tons of armor provides a respectable amount of protection. Five jump jets enables the 'Mech to jump up to 150 meters at a time. A PPC provides long range firepower. Two Medium Lasers are just as powerful up close and a SRM-6 exploits any holes in an enemy's armor. 13 standard heat sinks utterly fail to dissipate the waste heat generated by these weapons.


Bonuses

Mech Quirk: Improved Cooling

-3 heat per turn


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout