Difference between revisions of "Template:QuirkPrimitive"

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'''Mech Quirk:''' Clan Mech
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'''Mech Quirk:''' Primitive
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy.
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+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight.

Revision as of 07:33, 20 February 2021

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight.