Difference between revisions of "Glass Spider"

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(Clan quirk)
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'''Mech Quirk:''' Clan Mech
 
'''Mech Quirk:''' Clan Mech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
  
  
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'''Mech Quirk:''' Clan Mech
 
'''Mech Quirk:''' Clan Mech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
  
  
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'''Mech Quirk:''' Clan Mech
 
'''Mech Quirk:''' Clan Mech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
  
  

Revision as of 04:49, 12 February 2021

GLS-1
Glass Spider.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Formidable AA Platform
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 2
Speed 5/7/0
Firepower Max Damage: 130
Max Stability: 40
Max Heat: 0
Durability Armor: 1005
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 18
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso Ammo Gauss
Right Torso Heat Sink Double (C)
Left Arm Ammo Gauss
Ammo Gauss
Gauss Rifle (C)
Right Arm Ammo Gauss
Ammo Gauss
Gauss Rifle (C)


Description

The Glass Spider was one of the most common 'Mechs in second-line formations and could be found in the toumans of every Clan. During the Clan Invasion garrison units were used to occupy Inner Sphere worlds conquered by the Clans and employed Glass Spiders to defend their newly-won territory. The weapons on the Glass Spider are simple and straight-forward: two Gauss Rifles, one in each arm. Five tons of ammunition keep the coil guns well-supplied with forty rounds of ammo.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions


Stock Loadout
Stock Loadout
GLS-2
Glass Spider.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Formidable AA Platform
Stock Specifications
Hardpoints Energy: 6
Support: 3
Speed 5/7/0
Firepower Max Damage: 255
Max Stability: 0
Max Heat: 0
Durability Armor: 1005
Structure: 496
Heat Efficiency Sinking: 114
Alpha: 112
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head FCS Precision Computer
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
M Pulse (C)
M Pulse (C)
Right Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
S Pulse (C)
S Pulse (C)
S Pulse (C)
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
L Pulse (C)
Right Arm Heat Sink Double (C)
L Pulse (C)


Description

Created by Clan Wolf in 2952, this variant replaces the weapons with an all-energy configuration. The arm-mounted gauss cannons are replaced with two Large Pulse Lasers, while the removal of the ammunition bins allows for two Medium Pulse Lasers in the left torso and and three Small Pulse Lasers in the right. All are guided by a Targeting Computer that makes this 'Mech even more deadly while twenty double heat sinks keep heat buildup under wraps.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions


Stock Loadout
Stock Loadout
GLS-3
Glass Spider.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Formidable AA Platform
Stock Specifications
Hardpoints Energy: 9
Support: 2
Speed 5/7/0
Firepower Max Damage: 370
Max Stability: 30
Max Heat: 0
Durability Armor: 1005
Structure: 496
Heat Efficiency Sinking: 114
Alpha: 193
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head FCS Precision Computer
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
M Pulse (C)
M Pulse (C)
Right Torso Heat Sink Double (C)
Heat Sink Double (C)
Heavy M Laser (C)
Heavy M Laser (C)
Heavy M Laser (C)
Left Arm ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Arm ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C)


Description

Created by Clan Star Adder and disseminated through the Clans by salvage and isorla, this variant builds on the GLS-2. The arm-mounted Large Pulse Lasers are replaced with ER PPCs, while the Small Pulse Lasers are replaced with Heavy Medium Lasers. The two Medium Pulse Lasers in the left torso remain. All are guided by a Targeting Computer that makes this 'Mech even more deadly while twenty double heat sinks keep heat buildup under wraps.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Keen Eyed

15% boost to sensor and sight range


Factions

Factions


Stock Loadout
Stock Loadout