Difference between revisions of "Black Python"

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(Clan quirk)
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'''Mech Quirk:''' Clan Mech
 
'''Mech Quirk:''' Clan Mech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
  
  
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'''Mech Quirk:''' Clan Mech
 
'''Mech Quirk:''' Clan Mech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
  
  
Line 67: Line 67:
 
'''Mech Quirk:''' Clan Mech
 
'''Mech Quirk:''' Clan Mech
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
+
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
  
  

Revision as of 04:48, 12 February 2021

BP-1
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints Energy: 8
Support: 6
Speed 6/8/6
Firepower Max Damage: 290
Max Stability: 2
Max Heat: 0
Durability Armor: 1055
Structure: 571
Heat Efficiency Sinking: 84
Alpha: 122
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +4
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Targeting Computer [Heavy]
Center Torso Jump Jet (H)
Left Torso Jump Jet (H)
Jump Jet (H)
L Pulse (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Right Torso Jump Jet (H)
Jump Jet (H)
L Pulse (C)
M Pulse (C)
S Pulse (C)
S Pulse (C)
Left Arm MG (C)
MG (C)
Ammo MG [Half]


Description

The Black Python is similar in many ways to the Warhammer and Marauder BattleMechs. Though it is faster than those heavies, it has a similar weapons load-out with comparable damage, albeit with much more accurate damage potential. This expensive second-line 'Mech avails itself of all weight saving technologies available, including an XL Engine, Endo Steel frame, and eleven tons of Ferro-Fibrous armor. The paired Large and Lambda Medium Pulse Lasers provide highly accurate firepower at ranges that are possible to close in on thanks to the 'Mech's speed. Four Small Pulse Lasers and two Machine Guns provide more firepower at close range. All of the lasers are made even more accurate by the inclusion of a Targeting Computer. Fifteen double heat sinks keep heat levels in check.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
BP-2
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 7
Speed 6/8/6
Firepower Max Damage: 270
Max Stability: 5
Max Heat: 0
Durability Armor: 1055
Structure: 571
Heat Efficiency Sinking: 78
Alpha: 100
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +3
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Targeting Computer [Heavy]
Center Torso Jump Jet (H)
Left Torso Jump Jet (H)
Jump Jet (H)
S Pulse (C)
S Pulse (C)
UAC/2 (C)
Right Torso ER L Laser (C)
ER L Laser (C)
Jump Jet (H)
Jump Jet (H)
S Pulse (C)
S Pulse (C)
S Pulse (C)
Left Arm ECM Suite (C)
MG (C)
MG (C)
Ammo MG [Half]
Ammo UAC/2
Ammo UAC/2


Description

The Black Python is similar in many ways to the Warhammer and Marauder BattleMechs. Though it is faster than those heavies, it has a similar weapons load-out with comparable damage, albeit with much more accurate damage potential. This expensive second-line 'Mech avails itself of all weight saving technologies available, including an XL Engine, Endo Steel frame, and eleven tons of Ferro-Fibrous armor. This variant removes the large and medium lasers and replaces them with an Ultra Autocannon/2, two ER Large Lasers, an additional Small Pulse Laser for a total of five, and an ECM Suite. The Machine Guns are retained, as is the Targeting Computer. This configuration allows the Black Python to provide effective direct-fire support.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
BP-5
Black Python.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Striker
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Support: 2
Speed 6/8/6
Firepower Max Damage: 180
Max Stability: 30
Max Heat: 0
Durability Armor: 1055
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 69
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 375
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso AMS (C)
Jump Jet (H)
Left Torso Ammo UAC/10
Ammo UAC/10
Ammo UAC/10
UAC/10 (C)
Right Torso Ammo AMS
Ammo UAC/10
Ammo UAC/10
UAC/10 (C)
Left Arm ER M Laser (C)
Right Arm ER M Laser (C)
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Armed entirely unlike normal Black Pythons, the BP-5 was made for a solahma warrior that needed a mech and parts were scarce. Armed with a simple loadout of twin UAC/10s and ER Medium Lasers, the BP-5 brings heavy firepower to any engagement thanks to its 80 kph speed and 5 jump jets. 10 double heat sinks keep the mech chilly and 5 tons of ammo ensure the guns are rarely silent. The mech turned out to be so effective that it entered general production as a real variant and the warrior won the right to a bloodname using his original mech.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout