Difference between revisions of "Primitive Rifleman"
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− | {{ | + | <tabs> |
− | | | + | <tab name="RFL-1N"> |
+ | {{AutoInfoboxVariant|RFL-1N | ||
|image = Rifleman.png | |image = Rifleman.png | ||
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|armor = 402 | |armor = 402 | ||
|structure = 744 | |structure = 744 | ||
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|RFL-1N}} | |
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'''Mech Quirk:''' Primitive | '''Mech Quirk:''' Primitive | ||
− | +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight | + | +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight |
− | '''Pilot Affinity:''' Encouraging | + | '''Pilot Affinity:''' Encouraging |
− | +3 morale whenever morale is gained | + | +3 morale whenever morale is gained |
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|RFL-1N}} | |
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| [[File:RFL-1N.png|810px|border|Stock Loadout]] | | [[File:RFL-1N.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
+ | </tab> | ||
+ | </tabs> |
Revision as of 07:57, 3 February 2021
RFL-1N
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Anti-Aircraft & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Energy: 6 |
Speed | 5/8/0 |
Firepower | Max Damage: 120 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 402 Structure: 744 |
Heat Efficiency | Sinking: 48 Alpha: 56 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 235 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Rifleman Rugged Structure (Fixed) |
Head | Primitive Cockpit (Fixed) |
Center Torso | Heat Sink |
Left Torso | Heat Sink |
Right Torso | Heat Sink |
Left Arm | L Laser M Laser |
Right Arm | L Laser M Laser |
Description
The primitive version of the venerable Rifleman, the -1N weighs 10 tons less than its predecessor and carries an all-energy payload, two Large Lasers and two Medium Lasers. With a worse engine and weaker armor and heat sinks, the Rifleman-1N was quickly replaced with later variants and mostly forgotten.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Encouraging
+3 morale whenever morale is gained
Factions
Factions
- Chainelane Isles
- Hanseatic League
- JàrnFòlk
- Mercenaries
- Band of the Damned
- New Belt Pirates
- Tortuga Fusiliers
- Morrison's Extractors
- Death's Consorts
- Shen-Se Tian
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Tortuga Dominions