Difference between revisions of "RawData:Emod case"
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Amidatelion (talk | contribs) (automated page update) |
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|Id=emod_case | |Id=emod_case | ||
|Name=C.A.S.E. | |Name=C.A.S.E. | ||
− | |Details=CASE is short for Cellular Ammunition Storage Equipment. In an internal explosion event, CASE prevents the explosion from | + | |Details=CASE is short for Cellular Ammunition Storage Equipment. In an internal explosion event, CASE prevents the explosion from traveling to adjacent 'Mech compartments. While it does not prevent damage to occur in the protected area, it does prevent it from passing through, helping to prevent ammo explosions to reach the center torso of a mech. |
|Icon=uixSvgIcon_action_end | |Icon=uixSvgIcon_action_end | ||
|Tonnage=0.5 | |Tonnage=0.5 | ||
Line 15: | Line 15: | ||
|ComponentSubType=NotSet | |ComponentSubType=NotSet | ||
|BattleValue=0 | |BattleValue=0 | ||
+ | |Bonuses=CASE | ||
+ | |CustomCategories=CASE | ||
}} | }} |
Latest revision as of 03:46, 23 December 2023
Upgrade | |
---|---|
UIName | CASE |
Bonuses | CASE |
InventorySize | 1 |
ComponentSubType | NotSet |
Tonnage | 0.5 |
Manufacturer | Lostech |
Icon | uixSvgIcon_action_end |
Rarity | 0 |
ComponentType | Upgrade |
Details | CASE is short for Cellular Ammunition Storage Equipment. In an internal explosion event, CASE prevents the explosion from traveling to adjacent 'Mech compartments. While it does not prevent damage to occur in the protected area, it does prevent it from passing through, helping to prevent ammo explosions to reach the center torso of a mech. |
CustomCategories | CASE |
Name | C.A.S.E. |
Model | Standard |
Cost | 50000 |
Purchasable | true |
Id | emod_case |
BattleValue | 0 |