Difference between revisions of "RawData:Ammo AmmunitionBox Caseless AC20"
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|Id=Ammo_AmmunitionBox_Caseless_AC20 | |Id=Ammo_AmmunitionBox_Caseless_AC20 | ||
|Name=AC/20 Caseless Ammo | |Name=AC/20 Caseless Ammo | ||
− | |Details=Caseless autocannon ammunition was developed by the Federated Commonwealth to provide more ammunition. Instead of a standard metal or plastic shell casing filled with propellant, the caseless autocannon round had the propellant 'packed' around the projectile. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has | + | |Details=Caseless autocannon ammunition was developed by the Federated Commonwealth to provide more ammunition. Instead of a standard metal or plastic shell casing filled with propellant, the caseless autocannon round had the propellant 'packed' around the projectile. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 10 shots. |
|Icon=uixSvgIcon_ammoBox_Ballistic | |Icon=uixSvgIcon_ammoBox_Ballistic | ||
|Tonnage=1 | |Tonnage=1 | ||
|InventorySize=1 | |InventorySize=1 | ||
|BonusValueA=+50% Ammo| | |BonusValueA=+50% Ammo| | ||
+ | |BonusValueB=+50% Ammo| | ||
|ComponentType=AmmunitionBox | |ComponentType=AmmunitionBox | ||
|ComponentSubType=Ammunition | |ComponentSubType=Ammunition | ||
Line 18: | Line 19: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
+ | |Bonuses=BonusAmmo: 100%,RecoilAC: +2,WordsWords: Increases range for each (non-min) range bracket by 60 meters.,CostPerShot: 500,AmmoCount: 10,Caseless | ||
|AmmoID=Ammunition_AC20_Caseless | |AmmoID=Ammunition_AC20_Caseless | ||
− | |Capacity= | + | |Capacity=10 |
|Category=AC20 | |Category=AC20 | ||
+ | |PerUnitCost=500 | ||
}} | }} |
Latest revision as of 20:42, 22 December 2023
Ammunition | |
---|---|
UIName | Ammo AC/20 [CL] |
DisallowedLocations | All |
Bonuses | BonusAmmo: 100%,RecoilAC: +2,WordsWords: Increases range for each (non-min) range bracket by 60 meters.,CostPerShot: 500,AmmoCount: 10,Caseless |
Cost | 160000 |
ComponentSubType | Ammunition |
Category | AC20 |
Manufacturer | Generic |
Icon | uixSvgIcon_ammoBox_Ballistic |
AllowedLocations | All |
BonusValueA | +50% Ammo |
Rarity | 5 |
ComponentType | AmmunitionBox |
Id | Ammo_AmmunitionBox_Caseless_AC20 |
BonusValueB | +50% Ammo |
AmmoID | Ammunition_AC20_Caseless |
BattleValue | 0 |
Tonnage | 1 |
InventorySize | 1 |
Name | AC/20 Caseless Ammo |
Model | AC20 Caseless |
Capacity | 10 |
Purchasable | true |
PerUnitCost | 500 |
Details | Caseless autocannon ammunition was developed by the Federated Commonwealth to provide more ammunition. Instead of a standard metal or plastic shell casing filled with propellant, the caseless autocannon round had the propellant 'packed' around the projectile. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 10 shots. |