Difference between revisions of "RawData:MechDef BattleHammer BHA-2S"

From BTAWiki
Jump to navigation Jump to search
(automated page update)
(automated page update)
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:
 
|Id=chassisdef_battlehammer_BHA2S
 
|Id=chassisdef_battlehammer_BHA2S
 
|Name=BattleHammer
 
|Name=BattleHammer
|Details=Building upon the proven BHA-2G, Pafftek Industries replaced the Gauss Rifles with Stormbreakers.  These mini magshot arrays do a similar damage level as the base Gauss Rifle but do so in volleys of shot instead of a single shell. The smaller Stormbreaker however gives up range and generates excessive heat.  It can also jam easily.  5 tons of Magshot ammunition is barely adequate for a typical engagement.   Backing up the Stormbreakers are a pair of ER Medium.  Rounding out the changes vs the BHA-2G is the inclusion of CASEII protection and Ferro-Plate Laminated armor.  Ferro-Plate reduces the chance of critical component damage and the CASEII protects the torsos from any sort of explosion.  Remember if it isn't CASED it is DEAD!  The BHA-2S is available to many of the Great Houses and ComStar.  Uniquely it is also sold to Clan NovaCat and the Snow Raven Alliance.
+
|Details=Building upon the proven BHA-2G, Pafftek Industries replaced the gauss rifles with stormbreakers.  These mini magshot arrays do a similar damage level as the base gauss rifle but do so in volleys of shot instead of a single shell. The smaller stormbreaker, however, gives up range and generates excessive heat.  It can also jam easily.  5 tons of magshot ammunition is barely adequate for a typical engagement. Backing up the stormbreakers are a pair of ER Medium lasers.  Rounding out the changes vs the BHA-2G is the inclusion of Ferro Heavy Plate Laminated armor with its built in CASE functionality.  Ferro Heavy Plate, often just shortened to Ferro Plate, reduces the chance of critical component damage and the built in CASE protects all the locations from any explosion.  Remember, if it isn't CASED, it is DEAD!  The BHA-2S is available to many of the Great Houses and ComStar.  Uniquely it is also sold to Clan NovaCat and the Snow Raven Alliance.
  
 
  <b><color=#e51717>COMMUNITY CONTENT</color></b>
 
  <b><color=#e51717>COMMUNITY CONTENT</color></b>
Line 15: Line 15:
 
|VariantName=BHA-2S
 
|VariantName=BHA-2S
 
|StockRole=Heavy Brawler & Sniper
 
|StockRole=Heavy Brawler & Sniper
|YangsThoughts=I don't know if this is still considered a Frankenmech or if, now that it is in production, just a mech.  Either way this is a unique and powerful mech.
+
|YangsThoughts=I don't know if this is still considered a frankenmech or if, now that it is in production, just a mech.  Either way, this is a unique and powerful mech in its tech base.
 
|MeleeDamage=115
 
|MeleeDamage=115
 
|MeleeInstability=85
 
|MeleeInstability=85
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
|ChassisTags=AssaultMech
+
|ChassisTags=AssaultMech,ArmLimitLowerRight,ArmLimitLowerLeft
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 29: Line 29:
 
|MaxArmor=45
 
|MaxArmor=45
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
 +
|Hardpoints=AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 38: Line 39:
 
|MaxArmor=140
 
|MaxArmor=140
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=,
+
|Hardpoints=Ballistic,Missile
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 48: Line 49:
 
|MaxArmor=180
 
|MaxArmor=180
 
|MaxRearArmor=90
 
|MaxRearArmor=90
|Hardpoints=,,
+
|Hardpoints=Energy,Energy,AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 58: Line 59:
 
|MaxArmor=270
 
|MaxArmor=270
 
|MaxRearArmor=135
 
|MaxRearArmor=135
 +
|Hardpoints=AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 67: Line 69:
 
|MaxArmor=180
 
|MaxArmor=180
 
|MaxRearArmor=90
 
|MaxRearArmor=90
|Hardpoints=,,
+
|Hardpoints=Energy,Energy,AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 77: Line 79:
 
|MaxArmor=140
 
|MaxArmor=140
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=,
+
|Hardpoints=Ballistic,Missile
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 113: Line 115:
 
|Id=mechdef_battlehammer_BHA2S
 
|Id=mechdef_battlehammer_BHA2S
 
|Name=BattleHammer
 
|Name=BattleHammer
|Details=Building upon the proven BHA-2G, Pafftek Industries replaced the Gauss Rifles with Stormbreakers.  These mini magshot arrays do a similar damage level as the base Gauss Rifle but do so in volleys of shot instead of a single shell. The smaller Stormbreaker however gives up range and generates excessive heat.  It can also jam easily.  5 tons of Magshot ammunition is barely adequate for a typical engagement.   Backing up the Stormbreakers are a pair of ER Medium.  Rounding out the changes vs the BHA-2G is the inclusion of CASEII protection and Ferro-Plate Laminated armor.  Ferro-Plate reduces the chance of critical component damage and the CASEII protects the torsos from any sort of explosion.  Remember if it isn't CASED it is DEAD!  The BHA-2S is available to many of the Great Houses and ComStar.  Uniquely it is also sold to Clan NovaCat and the Snow Raven Alliance.
+
|Details=Building upon the proven BHA-2G, Pafftek Industries replaced the gauss rifles with stormbreakers.  These mini magshot arrays do a similar damage level as the base gauss rifle but do so in volleys of shot instead of a single shell. The smaller stormbreaker, however, gives up range and generates excessive heat.  It can also jam easily.  5 tons of magshot ammunition is barely adequate for a typical engagement. Backing up the stormbreakers are a pair of ER Medium lasers.  Rounding out the changes vs the BHA-2G is the inclusion of Ferro Heavy Plate Laminated armor with its built in CASE functionality.  Ferro Heavy Plate, often just shortened to Ferro Plate, reduces the chance of critical component damage and the built in CASE protects all the locations from any explosion.  Remember, if it isn't CASED, it is DEAD!  The BHA-2S is available to many of the Great Houses and ComStar.  Uniquely it is also sold to Clan NovaCat and the Snow Raven Alliance.
  
 
  <b><color=#e51717>COMMUNITY CONTENT</color></b>
 
  <b><color=#e51717>COMMUNITY CONTENT</color></b>
Line 120: Line 122:
 
|simGameMechPartCost=1130000
 
|simGameMechPartCost=1130000
 
|Version=1
 
|Version=1
|MechTags=unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_rarity_1,ai_heat_high,ai_dfa_low,ai_flank_normal,ai_lance_normal,ai_lethalself_high,ai_melee_low,ai_move_high,ai_priority_normal,ai_reserve_low,ai_shooting_normal,ai_surrounded_high,unit_jumpOK,unit_release,unit_mech,unit_medium,unit_ready,unit_lance_assassin,unit_role_brawler,MercenaryReviewBoard,FlakJackals,LocalsBrockwayRefugees,SelfEmployed,KellHounds,MacksMercs,Steiner,6thLyranGuards,Kurita,1stSwordOfLight,Davion,DavionAssaultGuards,Liao,DeathCommandos,1stMcCarronsArmoredCavalry,ComStar,2ndArmyVMu,ClanNovaCat,CNCOmicronGalaxy,CSRDeltaGalaxy,unit_legal,unit_bracket_high
+
|MechTags=unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_rarity_1,ai_heat_high,ai_dfa_low,ai_flank_normal,ai_lance_normal,ai_lethalself_high,ai_melee_low,ai_move_high,ai_priority_normal,ai_reserve_low,ai_shooting_normal,ai_surrounded_high,unit_jumpOK,unit_release,unit_mech,unit_medium,unit_ready,unit_lance_assassin,unit_role_brawler,MercenaryReviewBoard,FlakJackals,LocalsBrockwayRefugees,SelfEmployed,KellHounds,MacksMercs,Steiner,6thLyranGuards,Kurita,1stSwordOfLight,Davion,DavionAssaultGuards,Liao,DeathCommandos,1stMcCarronsArmoredCavalry,ComStar,2ndArmyVMu,Cameron,StarGuardCorps,ICorps,RimWorldsRepublic,1stHeliusLegionnaires,ClanNovaCat,CNCOmicronGalaxy,CSRDeltaGalaxy,unit_legal,unit_bracket_high
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
Line 387: Line 389:
 
|MountedLocation=LeftArm
 
|MountedLocation=LeftArm
 
|ComponentDefID=emod_arm_part_lower
 
|ComponentDefID=emod_arm_part_lower
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_battlehammer_BHA2S
 
|MountedLocation=LeftArm
 
|ComponentDefID=emod_arm_part_hand
 
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 423: Line 416:
 
|MountedLocation=RightArm
 
|MountedLocation=RightArm
 
|ComponentDefID=emod_arm_part_lower
 
|ComponentDefID=emod_arm_part_lower
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_battlehammer_BHA2S
 
|MountedLocation=RightArm
 
|ComponentDefID=emod_arm_part_hand
 
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 442: Line 426:
 
|ComponentDefID=Weapon_Gauss_Stormbreaker_Array
 
|ComponentDefID=Weapon_Gauss_Stormbreaker_Array
 
|ComponentDefType=Weapon
 
|ComponentDefType=Weapon
|HardpointSlot=0
 
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_battlehammer_BHA2S
 
|MountedLocation=LeftTorso
 
|ComponentDefID=emod_case2
 
|ComponentDefType=Upgrade
 
 
|HardpointSlot=0
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|FixedEquipment=false
Line 494: Line 469:
 
|MechID=mechdef_battlehammer_BHA2S
 
|MechID=mechdef_battlehammer_BHA2S
 
|MountedLocation=RightTorso
 
|MountedLocation=RightTorso
|ComponentDefID=emod_case2
+
|ComponentDefID=Gear_HeatSink_Generic_Bulk-Bank
|ComponentDefType=Upgrade
+
|ComponentDefType=HeatSink
 
|HardpointSlot=0
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|FixedEquipment=false

Latest revision as of 19:36, 23 November 2024

ChassisTagsAssaultMech,ArmLimitLowerRight,ArmLimitLowerLeft
Cost11174810
UINameBattleHammer
Tonnage85
VariantNameBHA-2S
Manufacturer
IconuixTxrIcon_battlemaster
StockRoleHeavy Brawler & Sniper
Rarity1
Idchassisdef_battlehammer_BHA2S
StartingTonnage
DetailsBuilding upon the proven BHA-2G, Pafftek Industries replaced the gauss rifles with stormbreakers. These mini magshot arrays do a similar damage level as the base gauss rifle but do so in volleys of shot instead of a single shell. The smaller stormbreaker, however, gives up range and generates excessive heat. It can also jam easily. 5 tons of magshot ammunition is barely adequate for a typical engagement. Backing up the stormbreakers are a pair of ER Medium lasers. Rounding out the changes vs the BHA-2G is the inclusion of Ferro Heavy Plate Laminated armor with its built in CASE functionality. Ferro Heavy Plate, often just shortened to Ferro Plate, reduces the chance of critical component damage and the built in CASE protects all the locations from any explosion. Remember, if it isn't CASED, it is DEAD! The BHA-2S is available to many of the Great Houses and ComStar. Uniquely it is also sold to Clan NovaCat and the Snow Raven Alliance. <color=#e51717>COMMUNITY CONTENT</color>
LeftArmActuatorLimit
NameBattleHammer
Model
weightClassASSAULT
Purchasabletrue
YangsThoughtsI don't know if this is still considered a frankenmech or if, now that it is in production, just a mech. Either way, this is a unique and powerful mech in its tech base.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationHead
HardpointsAntiPersonnel
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure70
InventorySlots12
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationLeftArm
HardpointsBallistic,Missile
MaxArmor140
MaxRearArmor-1
OmniHardpoints
InternalStructure90
InventorySlots12
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationLeftTorso
HardpointsEnergy,Energy,AntiPersonnel
MaxArmor180
MaxRearArmor90
OmniHardpoints
InternalStructure135
InventorySlots16
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationCenterTorso
HardpointsAntiPersonnel
MaxArmor270
MaxRearArmor135
OmniHardpoints
InternalStructure90
InventorySlots12
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationRightTorso
HardpointsEnergy,Energy,AntiPersonnel
MaxArmor180
MaxRearArmor90
OmniHardpoints
InternalStructure70
InventorySlots12
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationRightArm
HardpointsBallistic,Missile
MaxArmor140
MaxRearArmor-1
OmniHardpoints
InternalStructure90
InventorySlots6
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor180
MaxRearArmor-1
OmniHardpoints
InternalStructure90
InventorySlots6
ChassisIDchassisdef_battlehammer_BHA2S
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor180
MaxRearArmor-1
MechIDchassisdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_endocomposite
Rarity10
Cost11174810
Idmechdef_battlehammer_BHA2S
Version1
simGameMechPartCost1130000
Manufacturer
UINameBattleHammer BHA-2S
DetailsBuilding upon the proven BHA-2G, Pafftek Industries replaced the gauss rifles with stormbreakers. These mini magshot arrays do a similar damage level as the base gauss rifle but do so in volleys of shot instead of a single shell. The smaller stormbreaker, however, gives up range and generates excessive heat. It can also jam easily. 5 tons of magshot ammunition is barely adequate for a typical engagement. Backing up the stormbreakers are a pair of ER Medium lasers. Rounding out the changes vs the BHA-2G is the inclusion of Ferro Heavy Plate Laminated armor with its built in CASE functionality. Ferro Heavy Plate, often just shortened to Ferro Plate, reduces the chance of critical component damage and the built in CASE protects all the locations from any explosion. Remember, if it isn't CASED, it is DEAD! The BHA-2S is available to many of the Great Houses and ComStar. Uniquely it is also sold to Clan NovaCat and the Snow Raven Alliance. <color=#e51717>COMMUNITY CONTENT</color>
ChassisIDchassisdef_battlehammer_BHA2S
Model
NameBattleHammer
Purchasabletrue
IconuixTxrIcon_battlemaster
MechTagsunit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_rarity_1,ai_heat_high,ai_dfa_low,ai_flank_normal,ai_lance_normal,ai_lethalself_high,ai_melee_low,ai_move_high,ai_priority_normal,ai_reserve_low,ai_shooting_normal,ai_surrounded_high,unit_jumpOK,unit_release,unit_mech,unit_medium,unit_ready,unit_lance_assassin,unit_role_brawler,MercenaryReviewBoard,FlakJackals,LocalsBrockwayRefugees,SelfEmployed,KellHounds,MacksMercs,Steiner,6thLyranGuards,Kurita,1stSwordOfLight,Davion,DavionAssaultGuards,Liao,DeathCommandos,1stMcCarronsArmoredCavalry,ComStar,2ndArmyVMu,Cameron,StarGuardCorps,ICorps,RimWorldsRepublic,1stHeliusLegionnaires,ClanNovaCat,CNCOmicronGalaxy,CSRDeltaGalaxy,unit_legal,unit_bracket_high
MechIDmechdef_battlehammer_BHA2S
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_battlehammer_BHA2S
CurrentArmor105
CurrentRearArmor-1
LocationLeftArm
AssignedArmor105
AssignedRearArmor-1
CurrentInternalStructure70
MechIDmechdef_battlehammer_BHA2S
CurrentArmor140
CurrentRearArmor80
LocationLeftTorso
AssignedArmor140
AssignedRearArmor80
CurrentInternalStructure90
MechIDmechdef_battlehammer_BHA2S
CurrentArmor200
CurrentRearArmor105
LocationCenterTorso
AssignedArmor200
AssignedRearArmor105
CurrentInternalStructure135
MechIDmechdef_battlehammer_BHA2S
CurrentArmor140
CurrentRearArmor80
LocationRightTorso
AssignedArmor140
AssignedRearArmor80
CurrentInternalStructure90
MechIDmechdef_battlehammer_BHA2S
CurrentArmor105
CurrentRearArmor-1
LocationRightArm
AssignedArmor105
AssignedRearArmor-1
CurrentInternalStructure70
MechIDmechdef_battlehammer_BHA2S
CurrentArmor124
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor124
AssignedRearArmor-1
CurrentInternalStructure90
MechIDmechdef_battlehammer_BHA2S
CurrentArmor124
CurrentRearArmor-1
LocationRightLeg
AssignedArmor124
AssignedRearArmor-1
CurrentInternalStructure90
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Ceres_Metals_Braced
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_ferroplating
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_TargetingTrackingSystem_TargetingComputer_Assault
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Angel_ECM
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_340
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_3
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Friedhof_Sparrow
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xl_center
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Gauss_Stormbreaker_Array
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_MediumLaserER_0-STOCK
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_battlehammer_BHA2S
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_battlehammer_BHA2S
Count2
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Bulk-Bank
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Laser_MediumLaserER_0-STOCK
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_battlehammer_BHA2S
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Gauss_Stormbreaker_Array
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDGear_JumpJet_Generic_Heavy
MechIDmechdef_battlehammer_BHA2S
Count1
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDGear_JumpJet_Generic_Heavy
MechIDmechdef_battlehammer_BHA2S
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDGear_JumpJet_Generic_Heavy
MechIDmechdef_battlehammer_BHA2S
Count1
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDGear_JumpJet_Generic_Heavy