Difference between revisions of "RawData:Ammo AmmunitionBox Shaped SIROCCO"

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|Manufacturer=Generic
 
|Manufacturer=Generic
 
|Model=Sirocco
 
|Model=Sirocco
|UIName=Ammo Sirocco Shaped
+
|UIName=Ammo Sirocco Seismic Charge
 
|Id=Ammo_AmmunitionBox_Shaped_SIROCCO
 
|Id=Ammo_AmmunitionBox_Shaped_SIROCCO
|Name=Sirocco Ammo
+
|Name=Sirocco Seismic Charge Ammo
 
|Details=Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of SHIELD.
 
|Details=Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of SHIELD.
 
|Icon=Art-illery-ammo
 
|Icon=Art-illery-ammo
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|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=NoAreaOfEffect,WeaponDamage: +15,CostPerShot: 150,AmmoCount: 10
+
|Bonuses=AreaOfEffect: 90,AreaOfEffectDmg: 30,AreaOfEffectHeatDmg: 10,AreaOfEffectSTABDmg: 45,CostPerShot: 150,AmmoCount: 10
 
|AmmoID=Ammunition_Sirocco_Shaped
 
|AmmoID=Ammunition_Sirocco_Shaped
 
|Capacity=10
 
|Capacity=10

Latest revision as of 20:29, 30 August 2024

Ammunition
UINameAmmo Sirocco Seismic Charge
DisallowedLocationsAll
BonusesAreaOfEffect: 90,AreaOfEffectDmg: 30,AreaOfEffectHeatDmg: 10,AreaOfEffectSTABDmg: 45,CostPerShot: 150,AmmoCount: 10
Cost20000
ComponentSubTypeAmmunition
CategorySIROCCO
ManufacturerGeneric
IconArt-illery-ammo
AllowedLocationsAll
Rarity1
ComponentTypeAmmunitionBox
IdAmmo_AmmunitionBox_Shaped_SIROCCO
AmmoIDAmmunition_Sirocco_Shaped
BattleValue0
Tonnage1
InventorySize1
NameSirocco Seismic Charge Ammo
ModelSirocco
Capacity10
Purchasabletrue
PerUnitCost150
DetailsAmmo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of SHIELD.