Difference between revisions of "RawData:MechDef Crosscut ED-X2"
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|simGameMechPartCost=722100 | |simGameMechPartCost=722100 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane | + | |MechTags=unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane,JarnFolk,Delphi,Hanse,Castile,Circinus,Marian,CohorsMorituri,Illyrian,Lothian,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation |
Latest revision as of 22:53, 30 August 2024
ChassisTags | IndustrialMech,ArmLimitLowerLeft,LightMech |
---|---|
Cost | 1755936 |
UIName | Crosscut |
Tonnage | 30 |
VariantName | ED-X2 |
Manufacturer | |
Icon | uixTxrIcon_crosscut |
StockRole | Industrial LoggerMech |
Rarity | 3 |
Id | chassisdef_crosscut_ED-X2 |
StartingTonnage | |
Details | The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. |
LeftArmActuatorLimit | |
Name | Crosscut |
Model | |
weightClass | LIGHT |
Purchasable | true |
YangsThoughts | The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | Head |
Hardpoints | AntiPersonnel |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 25 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 50 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 70 |
MaxRearArmor | 35 |
OmniHardpoints | |
---|---|
InternalStructure | 50 |
InventorySlots | 14 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | 50 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 70 |
MaxRearArmor | 35 |
OmniHardpoints | |
---|---|
InternalStructure | 25 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | RightArm |
Hardpoints | |
MaxArmor | 50 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 6 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 70 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 6 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 70 |
MaxRearArmor | -1 |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Industrial_AdvFCS |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_ICE_center |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightArm |
ComponentDefID | Gear_Actuator_Chainsaw |
Rarity | 1 |
---|---|
Cost | 351187 |
Id | mechdef_crosscut_ED-X2 |
Version | 1 |
simGameMechPartCost | 722100 |
Manufacturer | |
UIName | Crosscut ED-X2 |
Details | The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. |
ChassisID | chassisdef_crosscut_ED-X2 |
Model | |
Name | Crosscut |
Purchasable | true |
Icon | uixTxrIcon_crosscut |
MechTags | unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane,JarnFolk,Delphi,Hanse,Castile,Circinus,Marian,CohorsMorituri,Illyrian,Lothian,unit_legal |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 20 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 20 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 25 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 25 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 25 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 30 |
CurrentRearArmor | 15 |
Location | LeftTorso |
AssignedArmor | 30 |
AssignedRearArmor | 15 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 25 |
CurrentRearArmor | 15 |
Location | CenterTorso |
AssignedArmor | 25 |
AssignedRearArmor | 15 |
CurrentInternalStructure | 50 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 30 |
CurrentRearArmor | 15 |
Location | RightTorso |
AssignedArmor | 30 |
AssignedRearArmor | 15 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 25 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 25 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 25 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 20 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 20 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 20 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 20 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_industrial |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_120 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_shs |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 2 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 2 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Flamer_Heavy_Vehicle |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Flamer_Heavy_Vehicle |