Difference between revisions of "Patch Notes"

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v16.2 (aka the "Lotta Gear, Lotta Events, Lotta Fixes" patch) has been released to the installer. This is a fairly expansive patch, so be sure to read the notes closely!
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v18.2 (aka the "Time For Holiday Cheer" patch) has been released to the installer. This patch has a brand new, super cool, feature that has been in production for literally years. Eet excited! I sure am!
  
'''NEW MAJOR EVENT:''' In 3062/3063, the Draconis Combine's coreward borders will be raided by an unknown force. Captured MechWarriors refuse all attempts at interrogation and their mechs and livery displays a picture of an ancient Terran state with the number 331 emblazoned over it. Research into the archives indicate this is the logo of the 331st Royal BattleMech Division of the Star League, who were said to have gone on the Exodus with Kerensky and vanished from history. Yet, here they are today, with Clan Golden Century era weapons and a slew of interesting mechs in unique paint schemes. What do they want? Who are they really? No one can really say for sure. Keep a weather eye on the Drac's borders and read the news closely to find out more.
+
'''WARTECH IIC UPDATED:''' This is the big ticket item folks, the reason for the season. After several years of discussion, development, and more discussion than you would ever believe, a long-awaited feature for Wartech IIC has finally arrived: Extended Contracts. I'm not going to go excessively in-depth about ECs here in the patch notes but you can read about it more on the wiki here: https://www.bta3062.com/index.php?title=Wartech_IIC
  
'''HEAD LOCATIONS NOW DO SOMETHING:''' The default Life Support and Sensor slots in the head now do something. The Life Support slots provide a small amount of bleedout resistance (5% slower bleeds per working default life support slot) and the Sensor slots provide either a 2% sensor (lower slot) or 2% sight bonus (upper slot). Note that any gear or quirks that replace the default slots do *not* provide these minor bonuses.
+
'''MODTEK UPDATED:''' ModTek has been updated to version 4.2.2. This is an important update that brings with it some performance increases. Do know that for Linux users it might be a little buggy to get working, we've had mixed results with getting it working. We *should* have it sorted out but there is a chance it won't install properly depending on your installation method, so some fiddling may be required on Linux user's ends.
  
'''NEW ABILITIES:''' After we differentiated Artillery/Battle Armor/Bombs into their own weapon categories, there's been an ask for some skills that interact with these. Today, you get those abilities. At Gunnery 8 there is now Artillery Master and Battle Armor Master to match Ballistic/Energy/Missile Master. At Tactics 8 there is now the Bombardier skill to boost Bombs if you want to make a dedicated LAM bomber pilot (which sounds pretty fun honestly).
+
'''CRITICAL UPDATE NOTE:''' Because of the ModTek update, it is absolutely imperative you manually delete your Mods folder before running the installer to update BTAU to v18.2. Be absolutely sure you do this.
  
'''NEW MECH:''' The Ironclad, a 100 ton brick of gun and heat sink, has lumbered into combat. This non-canon but extremely cool mech is a favorite of anyone on a budget due to its weird fuel-cell engine. It is fielded by Mercenaries as well as the Marians (elite and regulars), Taurians (elite and regulars), Outworlds (elite and regulars), Canopians (elite and regulars), Rim Collection, and Circinus. It is also for sale at Galatea, where it is being manufactured (also Galatea gained a factory world store!).
+
'''SUBSTANTIAL MAP UPDATES:''' In order to improve performance, we've done some backend changes to the starmap. We've removed a lot of things that were fundamentally unnecessary and took some limited processing power to sort through. Players are unlikely to see the difference visually since we're talking about milliseconds of performance improvements but hey, every bit helps over a long career.
  
'''NEW MECH:''' The Disrupter, a 35 ton descendant of the Firefly, has bounded into battle. This mech is fielded exclusively by the 331st Division and is painted exclusively in their unique blue, white, and orange paint scheme. It is also for sale at the 331st's secret base, once that becomes available for travel.
+
'''FACTION STORE UPDATES:''' The Outworlds Alliance now sells all three types of ATM ammo for their Improved MMLs. Clan Snow Raven now sells the proper aidrop contract for an Omen instead of for a Nova Cat Prime as well as also selling two Pulverizer variants.
  
'''NEW MECHS (kinda):'''The 331st brought a number of mechs with them that sport their unique paint schemes, including the Pillager, Exterminator, Spector, Pulverizer, Stag, and Mercury II. All of these are for sale at their secret base and sport new loadouts using their retained Early Clan equipment (see below).
+
'''UPDATED TERRAN HEGEMONY WORLDS:''' For new careers, the Terran Hegemony will have a slightly modified OpFor roster on their worlds. Instead of Local Gov, you can face Word of Blake. Does not apply to existing careers, only to new ones.
  
'''NEW HEROES:''' As per our last Design Contest, the two new Stone Rhino and Juggernaut heroes have arrived. Say hello to the Organ Grinder, Spray and Pray, Fire Horn, and Sesroneos!
+
'''PRACTICE MAKES PERFECT ADJUSTED:''' The OpFor specialities that offer discounts in stores have had their values reduced to help curb the possibility of getting profit in their stores.
  
'''NEW BOMBS:''' There are now a number of new Bomb types (FASCAM, Fuel-Air, Rocket Pods) and a large batch of new LAM variants that use these new bombs (they include 1 new Hector LAM, 2 new Phoenix Hawk LAMs, 2 new Screamer LAMs, 2 new Stinger LAMs, and 2 new Wasp LAMs). The new bombs are sold wherever bombs are normally sold, enjoy.
+
'''AETHER UPDATED:''' At BlueWinds request, Aether has been updated. She now has a new portrait and a new special pilot skill, Speed of Light, that gives increased ground speed but also reduced weapons range at all ranges. Existing instances of Aether in your career will retain her old ability and portrait. This change only applies to new careers or new instances of Aether being acquired.
  
'''NEW C3i TANKS:''' Thanks to a contributor, we now have a bunch of playable C3i tanks. Go beat on the Word of Blake until they cough them up.
+
'''QUIRK ICON UPDATED:''' Easy to Pilot now has the proper icon for a gyro quirk.
  
'''NEW HEAD EQUIPMENT:''' This patch includes a large amount of new cockpit equipment, including a series of true Targeting Computers based on mech weight class that have scaling weight and effects based on their weight class (so the Targeting Computer (Light) is lighter but less powerful than the Targeting Computer (Assault) for instance), a new piece of gear called the Webb Targeting Computer which creates four weapon attachments on your mech when equipped that can attach to any weaponry, and a number of Life Support equipments that increase pilot stats or increase head armor and structure. All of this is in stores as normal.
+
'''HELLO TEXT PROVIDED:''' The Terran Hegemony and the Rim Worlds Republic now have proper greetings for their sub-factions when you face them in combat. Somehow missed this, whoopsie-daisy.
  
'''NEW PERIPHERY EQUIPMENT:''' This patch includes a big swath of new equipment for the Periphery. However, *none of it is in stores or on mechs yet*. This is temporary but is the case because I didn't have time to make all the mechs for it yet. There will be a new Mech Design Contest to use all of the new equipment coming very soon that will go into detail about what this new equipment is and will serve to let users make some new units for inclusion into BTA that use the equipment. Note that all of the new equipment *will* be coming to stores and mechs as soon as we can.
+
'''LASER HEAT SINK UPDATES:''' The E-Cooling on the Laser Heat Sink Night Gyrs now give -10 heat so that they actually *do* something for the mech. Also, you can now buy LHS at Tywcross (no kits, just the heat sink itself).
  
'''NEW EARLY CLAN EQUIPMENT:''' The 331st Royal BattleMech Division retained the technology of the Star League but also has some technologies from the early era of Clan development, as befits their secret origins. This includes the Improved AC 2/5/10/20, the Improved LRM 5/10/15/20, the Improved PPC, the Improved SRM 2/4/6, and the Improved Large Laser and Large Pulse Laser. All of this is equipped on their unique mech variants and is for sale at their secret base.
+
'''SUPERWEAPON FCS EXISTS:''' See the title. Anyone who sells a superweapon also sells the FCS now. Hurrah!
  
'''NEW MINOR FACTIONS:''' The Chaos March now has four new minor factions running around, as well as a bunch of events through the timeline that involve them. The Saiph Triumvirate, the Terracap Confederation, the Styk Commonality, and the Sarna Supremacy (this last one is actually kind of in the midst of the Capellans but just roll with it) are all here to party. Have fun beating up on the dorks, I guess. Minor Note: the Styk Commonality doesn't always auto-update on saves in progress. Not sure why. You might not see them on the map in your on-going save, but it's not a major issue so don't worry about it. Any events with them will still fire as normal.
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'''COMMUNITY CONTENT:''' There's a bit of new CC in this patch, just a wee bit: a new Nagual named the Wayob and a Marauder II with a HISC Hyper Laser (and the accompanying superweapon hardpoint).
  
'''NEW VARIANTS:''' Added the Devil TZ-1, an up-tonned Howler derivative fielded by the Snow Ravens. Also, a new Thorn variant has been added, the THE-F. There is a new Cicada, the CDA-3MA with a Snub-Nose PPC, and a new Jenner, the JR7-C3, running around now.
+
* Default Gyro now does stability damage when destroyed.
 +
* Adjusted Helepolis hardpoints, mostly expanded them a bit.
 +
* Updated Anubis hardpoints a bit.
 +
* ComStar faction store now offers LAM Bombs.
 +
* Updated UAC/2 and UAC/5 ammo bins to be 30 shots instead of 15.
 +
* Adjusted Hellspawn sizing.
 +
* Fixed an event in 3061 to properly attack an intended system.
 +
* Hardwired the Ferro-Lam on the Shieldmaiden.
 +
* Fixed Dakota description to no longer reference BA firing ports.
 +
* Resorted the Super MML to the superweapon category.
 +
* Wulf's event should no longer fire multiple times.
 +
* There's a new introtech Longbow, just for giggles.
 +
* Mini Heat Sink has been changed to the Micro Heat Sink and now does -2 heat instead of -1.
 +
* IS MASC is now 3 crits instead of 4.
 +
* The Chevalier is now salvageable.
 +
* The Mech Grenade Launcher has been adjusted to have stronger effects with smaller radii.
 +
* Buncha typos and minor bugs were fixed.
  
'''UPDATED ANCESTRAL MECHS:''' The Ancestral Mech background option has traditionally been pretty lackluster. However, this is no longer the case. Now, the Ancestral Mech background now provides the player with a *unique variant* acquirable no other way. The mech options were also updated to include a Commando, Firebee, Hornet, Locust, Night Hawk, Panther, Spider, Stiletto, Tarantula, Toro, and Valkyrie (no more shit-ass Crosscut). Give this background a try again, you might get something pretty interesting!
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'''IMPORTANT:''' v18.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
  
'''COMMUNITY CONTENT:''' There is a lot of new CC in this patch, including: a new Marauder and Catapult; a new Highlander (at Mack's); four new tanks, a new variant of the Wawkalak, and a new Platinum Thunderbolt weapon (all at Mack's); a new superheavy mech named the Battlestar that comes with some new 3rd Gen tech; xx. Check it out! Also, uh, Community Content mechs didn't have proper factional tagging for SPAM, so I fixed that. Whoopsie doodle.
+
'''IMPORTANT:''' v18.2 is not a save breaking update, your saves are compatible and will work fine.
  
* LRM Artemis IV was double-dipping on its effectiveness, making it FAR too powerful. That's been corrected.
+
'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
* TAGs now have a slightly different weapon animation.
 
* The ERPPCs have a new weapon animation and the cERPPC has a slightly changed color.
 
* The Narc Launcher has a new weapon animation (and looks pretty cool).
 
* Some activatable equipment was broken and has been fixed. Whoops, sorry about that.
 
* Fixed some issues with equipment that provided bonus pilot hits. They should now work properly.
 
* The Thorn now has Support hardpoints on most/all variants.
 
* A number of mechs received proper affinities (Cossack, Wight).
 
* Fixed a number of factory world lists.
 
* Updated some Commandos to have Support hardpoints.
 
* Buffed the Medium VSPL slightly.
 
* The COIL now defaults to the On mode.
 
* The Bearhunter SHAC for Battle Armor has been buffed slightly.
 
* The cER Pulse family has been slightly adjusted.
 
* The Cargo Crates have been updated to be a little clearer about being special and worth taking (they now have a shiny new treasure-chest icon).
 
* The UAC/10 and UAC/20 (both IS and Clan) now have 1 worse recoil on x2 mode as was always intended.
 
* Buffed the Laser Insulator a little to sink more heat.
 
* VSPLs weren't working properly with several attachments so that's been fixed.
 
* Rocket Launchers can now take the Periphery FCS attachment.
 
* St. Ives received two new light mechs in their inventory (Panther and Commando).
 
* Liao now fields two more early-era Ravens, the -1X and -3X, both for their regular rated regiment, Warrior House Imarra. Neither is good but both should be fielded.
 
* Some pirate lootcrates now provide full mechs and not mechparts.
 
* Clans can DFA again, hurrah.
 
* Players now have infinite amounts of certain gear in career mode: Lower Arms, Hands, and Standard Heat Sinks are now all unlimited. Note that you cannot sell any of these components now, so no free infinite money for you!
 
* Bunches of dll updates.
 
  
'''IMPORTANT:''' v16.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
+
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
'''IMPORTANT:''' v16.2 is not a save breaking update, your saves are compatible and will work fine.
 
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
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== BTA Light ==
 +
BTA Light has received the ModTek update and is now on version v18.2.lite.  
  
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
 
  
 
= Older Patch Notes =
 
= Older Patch Notes =
 
+
[[2024/12/19 - Patch v18.2]] - The Extended Contracts patch. <br>
 +
[[2024/11/22 - Patch v18.1]] - The "Superweapons" patch.<br>
 +
[[2024/10/10 - Patch v18.0.3]] - The "I'm Back" patch.<br>
 +
[[2024/8/30 - Patch v18.0]] - The BTAU patch.<br>
 +
[[2024/6/7 - Patch v17.6]] - The Pile of Mechs patch.<br>
 +
[[2024/4/26 - Patch v17.5]] - The Second Rattler patch.<br>
 +
[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
 +
[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
 +
[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 +
[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
 +
[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 +
[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
 +
[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 +
[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
 +
[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 +
[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
 
[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 
[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 
[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
 
[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>

Latest revision as of 18:00, 19 December 2024

v18.2 (aka the "Time For Holiday Cheer" patch) has been released to the installer. This patch has a brand new, super cool, feature that has been in production for literally years. Eet excited! I sure am!

WARTECH IIC UPDATED: This is the big ticket item folks, the reason for the season. After several years of discussion, development, and more discussion than you would ever believe, a long-awaited feature for Wartech IIC has finally arrived: Extended Contracts. I'm not going to go excessively in-depth about ECs here in the patch notes but you can read about it more on the wiki here: https://www.bta3062.com/index.php?title=Wartech_IIC

MODTEK UPDATED: ModTek has been updated to version 4.2.2. This is an important update that brings with it some performance increases. Do know that for Linux users it might be a little buggy to get working, we've had mixed results with getting it working. We *should* have it sorted out but there is a chance it won't install properly depending on your installation method, so some fiddling may be required on Linux user's ends.

CRITICAL UPDATE NOTE: Because of the ModTek update, it is absolutely imperative you manually delete your Mods folder before running the installer to update BTAU to v18.2. Be absolutely sure you do this.

SUBSTANTIAL MAP UPDATES: In order to improve performance, we've done some backend changes to the starmap. We've removed a lot of things that were fundamentally unnecessary and took some limited processing power to sort through. Players are unlikely to see the difference visually since we're talking about milliseconds of performance improvements but hey, every bit helps over a long career.

FACTION STORE UPDATES: The Outworlds Alliance now sells all three types of ATM ammo for their Improved MMLs. Clan Snow Raven now sells the proper aidrop contract for an Omen instead of for a Nova Cat Prime as well as also selling two Pulverizer variants.

UPDATED TERRAN HEGEMONY WORLDS: For new careers, the Terran Hegemony will have a slightly modified OpFor roster on their worlds. Instead of Local Gov, you can face Word of Blake. Does not apply to existing careers, only to new ones.

PRACTICE MAKES PERFECT ADJUSTED: The OpFor specialities that offer discounts in stores have had their values reduced to help curb the possibility of getting profit in their stores.

AETHER UPDATED: At BlueWinds request, Aether has been updated. She now has a new portrait and a new special pilot skill, Speed of Light, that gives increased ground speed but also reduced weapons range at all ranges. Existing instances of Aether in your career will retain her old ability and portrait. This change only applies to new careers or new instances of Aether being acquired.

QUIRK ICON UPDATED: Easy to Pilot now has the proper icon for a gyro quirk.

HELLO TEXT PROVIDED: The Terran Hegemony and the Rim Worlds Republic now have proper greetings for their sub-factions when you face them in combat. Somehow missed this, whoopsie-daisy.

LASER HEAT SINK UPDATES: The E-Cooling on the Laser Heat Sink Night Gyrs now give -10 heat so that they actually *do* something for the mech. Also, you can now buy LHS at Tywcross (no kits, just the heat sink itself).

SUPERWEAPON FCS EXISTS: See the title. Anyone who sells a superweapon also sells the FCS now. Hurrah!

COMMUNITY CONTENT: There's a bit of new CC in this patch, just a wee bit: a new Nagual named the Wayob and a Marauder II with a HISC Hyper Laser (and the accompanying superweapon hardpoint).

  • Default Gyro now does stability damage when destroyed.
  • Adjusted Helepolis hardpoints, mostly expanded them a bit.
  • Updated Anubis hardpoints a bit.
  • ComStar faction store now offers LAM Bombs.
  • Updated UAC/2 and UAC/5 ammo bins to be 30 shots instead of 15.
  • Adjusted Hellspawn sizing.
  • Fixed an event in 3061 to properly attack an intended system.
  • Hardwired the Ferro-Lam on the Shieldmaiden.
  • Fixed Dakota description to no longer reference BA firing ports.
  • Resorted the Super MML to the superweapon category.
  • Wulf's event should no longer fire multiple times.
  • There's a new introtech Longbow, just for giggles.
  • Mini Heat Sink has been changed to the Micro Heat Sink and now does -2 heat instead of -1.
  • IS MASC is now 3 crits instead of 4.
  • The Chevalier is now salvageable.
  • The Mech Grenade Launcher has been adjusted to have stronger effects with smaller radii.
  • Buncha typos and minor bugs were fixed.

IMPORTANT: v18.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.

IMPORTANT: v18.2 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has received the ModTek update and is now on version v18.2.lite.


Older Patch Notes

2024/12/19 - Patch v18.2 - The Extended Contracts patch.
2024/11/22 - Patch v18.1 - The "Superweapons" patch.
2024/10/10 - Patch v18.0.3 - The "I'm Back" patch.
2024/8/30 - Patch v18.0 - The BTAU patch.
2024/6/7 - Patch v17.6 - The Pile of Mechs patch.
2024/4/26 - Patch v17.5 - The Second Rattler patch.
2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2