Difference between revisions of "RawData:MechDef IS Standard Battle Armor IS-S-BA"
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|MaxArmor=60 | |MaxArmor=60 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |Hardpoints=, | + | |Hardpoints=BattleArmor,BattleArmor |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
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|MaxArmor=60 | |MaxArmor=60 | ||
|MaxRearArmor=0 | |MaxRearArmor=0 | ||
+ | |Hardpoints=BattleArmor | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 55: | Line 56: | ||
|MaxArmor=60 | |MaxArmor=60 | ||
|MaxRearArmor=0 | |MaxRearArmor=0 | ||
+ | |Hardpoints=BattleArmor | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 64: | Line 66: | ||
|MaxArmor=60 | |MaxArmor=60 | ||
|MaxRearArmor=0 | |MaxRearArmor=0 | ||
+ | |Hardpoints=BattleArmor | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 82: | Line 85: | ||
|MaxArmor=0 | |MaxArmor=0 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
+ | |Hardpoints=BattleArmor | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation |
Latest revision as of 01:53, 31 August 2024
ChassisTags | ProtoMech,OmniMech |
---|---|
Cost | 15000 |
UIName | IS Standard Battle Armor |
Tonnage | 4 |
VariantName | IS-S-BA |
Manufacturer | |
Icon | uixTxrIcon_isstandard |
StockRole | Battle Armor |
Rarity | 0 |
Id | chassisdef_ba_is_standard |
StartingTonnage | |
Details | The Inner Sphere Standard battle armor suit was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. It took salvage from Clan elementals to kick-start the development of true battle armor. These suits, dubbed Inner Sphere Standard, became the base-line standard for IS battle armor production efforts. Armed with a grab-bag of light weapons and fielded in fours, IS battle armor is quite capable of dealing considerable damage to mechs if left unchecked. |
LeftArmActuatorLimit | |
Name | IS Standard Battle Armor |
Model | |
weightClass | LIGHT |
Purchasable | true |
YangsThoughts | The Inner Sphere Standard battle armor suit was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. It took salvage from Clan elementals to kick-start the development of true battle armor. These suits, dubbed Inner Sphere Standard, became the base-line standard for IS battle armor production efforts. Armed with a grab-bag of light weapons and fielded in fours, IS battle armor is quite capable of dealing considerable damage to mechs if left unchecked. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | Head |
Hardpoints | BattleArmor,BattleArmor |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | BattleArmor |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 9 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | BattleArmor |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 5 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | BattleArmor |
MaxArmor | 60 |
MaxRearArmor | 0 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | RightArm |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 30 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | BattleArmor |
MaxArmor | 0 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 1 |
InventorySlots | 6 |
ChassisID | chassisdef_ba_is_standard |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 0 |
MaxRearArmor | -1 |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_structureslots_standard_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_armorslots_standard_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_bacore_010 |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_kit_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_HeatSink_BattleArmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_engine_cooling_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | emod_engineslots_battlearmor |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Cockpit_SensorsA_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Gyro_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Supercharger_BA |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_Swarm_Effect |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_JumpJet_BA_Standard |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
MechID | chassisdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | Gear_Battle_Armor_Claw |
Rarity | 0 |
---|---|
Cost | 15000 |
Id | mechdef_ba_is_standard |
Version | 1 |
simGameMechPartCost | 15000 |
Manufacturer | |
UIName | IS Standard Battle Armor |
Details | The Inner Sphere Standard battle armor suit was developed following the initial thrust of the Clan invasion, as Inner Sphere powers rushed to duplicate the battle armor technology the Clans fielded. It took salvage from Clan elementals to kick-start the development of true battle armor. These suits, dubbed Inner Sphere Standard, became the base-line standard for IS battle armor production efforts. Armed with a grab-bag of light weapons and fielded in fours, IS battle armor is quite capable of dealing considerable damage to mechs if left unchecked. |
ChassisID | chassisdef_ba_is_standard |
Model | |
Name | IS Standard Battle Armor |
Purchasable | true |
Icon | uixTxrIcon_isstandard |
MechTags | unit_generic,TBAS_Disabled,ProtoMech,unit_release,unit_light,unit_lance_vanguard,unit_role_scout,unit_legal |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 44 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 44 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 44 |
CurrentRearArmor | 0 |
Location | LeftTorso |
AssignedArmor | 44 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 44 |
CurrentRearArmor | 0 |
Location | CenterTorso |
AssignedArmor | 44 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 44 |
CurrentRearArmor | 0 |
Location | RightTorso |
AssignedArmor | 44 |
AssignedRearArmor | 0 |
CurrentInternalStructure | 5 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
CurrentArmor | 0 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 0 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 1 |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Weapon_Laser_SmallLaser_BA |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_SmallLaser_BA |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_Laser_SmallLaser_BA |
MechID | mechdef_ba_is_standard |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_SmallLaser_BA |