Difference between revisions of "RawData:MechDef BattleHammer BHA-3D LR"
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{{ChassisDef | {{ChassisDef | ||
− | |Cost= | + | |Cost=11174810 |
|Rarity=1 | |Rarity=1 | ||
|Purchasable=true | |Purchasable=true | ||
Line 6: | Line 6: | ||
|Id=chassisdef_battlehammer_BHA3DLR | |Id=chassisdef_battlehammer_BHA3DLR | ||
|Name=BattleHammer | |Name=BattleHammer | ||
− | |Details=Pafftek Industries, trying to reduce the cost of the exceptional | + | |Details=Pafftek Industries, trying to reduce the cost of the exceptional BattleHammer, made an inner sphere tech version of the BattleHammer. Looking to upgrade the BHA-2D with more advanced technology, the Engineers at Pafftek Industries met a fork in the road. That the new mech would utilize twin Ultra 10 Class autocannons was not in doubt. Rather, how it was protected was. The two new production variants are the BHA-3D-ERA with Explosive Reactive armor and the BHA-3D-LR with Laser Reflective armor. |
<b><color=#e51717>COMMUNITY CONTENT</color></b> | <b><color=#e51717>COMMUNITY CONTENT</color></b> | ||
Line 15: | Line 15: | ||
|VariantName=BHA-3D LR | |VariantName=BHA-3D LR | ||
|StockRole=Brawler & Sniper | |StockRole=Brawler & Sniper | ||
− | |YangsThoughts=An Advanced production mech, derived from a | + | |YangsThoughts=An Advanced production mech, derived from a frankenmech prototype. Interesting that they use Laser Reflective Armor. I saw another version of this with a different type of Armor recently, too! |
|MeleeDamage=115 | |MeleeDamage=115 | ||
|MeleeInstability=85 | |MeleeInstability=85 | ||
|MeleeToHitModifier=0 | |MeleeToHitModifier=0 | ||
+ | |ChassisTags=AssaultMech,ArmLimitLowerRight,ArmLimitLowerLeft | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 28: | Line 29: | ||
|MaxArmor=45 | |MaxArmor=45 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
+ | |Hardpoints=AntiPersonnel | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 37: | Line 39: | ||
|MaxArmor=140 | |MaxArmor=140 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |Hardpoints=, | + | |Hardpoints=Ballistic,Missile |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 47: | Line 49: | ||
|MaxArmor=180 | |MaxArmor=180 | ||
|MaxRearArmor=90 | |MaxRearArmor=90 | ||
− | |Hardpoints=,, | + | |Hardpoints=Energy,Energy,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 57: | Line 59: | ||
|MaxArmor=270 | |MaxArmor=270 | ||
|MaxRearArmor=135 | |MaxRearArmor=135 | ||
+ | |Hardpoints=AntiPersonnel | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 66: | Line 69: | ||
|MaxArmor=180 | |MaxArmor=180 | ||
|MaxRearArmor=90 | |MaxRearArmor=90 | ||
− | |Hardpoints=,, | + | |Hardpoints=Energy,Energy,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 76: | Line 79: | ||
|MaxArmor=140 | |MaxArmor=140 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |Hardpoints=, | + | |Hardpoints=Ballistic,Missile |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 99: | Line 102: | ||
|MechID=chassisdef_battlehammer_BHA3DLR | |MechID=chassisdef_battlehammer_BHA3DLR | ||
|MountedLocation=CenterTorso | |MountedLocation=CenterTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_armorslots_reflective |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 115: | Line 118: | ||
}} | }} | ||
{{MechDef | {{MechDef | ||
− | |Cost= | + | |Cost=11174810 |
|Rarity=4 | |Rarity=4 | ||
|Purchasable=true | |Purchasable=true | ||
Line 121: | Line 124: | ||
|Id=mechdef_battlehammer_BHA3DLR | |Id=mechdef_battlehammer_BHA3DLR | ||
|Name=BattleHammer | |Name=BattleHammer | ||
− | |Details=Pafftek Industries, trying to reduce the cost of the exceptional | + | |Details=Pafftek Industries, trying to reduce the cost of the exceptional BattleHammer, made an inner sphere tech version of the BattleHammer. Looking to upgrade the BHA-2D with more advanced technology, the Engineers at Pafftek Industries met a fork in the road. That the new mech would utilize twin Ultra 10 Class autocannons was not in doubt. Rather, how it was protected was. The two new production variants are the BHA-3D-ERA with Explosive Reactive armor and the BHA-3D-LR with Laser Reflective armor. |
<b><color=#e51717>COMMUNITY CONTENT</color></b> | <b><color=#e51717>COMMUNITY CONTENT</color></b> | ||
Line 128: | Line 131: | ||
|simGameMechPartCost=1130000 | |simGameMechPartCost=1130000 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_jumpOK,unit_release,unit_mech,unit_ready,unit_lance_assassin,unit_role_brawler,unit_role_sniper,unit_rarity_2,ai_heat_normal,ai_dfa_low,ai_flank_normal,ai_lance_normal,ai_lethalself_normal,ai_melee_low,ai_move_high,ai_priority_normal,ai_reserve_low,ai_shooting_normal,ai_surrounded_normal,Steiner,Marik,WordOfBlake,Davion,Rasalhague,Ives,Liao,Locals,MercenaryReviewBoard,KellHounds,GrayDeathLegion,Wolfs_Dragoons,BlackWidowCompany,BountyHunterAssociates,GraysGhosts,BountyHunterAssociates,BaumannGroup,BlackWidowCompany,unit_legal,unit_bracket_high | + | |MechTags=unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_jumpOK,unit_release,unit_mech,unit_ready,unit_lance_assassin,unit_role_brawler,unit_role_sniper,unit_rarity_2,ai_heat_normal,ai_dfa_low,ai_flank_normal,ai_lance_normal,ai_lethalself_normal,ai_melee_low,ai_move_high,ai_priority_normal,ai_reserve_low,ai_shooting_normal,ai_surrounded_normal,Steiner,6thLyranGuards,Marik,1stKnightsOfTheInnerSphere,WordOfBlake,40thShadowDivision,Davion,DavionAssaultGuards,Rasalhague,1stTyr,Ives,Liao,DeathCommandos,1stMcCarronsArmoredCavalry,Locals,MercenaryReviewBoard,KellHounds,MacksMercs,GrayDeathLegion,Wolfs_Dragoons,BlackWidowCompany,BountyHunterAssociates,GraysGhosts,BountyHunterAssociates,BaumannGroup,BlackWidowCompany,unit_legal,unit_bracket_high |
}} | }} | ||
{{MechLocation | {{MechLocation | ||
Line 359: | Line 362: | ||
|MountedLocation=LeftArm | |MountedLocation=LeftArm | ||
|ComponentDefID=emod_arm_part_lower | |ComponentDefID=emod_arm_part_lower | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 395: | Line 389: | ||
|MountedLocation=RightArm | |MountedLocation=RightArm | ||
|ComponentDefID=emod_arm_part_lower | |ComponentDefID=emod_arm_part_lower | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 |
Latest revision as of 19:36, 23 November 2024
ChassisTags | AssaultMech,ArmLimitLowerRight,ArmLimitLowerLeft |
---|---|
Cost | 11174810 |
UIName | BattleHammer |
Tonnage | 85 |
VariantName | BHA-3D LR |
Manufacturer | |
Icon | uixTxrIcon_battlemaster |
StockRole | Brawler & Sniper |
Rarity | 1 |
Id | chassisdef_battlehammer_BHA3DLR |
StartingTonnage | |
Details | Pafftek Industries, trying to reduce the cost of the exceptional BattleHammer, made an inner sphere tech version of the BattleHammer. Looking to upgrade the BHA-2D with more advanced technology, the Engineers at Pafftek Industries met a fork in the road. That the new mech would utilize twin Ultra 10 Class autocannons was not in doubt. Rather, how it was protected was. The two new production variants are the BHA-3D-ERA with Explosive Reactive armor and the BHA-3D-LR with Laser Reflective armor. <color=#e51717>COMMUNITY CONTENT</color> |
LeftArmActuatorLimit | |
Name | BattleHammer |
Model | |
weightClass | ASSAULT |
Purchasable | true |
YangsThoughts | An Advanced production mech, derived from a frankenmech prototype. Interesting that they use Laser Reflective Armor. I saw another version of this with a different type of Armor recently, too! |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | Head |
Hardpoints | AntiPersonnel |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | Ballistic,Missile |
MaxArmor | 140 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 12 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | Energy,Energy,AntiPersonnel |
MaxArmor | 180 |
MaxRearArmor | 90 |
OmniHardpoints | |
---|---|
InternalStructure | 135 |
InventorySlots | 16 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | AntiPersonnel |
MaxArmor | 270 |
MaxRearArmor | 135 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 12 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Energy,Energy,AntiPersonnel |
MaxArmor | 180 |
MaxRearArmor | 90 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | RightArm |
Hardpoints | Ballistic,Missile |
MaxArmor | 140 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 6 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 180 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 90 |
InventorySlots | 6 |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 180 |
MaxRearArmor | -1 |
MechID | chassisdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_reflective |
MechID | chassisdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
Rarity | 4 |
---|---|
Cost | 11174810 |
Id | mechdef_battlehammer_BHA3DLR |
Version | 1 |
simGameMechPartCost | 1130000 |
Manufacturer | |
UIName | BattleHammer BHA-3D LR |
Details | Pafftek Industries, trying to reduce the cost of the exceptional BattleHammer, made an inner sphere tech version of the BattleHammer. Looking to upgrade the BHA-2D with more advanced technology, the Engineers at Pafftek Industries met a fork in the road. That the new mech would utilize twin Ultra 10 Class autocannons was not in doubt. Rather, how it was protected was. The two new production variants are the BHA-3D-ERA with Explosive Reactive armor and the BHA-3D-LR with Laser Reflective armor. <color=#e51717>COMMUNITY CONTENT</color> |
ChassisID | chassisdef_battlehammer_BHA3DLR |
Model | |
Name | BattleHammer |
Purchasable | true |
Icon | uixTxrIcon_battlemaster |
MechTags | unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_jumpOK,unit_release,unit_mech,unit_ready,unit_lance_assassin,unit_role_brawler,unit_role_sniper,unit_rarity_2,ai_heat_normal,ai_dfa_low,ai_flank_normal,ai_lance_normal,ai_lethalself_normal,ai_melee_low,ai_move_high,ai_priority_normal,ai_reserve_low,ai_shooting_normal,ai_surrounded_normal,Steiner,6thLyranGuards,Marik,1stKnightsOfTheInnerSphere,WordOfBlake,40thShadowDivision,Davion,DavionAssaultGuards,Rasalhague,1stTyr,Ives,Liao,DeathCommandos,1stMcCarronsArmoredCavalry,Locals,MercenaryReviewBoard,KellHounds,MacksMercs,GrayDeathLegion,Wolfs_Dragoons,BlackWidowCompany,BountyHunterAssociates,GraysGhosts,BountyHunterAssociates,BaumannGroup,BlackWidowCompany,unit_legal,unit_bracket_high |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 120 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 120 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 145 |
CurrentRearArmor | 70 |
Location | LeftTorso |
AssignedArmor | 145 |
AssignedRearArmor | 70 |
CurrentInternalStructure | 90 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 205 |
CurrentRearArmor | 90 |
Location | CenterTorso |
AssignedArmor | 205 |
AssignedRearArmor | 90 |
CurrentInternalStructure | 135 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 145 |
CurrentRearArmor | 70 |
Location | RightTorso |
AssignedArmor | 145 |
AssignedRearArmor | 70 |
CurrentInternalStructure | 90 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 120 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 120 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 135 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 135 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 90 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
CurrentArmor | 135 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 135 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 90 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_340 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_1 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_XL |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_xl_center |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Autocannon_UAC10_0-STOCK |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 2 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Weapon_Laser_AMS |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_MediumLaser_0-STOCK |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 2 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Autocannon_UAC10_0-STOCK |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_battlehammer_BHA3DLR |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | Gear_JumpJet_Generic_Heavy |