Difference between revisions of "RawData:Weapon SuperMML"
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{{Weapon | {{Weapon | ||
− | |Cost= | + | |Cost=2150000 |
|Rarity=14 | |Rarity=14 | ||
|Purchasable=true | |Purchasable=true | ||
Line 13: | Line 13: | ||
<b><color=#e51717>COMMUNITY CONTENT</color></b> | <b><color=#e51717>COMMUNITY CONTENT</color></b> | ||
− | |Icon= | + | |Icon=MRM |
|Tonnage=20 | |Tonnage=20 | ||
|InventorySize=12 | |InventorySize=12 |
Latest revision as of 03:46, 23 December 2023
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 180 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 840 |
AttackRecoil | 1 |
Damage | 4 |
HeatGenerated | 16 |
Type | LRM |
Id | Weapon_SuperMML |
RangeSplit | 210,420,630 |
AOECapable | false |
ShotsWhenFired | 15 |
IndirectFireCapable | true |
UIName | Super MML |
Instability | 1 |
Bonuses | FiresEverything,NoFireInMelee |
Cost | 2150000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LRM20 |
Icon | MRM |
DamageVariance | 0 |
Tonnage | 20 |
InventorySize | 12 |
Rarity | 14 |
ComponentType | Weapon |
Details | The Super MML is a joke weapon, made by a bored weapons merchant who had more free stock than he knew what to do with. The Super MML is capable of firing LRM, SRM, Streak SRM, MRM, ATM, Thunderbolt, and ArrowIV munitions.
<color=#ffcc00>Uses every missile ammo.</color><color=#e51717>COMMUNITY CONTENT</color> |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Jimbo's Crabshack |
Name | Super MML |
Model | Missile... Something |
Category | Missile |
Purchasable | true |
AmmoCategory | LRM |
HeatDamage | 0 |