Difference between revisions of "RawData:MechDef Viking VKG-2G"
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|StockRole=Heavy Fire Support | |StockRole=Heavy Fire Support | ||
|YangsThoughts=The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. Intended to act as a front line assault 'Mech, the 2G variant of the Viking has all of the weapons stripped out and two more double heat sinks have been added in addition to two more tons of armor. The 2G carries as its primary weapons an LB-X Autocannon/10 which is capable of firing both standard and cluster rounds as well as a Gauss Rifle, giving the 2G a powerful long range punch. For medium to close range combat, the 2G has a Large Pulse Laser and three Medium Pulse Lasers. To protect itself from advanced enemy electronic warfare systems, the 2G has a Guardian ECM Suite. | |YangsThoughts=The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. Intended to act as a front line assault 'Mech, the 2G variant of the Viking has all of the weapons stripped out and two more double heat sinks have been added in addition to two more tons of armor. The 2G carries as its primary weapons an LB-X Autocannon/10 which is capable of firing both standard and cluster rounds as well as a Gauss Rifle, giving the 2G a powerful long range punch. For medium to close range combat, the 2G has a Large Pulse Laser and three Medium Pulse Lasers. To protect itself from advanced enemy electronic warfare systems, the 2G has a Guardian ECM Suite. | ||
− | |||
− | |||
|MeleeDamage=95 | |MeleeDamage=95 | ||
|MeleeInstability=45 | |MeleeInstability=45 | ||
|MeleeToHitModifier=0 | |MeleeToHitModifier=0 | ||
− | |ChassisTags=OmniMech | + | |ChassisTags=OmniMech,ArmLimitUpperRight,ArmLimitUpperLeft,AssaultMech |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 48: | Line 46: | ||
|MaxArmor=190 | |MaxArmor=190 | ||
|MaxRearArmor=95 | |MaxRearArmor=95 | ||
− | |Hardpoints=Ballistic,Ballistic | + | |Hardpoints=Ballistic,Ballistic,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 67: | Line 65: | ||
|MaxArmor=190 | |MaxArmor=190 | ||
|MaxRearArmor=95 | |MaxRearArmor=95 | ||
− | |Hardpoints=Ballistic,Ballistic | + | |Hardpoints=Ballistic,Ballistic,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 127: | Line 125: | ||
|simGameMechPartCost=1480000 | |simGameMechPartCost=1480000 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_mech,unit_assault,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_6,ComStar,2ndArmyVMu,11thArmyVEta,Rasalhague,1stTyr,2ndFreemen,unit_legal | + | |MechTags=unit_mech,unit_assault,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_6,Cameron,StarGuardCorps,ICorps,IVCorps,ComStar,2ndArmyVMu,11thArmyVEta,Rasalhague,1stTyr,2ndFreemen,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation |
Latest revision as of 09:19, 31 August 2024
ChassisTags | OmniMech,ArmLimitUpperRight,ArmLimitUpperLeft,AssaultMech |
---|---|
Cost | 14000000 |
UIName | Viking |
Tonnage | 90 |
VariantName | VKG-2G |
Manufacturer | |
Icon | uixTxrIcon_viking |
StockRole | Heavy Fire Support |
Rarity | 4 |
Id | chassisdef_viking_VKG-2G |
StartingTonnage | |
Details | The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. Intended to act as a front line assault 'Mech, the 2G variant of the Viking has all of the weapons stripped out and two more double heat sinks have been added in addition to two more tons of armor. The 2G carries as its primary weapons an LB-X Autocannon/10 which is capable of firing both standard and cluster rounds as well as a Gauss Rifle, giving the 2G a powerful long range punch. For medium to close range combat, the 2G has a Large Pulse Laser and three Medium Pulse Lasers. To protect itself from advanced enemy electronic warfare systems, the 2G has a Guardian ECM Suite. |
LeftArmActuatorLimit | |
Name | Viking |
Model | |
weightClass | ASSAULT |
Purchasable | true |
YangsThoughts | The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. Intended to act as a front line assault 'Mech, the 2G variant of the Viking has all of the weapons stripped out and two more double heat sinks have been added in addition to two more tons of armor. The 2G carries as its primary weapons an LB-X Autocannon/10 which is capable of firing both standard and cluster rounds as well as a Gauss Rifle, giving the 2G a powerful long range punch. For medium to close range combat, the 2G has a Large Pulse Laser and three Medium Pulse Lasers. To protect itself from advanced enemy electronic warfare systems, the 2G has a Guardian ECM Suite. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 75 |
InventorySlots | 12 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | Energy,Energy,Energy |
MaxArmor | 150 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 95 |
InventorySlots | 12 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | Ballistic,Ballistic,AntiPersonnel |
MaxArmor | 190 |
MaxRearArmor | 95 |
OmniHardpoints | |
---|---|
InternalStructure | 145 |
InventorySlots | 15 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 290 |
MaxRearArmor | 145 |
OmniHardpoints | |
---|---|
InternalStructure | 95 |
InventorySlots | 12 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Ballistic,Ballistic,AntiPersonnel |
MaxArmor | 190 |
MaxRearArmor | 95 |
OmniHardpoints | |
---|---|
InternalStructure | 75 |
InventorySlots | 12 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | RightArm |
Hardpoints | Energy,Energy |
MaxArmor | 150 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 95 |
InventorySlots | 6 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 190 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 95 |
InventorySlots | 6 |
ChassisID | chassisdef_viking_VKG-2G |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 190 |
MaxRearArmor | -1 |
MechID | chassisdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Quirk_EasytoMaintain_Viking |
MechID | chassisdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_endosteel |
Rarity | 4 |
---|---|
Cost | 14000000 |
Id | mechdef_viking_VKG-2G |
Version | 1 |
simGameMechPartCost | 1480000 |
Manufacturer | |
UIName | Viking VKG-2G |
Details | The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. Intended to act as a front line assault 'Mech, the 2G variant of the Viking has all of the weapons stripped out and two more double heat sinks have been added in addition to two more tons of armor. The 2G carries as its primary weapons an LB-X Autocannon/10 which is capable of firing both standard and cluster rounds as well as a Gauss Rifle, giving the 2G a powerful long range punch. For medium to close range combat, the 2G has a Large Pulse Laser and three Medium Pulse Lasers. To protect itself from advanced enemy electronic warfare systems, the 2G has a Guardian ECM Suite. |
ChassisID | chassisdef_viking_VKG-2G |
Model | |
Name | Viking |
Purchasable | true |
Icon | uixTxrIcon_viking |
MechTags | unit_mech,unit_assault,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_6,Cameron,StarGuardCorps,ICorps,IVCorps,ComStar,2ndArmyVMu,11thArmyVEta,Rasalhague,1stTyr,2ndFreemen,unit_legal |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 150 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 150 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 75 |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 155 |
CurrentRearArmor | 35 |
Location | LeftTorso |
AssignedArmor | 155 |
AssignedRearArmor | 35 |
CurrentInternalStructure | 95 |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 240 |
CurrentRearArmor | 50 |
Location | CenterTorso |
AssignedArmor | 240 |
AssignedRearArmor | 50 |
CurrentInternalStructure | 145 |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 155 |
CurrentRearArmor | 35 |
Location | RightTorso |
AssignedArmor | 155 |
AssignedRearArmor | 35 |
CurrentInternalStructure | 95 |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 150 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 150 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 75 |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 190 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 190 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 95 |
MechID | mechdef_viking_VKG-2G |
---|---|
CurrentArmor | 190 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 190 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 95 |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_standard |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_270 |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_std_center |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Gear_HeatSink_Generic_Double |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Laser_MediumLaserPulse_0-STOCK |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Laser_MediumLaserPulse_0-STOCK |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 2 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Laser_MediumLaserPulse_0-STOCK |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Autocannon_LB10XAC |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_CLUSTER_AC10 |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_SLUG_AC10 |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_Guardian_ECM |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_case |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Gauss_Gauss_0-STOCK |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_GAUSS |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_GAUSS |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_case |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Gear_HeatSink_Generic_Double |
MechID | mechdef_viking_VKG-2G |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Laser_LargeLaserPulse_0-STOCK |