Difference between revisions of "RawData:Ammo AmmunitionBox Inferno APM"

From BTAWiki
Jump to navigation Jump to search
(automated page update)
 
(automated page update)
 
Line 19: Line 19:
 
|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=CostPerShot: 60,HeatDamage: +6,AmmoCount: 20
+
|Bonuses=CostPerShot: 60,HeatDamage: +4,AmmoCount: 20
 
|AmmoID=Ammunition_APM_Inferno
 
|AmmoID=Ammunition_APM_Inferno
 
|Capacity=20
 
|Capacity=20

Latest revision as of 08:25, 30 May 2023

Ammunition
UINameAmmo APM [INF]
DisallowedLocationsAll
BonusesCostPerShot: 60,HeatDamage: +4,AmmoCount: 20
Cost10000
ComponentSubTypeAmmunition
CategoryAPM
ManufacturerGeneric
IconuixSvgIcon_ammoBox_Missile
AllowedLocationsAll
BonusValueA+6 Heat Damage
Rarity0
ComponentTypeAmmunitionBox
IdAmmo_AmmunitionBox_Inferno_APM
BonusValueB+6 Heat Damage
AmmoIDAmmunition_APM_Inferno
BattleValue0
Tonnage1
InventorySize1
NameInferno APM
ModelAPM
Capacity20
Purchasabletrue
PerUnitCost60
DetailsAmmo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of SHIELD.