Difference between revisions of "RawData:Weapon FlamerHeavy Flamer 0-STOCK"
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{{Weapon | {{Weapon | ||
− | |Cost= | + | |Cost=55000 |
|Rarity=0 | |Rarity=0 | ||
|Purchasable=true | |Purchasable=true | ||
Line 8: | Line 8: | ||
|Id=Weapon_FlamerHeavy_Flamer_0-STOCK | |Id=Weapon_FlamerHeavy_Flamer_0-STOCK | ||
|Name=Heavy Flamer | |Name=Heavy Flamer | ||
− | |Details=Flamer weapons are unique in that they deal little physical damage but instead expel superheated plasma, applying substantial heat to their target. The Heavy Flamer is larger and heavier than the standard Flamer, but inflicts much more heat and damage than a normal Flamer. | + | |Details=Flamer weapons are unique in that they deal little physical damage but instead expel superheated plasma, applying substantial heat to their target. The Heavy Flamer is larger and heavier than the standard Flamer, but inflicts much more heat and damage than a normal Flamer and requires externally mounted ammunition unlike other Flamer weapons. |
|Icon=uixSvgIcon_weapon_Support | |Icon=uixSvgIcon_weapon_Support | ||
|Tonnage=1.5 | |Tonnage=1.5 | ||
Line 17: | Line 17: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=OHDamage: | + | |Bonuses=OHDamage: 50%,AntiBA: 100%,PipsIgnored: 3,AlwaysStartsFire |
|Category=AntiPersonnel | |Category=AntiPersonnel | ||
|Type=Flamer | |Type=Flamer | ||
Line 23: | Line 23: | ||
|MaxRange=150 | |MaxRange=150 | ||
|RangeSplit=60,90,120 | |RangeSplit=60,90,120 | ||
− | |AmmoCategory= | + | |AmmoCategory=HeavyFlamer |
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 | ||
|HeatGenerated=8 | |HeatGenerated=8 | ||
|Damage=10 | |Damage=10 | ||
− | |OverheatedDamageMultiplier=1. | + | |OverheatedDamageMultiplier=1.5 |
|EvasiveDamageMultiplier=0 | |EvasiveDamageMultiplier=0 | ||
|EvasivePipsIgnored=3 | |EvasivePipsIgnored=3 | ||
|DamageVariance=0 | |DamageVariance=0 | ||
− | |HeatDamage= | + | |HeatDamage=30 |
|AccuracyModifier=0 | |AccuracyModifier=0 | ||
|CriticalChanceMultiplier=1 | |CriticalChanceMultiplier=1 |
Latest revision as of 23:42, 28 February 2024
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 150 |
AttackRecoil | 0 |
Damage | 10 |
HeatGenerated | 8 |
Type | Flamer |
Id | Weapon_FlamerHeavy_Flamer_0-STOCK |
RangeSplit | 60,90,120 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Heavy Flamer |
Instability | 0 |
Bonuses | OHDamage: 50%,AntiBA: 100%,PipsIgnored: 3,AlwaysStartsFire |
Cost | 55000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_Flamer |
Icon | uixSvgIcon_weapon_Support |
DamageVariance | 0 |
Tonnage | 1.5 |
InventorySize | 1 |
Rarity | 0 |
ComponentType | Weapon |
Details | Flamer weapons are unique in that they deal little physical damage but instead expel superheated plasma, applying substantial heat to their target. The Heavy Flamer is larger and heavier than the standard Flamer, but inflicts much more heat and damage than a normal Flamer and requires externally mounted ammunition unlike other Flamer weapons. |
RefireModifier | 0 |
EvasivePipsIgnored | 3 |
OverheatedDamageMultiplier | 1.5 |
AccuracyModifier | 0 |
Manufacturer | Echo IV |
Name | Heavy Flamer |
Model | Heavy Flamethrower |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | HeavyFlamer |
HeatDamage | 30 |