Difference between revisions of "Patch Notes"

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v14.3 (aka the "Electronic Warfare Overhaul" release) has been released to the installer. This is a smaller patch but still has a few things in it! Let's go:
+
v18.2 (aka the "Time For Holiday Cheer" patch) has been released to the installer. This patch has a brand new, super cool, feature that has been in production for literally years. Eet excited! I sure am!
  
'''NEW MECH:''' The Flashman has finally bolted into play! The 75 ton "flashbulb" is found with ComStar/Word of Blake as well as being produced at Hesperus II, go check it out.  
+
'''WARTECH IIC UPDATED:''' This is the big ticket item folks, the reason for the season. After several years of discussion, development, and more discussion than you would ever believe, a long-awaited feature for Wartech IIC has finally arrived: Extended Contracts. I'm not going to go excessively in-depth about ECs here in the patch notes but you can read about it more on the wiki here: https://www.bta3062.com/index.php?title=Wartech_IIC
  
'''NEW MECH:''' It's a Champion, no it's a LAM, no it's the Champion LAM! 60 tons of bad cavalry LAM action, there for the taking! It's rarely fielded by mercenaries after April 3064 but also has a special event in April 3064 attached to it, so keep an eye out for that (it'll tell you where you can buy one and explains why they're being fielded now!).
+
'''MODTEK UPDATED:''' ModTek has been updated to version 4.2.2. This is an important update that brings with it some performance increases. Do know that for Linux users it might be a little buggy to get working, we've had mixed results with getting it working. We *should* have it sorted out but there is a chance it won't install properly depending on your installation method, so some fiddling may be required on Linux user's ends.
  
'''UPDATED FEATURE:''' ECM has been overhauled. In order to make ECM function with C3 (or at least make units with both equipment be drop-legal), ECM has been changed somewhat. Now, ECM is an activated component. When enabled, it gives you a defensive bonus in a radius around the unit as well as giving *just* the unit carrying it Sensor Lock immunity and also disabling C3 networks in a slightly smaller radius around the unit. However, Guardian ECM and the Clan ECM Suite no longer provide a flat defensive boost to all attacks, instead providing a +2 against specifically missile attacks only. Angel ECM provides a +1 general defensive boost to all attacks in addition to the sensor lock immunity and C3 disabling that all ECMs provide. Anti-Missile ECM provides a gigantic +6 defensive boost against missiles as well as the other ECM effects. When disabled, ECM provides no effect whatsoever but does permit C3 to be re-enabled and to function normally. Note that ECM begins play enabled automatically. This change to ECM won't be terribly popular I think but it was necessary to make ECM work with C3 while also curbing the gameplay loop of "ECM is just a necessity and is the best thing going for any unit" that ECM previously filled.  
+
'''CRITICAL UPDATE NOTE:''' Because of the ModTek update, it is absolutely imperative you manually delete your Mods folder before running the installer to update BTAU to v18.2. Be absolutely sure you do this.
  
'''UPDATED FEATURE:''' Active Probes now have slightly different probe sizes (meaning the radius of their active probe pings vary in size now), giving more dynamic functionality to the different probe types. Bloodhound is the most powerful, followed by Boosted BAP, standard BAP/Clan AP, with Clan Light AP being quite small now.
+
'''SUBSTANTIAL MAP UPDATES:''' In order to improve performance, we've done some backend changes to the starmap. We've removed a lot of things that were fundamentally unnecessary and took some limited processing power to sort through. Players are unlikely to see the difference visually since we're talking about milliseconds of performance improvements but hey, every bit helps over a long career.
  
'''UPDATED SKILL:''' Sensor Lock has been updated. It still strips 2 evasion and it still provides an accuracy debuff that stacks with itself 1 time. However, the accuracy debuff has been reduced from -2 to -1 (so after 2 locks, instead of them having a -4 they have a -2). This also applies to Active Probe pings.
+
'''FACTION STORE UPDATES:''' The Outworlds Alliance now sells all three types of ATM ammo for their Improved MMLs. Clan Snow Raven now sells the proper aidrop contract for an Omen instead of for a Nova Cat Prime as well as also selling two Pulverizer variants.
  
'''UPDATED QUIRKS:''' Easy to Maintain now correctly states its stability threshold bonus and the bonuses have been equalized to the mech's tonnage (it always had the bonus, it just didn't tell you about it which was a mistake). Rugged's stab threshold bonus has also been equalized to mech's tonnage. Finally, Narrow Profile gains a stability bonus threshold and has it equalized to mech's tonnage (Narrow Profile did *not* have this before, it gained it here). Notably, Easy to Pilot does *not* gain a stab threshold bonus as EtP is already among the very best quirks and needs no help.
+
'''UPDATED TERRAN HEGEMONY WORLDS:''' For new careers, the Terran Hegemony will have a slightly modified OpFor roster on their worlds. Instead of Local Gov, you can face Word of Blake. Does not apply to existing careers, only to new ones.
  
'''COMMUNITY CONTENT:''' Some new turrets and the contracts to call them down (can buy the contracts at Mack's Dustball);
+
'''PRACTICE MAKES PERFECT ADJUSTED:''' The OpFor specialities that offer discounts in stores have had their values reduced to help curb the possibility of getting profit in their stores.
  
* Jump Jets are now back in general stores. The heavy/assault jets were a little too rare using just factories so they've been opened back up to normal shops.
+
'''AETHER UPDATED:''' At BlueWinds request, Aether has been updated. She now has a new portrait and a new special pilot skill, Speed of Light, that gives increased ground speed but also reduced weapons range at all ranges. Existing instances of Aether in your career will retain her old ability and portrait. This change only applies to new careers or new instances of Aether being acquired.
* The Burro Q Truck now has a cargo component!
 
* I forgot the Jotunn's affinity! Whoops! That's been corrected.
 
* Made bad faith withdrawal less punishing in terms of reputation.
 
* Lots of back-end updates to dlls, including a total rebuild of how MechAffinity works (player-facing functionality is totally unchanged, this is only relevant for mod makers).
 
* Buncha bug fixes!
 
  
'''IMPORTANT:''' v14.3 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
+
'''QUIRK ICON UPDATED:''' Easy to Pilot now has the proper icon for a gyro quirk.
  
'''IMPORTANT:''' v14.3 is not a save breaking update, your saves are compatible and will work fine.
+
'''HELLO TEXT PROVIDED:''' The Terran Hegemony and the Rim Worlds Republic now have proper greetings for their sub-factions when you face them in combat. Somehow missed this, whoopsie-daisy.
  
'''IMPORTANT:''' You can see v14.3's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
+
'''LASER HEAT SINK UPDATES:''' The E-Cooling on the Laser Heat Sink Night Gyrs now give -10 heat so that they actually *do* something for the mech. Also, you can now buy LHS at Tywcross (no kits, just the heat sink itself).
  
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
+
'''SUPERWEAPON FCS EXISTS:''' See the title. Anyone who sells a superweapon also sells the FCS now. Hurrah!
 +
 
 +
'''COMMUNITY CONTENT:''' There's a bit of new CC in this patch, just a wee bit: a new Nagual named the Wayob and a Marauder II with a HISC Hyper Laser (and the accompanying superweapon hardpoint).
 +
 
 +
* Default Gyro now does stability damage when destroyed.
 +
* Adjusted Helepolis hardpoints, mostly expanded them a bit.
 +
* Updated Anubis hardpoints a bit.
 +
* ComStar faction store now offers LAM Bombs.
 +
* Updated UAC/2 and UAC/5 ammo bins to be 30 shots instead of 15.
 +
* Adjusted Hellspawn sizing.
 +
* Fixed an event in 3061 to properly attack an intended system.
 +
* Hardwired the Ferro-Lam on the Shieldmaiden.
 +
* Fixed Dakota description to no longer reference BA firing ports.
 +
* Resorted the Super MML to the superweapon category.
 +
* Wulf's event should no longer fire multiple times.
 +
* There's a new introtech Longbow, just for giggles.
 +
* Mini Heat Sink has been changed to the Micro Heat Sink and now does -2 heat instead of -1.
 +
* IS MASC is now 3 crits instead of 4.
 +
* The Chevalier is now salvageable.
 +
* The Mech Grenade Launcher has been adjusted to have stronger effects with smaller radii.
 +
* Buncha typos and minor bugs were fixed.
 +
 
 +
'''IMPORTANT:''' v18.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
 +
 
 +
'''IMPORTANT:''' v18.2 is not a save breaking update, your saves are compatible and will work fine.
 +
 
 +
'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
 
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
 
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
 +
 +
 +
== BTA Light ==
 +
BTA Light has received the ModTek update and is now on version v18.2.lite.
 +
  
 
= Older Patch Notes =
 
= Older Patch Notes =
 
+
[[2024/12/19 - Patch v18.2]] - The Extended Contracts patch. <br>
 +
[[2024/11/22 - Patch v18.1]] - The "Superweapons" patch.<br>
 +
[[2024/10/10 - Patch v18.0.3]] - The "I'm Back" patch.<br>
 +
[[2024/8/30 - Patch v18.0]] - The BTAU patch.<br>
 +
[[2024/6/7 - Patch v17.6]] - The Pile of Mechs patch.<br>
 +
[[2024/4/26 - Patch v17.5]] - The Second Rattler patch.<br>
 +
[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
 +
[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
 +
[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 +
[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
 +
[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 +
[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
 +
[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 +
[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
 +
[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 +
[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
 +
[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 +
[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
 +
[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
 +
[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
 +
[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
 +
[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
 +
[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 +
[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
 +
[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 
[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 
[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 
[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 
[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>

Latest revision as of 18:00, 19 December 2024

v18.2 (aka the "Time For Holiday Cheer" patch) has been released to the installer. This patch has a brand new, super cool, feature that has been in production for literally years. Eet excited! I sure am!

WARTECH IIC UPDATED: This is the big ticket item folks, the reason for the season. After several years of discussion, development, and more discussion than you would ever believe, a long-awaited feature for Wartech IIC has finally arrived: Extended Contracts. I'm not going to go excessively in-depth about ECs here in the patch notes but you can read about it more on the wiki here: https://www.bta3062.com/index.php?title=Wartech_IIC

MODTEK UPDATED: ModTek has been updated to version 4.2.2. This is an important update that brings with it some performance increases. Do know that for Linux users it might be a little buggy to get working, we've had mixed results with getting it working. We *should* have it sorted out but there is a chance it won't install properly depending on your installation method, so some fiddling may be required on Linux user's ends.

CRITICAL UPDATE NOTE: Because of the ModTek update, it is absolutely imperative you manually delete your Mods folder before running the installer to update BTAU to v18.2. Be absolutely sure you do this.

SUBSTANTIAL MAP UPDATES: In order to improve performance, we've done some backend changes to the starmap. We've removed a lot of things that were fundamentally unnecessary and took some limited processing power to sort through. Players are unlikely to see the difference visually since we're talking about milliseconds of performance improvements but hey, every bit helps over a long career.

FACTION STORE UPDATES: The Outworlds Alliance now sells all three types of ATM ammo for their Improved MMLs. Clan Snow Raven now sells the proper aidrop contract for an Omen instead of for a Nova Cat Prime as well as also selling two Pulverizer variants.

UPDATED TERRAN HEGEMONY WORLDS: For new careers, the Terran Hegemony will have a slightly modified OpFor roster on their worlds. Instead of Local Gov, you can face Word of Blake. Does not apply to existing careers, only to new ones.

PRACTICE MAKES PERFECT ADJUSTED: The OpFor specialities that offer discounts in stores have had their values reduced to help curb the possibility of getting profit in their stores.

AETHER UPDATED: At BlueWinds request, Aether has been updated. She now has a new portrait and a new special pilot skill, Speed of Light, that gives increased ground speed but also reduced weapons range at all ranges. Existing instances of Aether in your career will retain her old ability and portrait. This change only applies to new careers or new instances of Aether being acquired.

QUIRK ICON UPDATED: Easy to Pilot now has the proper icon for a gyro quirk.

HELLO TEXT PROVIDED: The Terran Hegemony and the Rim Worlds Republic now have proper greetings for their sub-factions when you face them in combat. Somehow missed this, whoopsie-daisy.

LASER HEAT SINK UPDATES: The E-Cooling on the Laser Heat Sink Night Gyrs now give -10 heat so that they actually *do* something for the mech. Also, you can now buy LHS at Tywcross (no kits, just the heat sink itself).

SUPERWEAPON FCS EXISTS: See the title. Anyone who sells a superweapon also sells the FCS now. Hurrah!

COMMUNITY CONTENT: There's a bit of new CC in this patch, just a wee bit: a new Nagual named the Wayob and a Marauder II with a HISC Hyper Laser (and the accompanying superweapon hardpoint).

  • Default Gyro now does stability damage when destroyed.
  • Adjusted Helepolis hardpoints, mostly expanded them a bit.
  • Updated Anubis hardpoints a bit.
  • ComStar faction store now offers LAM Bombs.
  • Updated UAC/2 and UAC/5 ammo bins to be 30 shots instead of 15.
  • Adjusted Hellspawn sizing.
  • Fixed an event in 3061 to properly attack an intended system.
  • Hardwired the Ferro-Lam on the Shieldmaiden.
  • Fixed Dakota description to no longer reference BA firing ports.
  • Resorted the Super MML to the superweapon category.
  • Wulf's event should no longer fire multiple times.
  • There's a new introtech Longbow, just for giggles.
  • Mini Heat Sink has been changed to the Micro Heat Sink and now does -2 heat instead of -1.
  • IS MASC is now 3 crits instead of 4.
  • The Chevalier is now salvageable.
  • The Mech Grenade Launcher has been adjusted to have stronger effects with smaller radii.
  • Buncha typos and minor bugs were fixed.

IMPORTANT: v18.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.

IMPORTANT: v18.2 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has received the ModTek update and is now on version v18.2.lite.


Older Patch Notes

2024/12/19 - Patch v18.2 - The Extended Contracts patch.
2024/11/22 - Patch v18.1 - The "Superweapons" patch.
2024/10/10 - Patch v18.0.3 - The "I'm Back" patch.
2024/8/30 - Patch v18.0 - The BTAU patch.
2024/6/7 - Patch v17.6 - The Pile of Mechs patch.
2024/4/26 - Patch v17.5 - The Second Rattler patch.
2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2