Difference between revisions of "RawData:MechDef Monster LAM MNST-3R-LAM"
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Line 7: | Line 7: | ||
|Name=Monster LAM | |Name=Monster LAM | ||
|Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | |Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | ||
+ | |||
+ | <b><color=#e51717>COMMUNITY CONTENT</color></b> | ||
|Icon=uixTxrIcon_monster | |Icon=uixTxrIcon_monster | ||
|Tonnage=150 | |Tonnage=150 | ||
Line 14: | Line 16: | ||
|StockRole=Superheavy... LAM? | |StockRole=Superheavy... LAM? | ||
|YangsThoughts=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | |YangsThoughts=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | ||
− | |||
− | |||
|MeleeDamage=75 | |MeleeDamage=75 | ||
|MeleeInstability=38 | |MeleeInstability=38 | ||
|MeleeToHitModifier=0 | |MeleeToHitModifier=0 | ||
+ | |ChassisTags=mr-resize-1.06-1.06-1.06,SuperHeavyMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech,LandAirMech | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 47: | Line 48: | ||
|MaxArmor=300 | |MaxArmor=300 | ||
|MaxRearArmor=120 | |MaxRearArmor=120 | ||
− | |Hardpoints=Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy | + | |Hardpoints=Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy,BombBay,BombBay |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 67: | Line 68: | ||
|MaxArmor=300 | |MaxArmor=300 | ||
|MaxRearArmor=120 | |MaxRearArmor=120 | ||
− | |Hardpoints=Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy | + | |Hardpoints=Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy,BombBay,BombBay |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 145: | Line 146: | ||
|MechID=chassisdef_monster_MNST-3R-LAM | |MechID=chassisdef_monster_MNST-3R-LAM | ||
|MountedLocation=CenterTorso | |MountedLocation=CenterTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_engineslots_lam_center |
|ComponentDefType=HeatSink | |ComponentDefType=HeatSink | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 154: | Line 155: | ||
|MechID=chassisdef_monster_MNST-3R-LAM | |MechID=chassisdef_monster_MNST-3R-LAM | ||
|MountedLocation=LeftTorso | |MountedLocation=LeftTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_engineslots_size1 |
|ComponentDefType=HeatSink | |ComponentDefType=HeatSink | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 163: | Line 164: | ||
|MechID=chassisdef_monster_MNST-3R-LAM | |MechID=chassisdef_monster_MNST-3R-LAM | ||
|MountedLocation=RightTorso | |MountedLocation=RightTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_engineslots_size1 |
|ComponentDefType=HeatSink | |ComponentDefType=HeatSink | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 204: | Line 205: | ||
|Name=Monster LAM | |Name=Monster LAM | ||
|Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | |Details=This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. | ||
+ | |||
+ | <b><color=#e51717>COMMUNITY CONTENT</color></b> | ||
|Icon=uixTxrIcon_monster | |Icon=uixTxrIcon_monster | ||
|ChassisID=chassisdef_monster_MNST-3R-LAM | |ChassisID=chassisdef_monster_MNST-3R-LAM | ||
|simGameMechPartCost=714821 | |simGameMechPartCost=714821 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_mech,unit_assault,unit_release,unit_rarity_1,unit_lance_support,unit_role_sniper,Steiner,ComStar,unit_superheavy, | + | |MechTags=unit_mech,unit_assault,unit_release,unit_rarity_1,unit_lance_support,unit_role_sniper,Steiner,6thLyranGuards,ComStar,2ndArmyVMu,MacksMercs,unit_superheavy,Ignore_SelfKnockdown,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation |
Latest revision as of 04:09, 31 August 2024
ChassisTags | mr-resize-1.06-1.06-1.06,SuperHeavyMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech,LandAirMech |
---|---|
Cost | 35741070 |
UIName | Monster LAM |
Tonnage | 150 |
VariantName | MNST-3R-LAM |
Manufacturer | |
Icon | uixTxrIcon_monster |
StockRole | Superheavy... LAM? |
Rarity | 5 |
Id | chassisdef_monster_MNST-3R-LAM |
StartingTonnage | |
Details | This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. <color=#e51717>COMMUNITY CONTENT</color> |
LeftArmActuatorLimit | |
Name | Monster LAM |
Model | |
weightClass | ASSAULT |
Purchasable | true |
YangsThoughts | This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 24 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 125 |
InventorySlots | 13 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | AntiPersonnel,AntiPersonnel,Missile,Missile |
MaxArmor | 250 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 15 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy,BombBay,BombBay |
MaxArmor | 300 |
MaxRearArmor | 120 |
OmniHardpoints | |
---|---|
InternalStructure | 230 |
InventorySlots | 18 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 350 |
MaxRearArmor | 150 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 15 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Ballistic,Ballistic,Ballistic,Energy,Energy,Energy,Energy,BombBay,BombBay |
MaxArmor | 300 |
MaxRearArmor | 120 |
OmniHardpoints | |
---|---|
InternalStructure | 125 |
InventorySlots | 13 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | RightArm |
Hardpoints | AntiPersonnel,AntiPersonnel,Missile,Missile |
MaxArmor | 250 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 320 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 320 |
MaxRearArmor | -1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Avionics_MON |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | emod_avionics_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | emod_avionics_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_300 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_lam_center |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | RightTorso |
ComponentDefID | emod_engineslots_size1 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_2 |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | LeftLeg |
ComponentDefID | Gear_JumpJet_Superheavy_LAM |
MechID | chassisdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | true |
MountedLocation | RightLeg |
ComponentDefID | Gear_JumpJet_Superheavy_LAM |
Rarity | 5 |
---|---|
Cost | 714821 |
Id | mechdef_monster_MNST-3R-LAM |
Version | 1 |
simGameMechPartCost | 714821 |
Manufacturer | |
UIName | Monster LAM MNST-3R-LAM |
Details | This mech shouldn't exist. By all known tenets of mech design, it physically can't exist. And yet, here it is. Almost twice as heavy as the heaviest LAM, the Hector LAM, this Monster LAM is a fever dream given form. How it works, why it works, is unclear. It just works. Scratched into the control panel is the phrase 'Todd Was Here'. It's not clear who Todd was, but perhaps he was the madcap designer of this monstrosity. The Monster LAM's weapons are almost irrelevant, but for the sake of completeness, it carries a pair each of Streak SRM-4s, Thunderbolt-5s, and Silver Bullet Gauss Rifles. <color=#e51717>COMMUNITY CONTENT</color> |
ChassisID | chassisdef_monster_MNST-3R-LAM |
Model | |
Name | Monster LAM |
Purchasable | true |
Icon | uixTxrIcon_monster |
MechTags | unit_mech,unit_assault,unit_release,unit_rarity_1,unit_lance_support,unit_role_sniper,Steiner,6thLyranGuards,ComStar,2ndArmyVMu,MacksMercs,unit_superheavy,Ignore_SelfKnockdown,unit_legal |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 60 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 60 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 24 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 250 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 250 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 125 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | 120 |
Location | LeftTorso |
AssignedArmor | 300 |
AssignedRearArmor | 120 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 350 |
CurrentRearArmor | 130 |
Location | CenterTorso |
AssignedArmor | 350 |
AssignedRearArmor | 130 |
CurrentInternalStructure | 230 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | 120 |
Location | RightTorso |
AssignedArmor | 300 |
AssignedRearArmor | 120 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 250 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 250 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 125 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 300 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 300 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_standard |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Generic_Standard |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_SRM_SSRM4_0-STOCK |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_LRM_Thunderbolt5 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_Streak_SRM |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_Thunderbolt_TB5 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Gauss_Gauss_Silverbullet |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Double |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Gauss_Gauss_Silverbullet |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_SBGAUSS |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Double |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_SRM_SSRM4_0-STOCK |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_LRM_Thunderbolt5 |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Ammo_AmmunitionBox_Streak_SRM |
MechID | mechdef_monster_MNST-3R-LAM |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Ammo_AmmunitionBox_Thunderbolt_TB5 |