Difference between revisions of "RawData:MechDef Assassin ASN-30"
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(Created page with "{{ChassisDef |Cost=3731952 |Rarity=6 |Purchasable=true |UIName=Assassin |Id=chassisdef_assassin_ASN-30 |Name=Assassin |Details=The -30 variant of the Assassin was a radical de...") |
Amidatelion (talk | contribs) (automated page update) |
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|StockRole=Hunter-Killer & Ambusher | |StockRole=Hunter-Killer & Ambusher | ||
|YangsThoughts=The -30 variant of the Assassin was a radical departure from the classic formula for the 'Mech. The chassis was redesigned to utilize Endo Steel construction and the engine upgraded to a Light Fusion Engine. The saved weight was used to upgrade the Medium Laser to an extended range version and the missiles are removed in favor of an LB-X Autocannon/5. Additionally, the armor had been increased by two full tons. Used by the Lyran side of the FedCom Civil War, this design is considered a failure and few of them were ever produced. | |YangsThoughts=The -30 variant of the Assassin was a radical departure from the classic formula for the 'Mech. The chassis was redesigned to utilize Endo Steel construction and the engine upgraded to a Light Fusion Engine. The saved weight was used to upgrade the Medium Laser to an extended range version and the missiles are removed in favor of an LB-X Autocannon/5. Additionally, the armor had been increased by two full tons. Used by the Lyran side of the FedCom Civil War, this design is considered a failure and few of them were ever produced. | ||
− | |||
|MeleeDamage=45 | |MeleeDamage=45 | ||
|MeleeInstability=20 | |MeleeInstability=20 | ||
|MeleeToHitModifier=0 | |MeleeToHitModifier=0 | ||
+ | |ChassisTags=ArmLimitLowerRight,MediumMech | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 63: | Line 63: | ||
|MaxArmor=100 | |MaxArmor=100 | ||
|MaxRearArmor=50 | |MaxRearArmor=50 | ||
− | |Hardpoints=Ballistic,Ballistic | + | |Hardpoints=Ballistic,Ballistic,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 73: | Line 73: | ||
|MaxArmor=60 | |MaxArmor=60 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |Hardpoints=Energy,Energy,Ballistic | + | |Hardpoints=Energy,Energy,Ballistic,AntiPersonnel |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 123: | Line 123: | ||
|simGameMechPartCost=1288667 | |simGameMechPartCost=1288667 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_release,unit_rarity_6,unit_mech,unit_medium,unit_lance_vanguard,unit_role_sniper,unit_jumpOK,Steiner, | + | |MechTags=unit_release,unit_rarity_6,unit_mech,unit_medium,unit_lance_vanguard,unit_role_sniper,unit_jumpOK,Steiner,6thLyranGuards,5thDonegalGuards,10thLyranGuards,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation |
Latest revision as of 19:52, 30 August 2024
ChassisTags | ArmLimitLowerRight,MediumMech |
---|---|
Cost | 3731952 |
UIName | Assassin |
Tonnage | 40 |
VariantName | ASN-30 |
Manufacturer | |
Icon | uixTxrIcon_assassin |
StockRole | Hunter-Killer & Ambusher |
Rarity | 6 |
Id | chassisdef_assassin_ASN-30 |
StartingTonnage | |
Details | The -30 variant of the Assassin was a radical departure from the classic formula for the 'Mech. The chassis was redesigned to utilize Endo Steel construction and the engine upgraded to a Light Fusion Engine. The saved weight was used to upgrade the Medium Laser to an extended range version and the missiles are removed in favor of an LB-X Autocannon/5. Additionally, the armor had been increased by two full tons. Used by the Lyran side of the FedCom Civil War, this design is considered a failure and few of them were ever produced. |
LeftArmActuatorLimit | |
Name | Assassin |
Model | |
weightClass | MEDIUM |
Purchasable | true |
YangsThoughts | The -30 variant of the Assassin was a radical departure from the classic formula for the 'Mech. The chassis was redesigned to utilize Endo Steel construction and the engine upgraded to a Light Fusion Engine. The saved weight was used to upgrade the Medium Laser to an extended range version and the missiles are removed in favor of an LB-X Autocannon/5. Additionally, the armor had been increased by two full tons. Used by the Lyran side of the FedCom Civil War, this design is considered a failure and few of them were ever produced. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 30 |
InventorySlots | 12 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 50 |
InventorySlots | 12 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | 50 |
OmniHardpoints | |
---|---|
InternalStructure | 60 |
InventorySlots | 15 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 120 |
MaxRearArmor | 60 |
OmniHardpoints | |
---|---|
InternalStructure | 50 |
InventorySlots | 12 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | Ballistic,Ballistic,AntiPersonnel |
MaxArmor | 100 |
MaxRearArmor | 50 |
OmniHardpoints | |
---|---|
InternalStructure | 30 |
InventorySlots | 12 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | RightArm |
Hardpoints | Energy,Energy,Ballistic,AntiPersonnel |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 50 |
InventorySlots | 6 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 50 |
InventorySlots | 6 |
ChassisID | chassisdef_assassin_ASN-30 |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | -1 |
MechID | chassisdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Quirk_NimbleJumper_Assassin |
MechID | chassisdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_endosteel |
Rarity | 5 |
---|---|
Cost | 746390 |
Id | mechdef_assassin_ASN-30 |
Version | 1 |
simGameMechPartCost | 1288667 |
Manufacturer | |
UIName | Assassin ASN-30 |
Details | The -30 variant of the Assassin was a radical departure from the classic formula for the 'Mech. The chassis was redesigned to utilize Endo Steel construction and the engine upgraded to a Light Fusion Engine. The saved weight was used to upgrade the Medium Laser to an extended range version and the missiles are removed in favor of an LB-X Autocannon/5. Additionally, the armor had been increased by two full tons. Used by the Lyran side of the FedCom Civil War, this design is considered a failure and few of them were ever produced. |
ChassisID | chassisdef_assassin_ASN-30 |
Model | |
Name | Assassin |
Purchasable | true |
Icon | uixTxrIcon_assassin |
MechTags | unit_release,unit_rarity_6,unit_mech,unit_medium,unit_lance_vanguard,unit_role_sniper,unit_jumpOK,Steiner,6thLyranGuards,5thDonegalGuards,10thLyranGuards,unit_legal |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 40 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 40 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 30 |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 55 |
CurrentRearArmor | 20 |
Location | LeftTorso |
AssignedArmor | 55 |
AssignedRearArmor | 20 |
CurrentInternalStructure | 50 |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 70 |
CurrentRearArmor | 20 |
Location | CenterTorso |
AssignedArmor | 70 |
AssignedRearArmor | 20 |
CurrentInternalStructure | 60 |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 55 |
CurrentRearArmor | 20 |
Location | RightTorso |
AssignedArmor | 55 |
AssignedRearArmor | 20 |
CurrentInternalStructure | 50 |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 30 |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 75 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 75 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 50 |
MechID | mechdef_assassin_ASN-30 |
---|---|
CurrentArmor | 75 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 75 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 50 |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_hand |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_280 |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_shs |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_light_center |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size2 |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_engineslots_size2 |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Autocannon_LB5XAC |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_SLUG_AC5 |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_JumpJet_Generic_Standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Laser_MediumLaserER_0-STOCK |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_Generic_Standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_Generic_Standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 2 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_Generic_Standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_Generic_Standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_Generic_Standard |
MechID | mechdef_assassin_ASN-30 |
---|---|
Count | 2 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_Generic_Standard |