Difference between revisions of "RawData:MechDef Crosscut ED-X2"
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|StockRole=Industrial LoggerMech | |StockRole=Industrial LoggerMech | ||
|YangsThoughts=The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. | |YangsThoughts=The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. | ||
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|MeleeDamage=35 | |MeleeDamage=35 | ||
|MeleeInstability=10 | |MeleeInstability=10 | ||
|MeleeToHitModifier=0 | |MeleeToHitModifier=0 | ||
− | |ChassisTags=IndustrialMech | + | |ChassisTags=IndustrialMech,ArmLimitLowerLeft,LightMech |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 100: | Line 98: | ||
|MechID=chassisdef_crosscut_ED-X2 | |MechID=chassisdef_crosscut_ED-X2 | ||
|MountedLocation=Head | |MountedLocation=Head | ||
− | |ComponentDefID= | + | |ComponentDefID=Gear_Cockpit_Industrial_AdvFCS |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 121: | Line 119: | ||
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
+ | |FixedEquipment=true | ||
+ | |Count=0 | ||
+ | }} | ||
+ | {{MechInventory | ||
+ | |MechID=chassisdef_crosscut_ED-X2 | ||
+ | |MountedLocation=CenterTorso | ||
+ | |ComponentDefID=emod_engineslots_ICE_center | ||
+ | |ComponentDefType=HeatSink | ||
+ | |HardpointSlot=-1 | ||
|FixedEquipment=true | |FixedEquipment=true | ||
|Count=0 | |Count=0 | ||
Line 145: | Line 152: | ||
|simGameMechPartCost=722100 | |simGameMechPartCost=722100 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane | + | |MechTags=unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane,JarnFolk,Delphi,Hanse,Castile,Circinus,Marian,CohorsMorituri,Illyrian,Lothian,unit_legal |
}} | }} | ||
{{MechLocation | {{MechLocation | ||
Line 222: | Line 229: | ||
|MechID=mechdef_crosscut_ED-X2 | |MechID=mechdef_crosscut_ED-X2 | ||
|MountedLocation=CenterTorso | |MountedLocation=CenterTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_armorslots_industrial |
|ComponentDefType=Upgrade | |ComponentDefType=Upgrade | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 231: | Line 238: | ||
|MechID=mechdef_crosscut_ED-X2 | |MechID=mechdef_crosscut_ED-X2 | ||
|MountedLocation=CenterTorso | |MountedLocation=CenterTorso | ||
− | |ComponentDefID= | + | |ComponentDefID=emod_engine_120 |
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|ComponentDefType=HeatSink | |ComponentDefType=HeatSink | ||
|HardpointSlot=-1 | |HardpointSlot=-1 | ||
Line 443: | Line 441: | ||
|FixedEquipment=false | |FixedEquipment=false | ||
|Count=2 | |Count=2 | ||
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}} | }} | ||
{{MechInventory | {{MechInventory | ||
|MechID=mechdef_crosscut_ED-X2 | |MechID=mechdef_crosscut_ED-X2 | ||
|MountedLocation=LeftArm | |MountedLocation=LeftArm | ||
− | |ComponentDefID= | + | |ComponentDefID=Weapon_Flamer_Heavy_Vehicle |
|ComponentDefType=Weapon | |ComponentDefType=Weapon | ||
|HardpointSlot=0 | |HardpointSlot=0 | ||
Line 483: | Line 454: | ||
|MechID=mechdef_crosscut_ED-X2 | |MechID=mechdef_crosscut_ED-X2 | ||
|MountedLocation=LeftArm | |MountedLocation=LeftArm | ||
− | |ComponentDefID= | + | |ComponentDefID=Weapon_Flamer_Heavy_Vehicle |
|ComponentDefType=Weapon | |ComponentDefType=Weapon | ||
|HardpointSlot=0 | |HardpointSlot=0 |
Latest revision as of 22:53, 30 August 2024
ChassisTags | IndustrialMech,ArmLimitLowerLeft,LightMech |
---|---|
Cost | 1755936 |
UIName | Crosscut |
Tonnage | 30 |
VariantName | ED-X2 |
Manufacturer | |
Icon | uixTxrIcon_crosscut |
StockRole | Industrial LoggerMech |
Rarity | 3 |
Id | chassisdef_crosscut_ED-X2 |
StartingTonnage | |
Details | The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. |
LeftArmActuatorLimit | |
Name | Crosscut |
Model | |
weightClass | LIGHT |
Purchasable | true |
YangsThoughts | The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | Head |
Hardpoints | AntiPersonnel |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 25 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 50 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 70 |
MaxRearArmor | 35 |
OmniHardpoints | |
---|---|
InternalStructure | 50 |
InventorySlots | 14 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | 50 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | AntiPersonnel,AntiPersonnel |
MaxArmor | 70 |
MaxRearArmor | 35 |
OmniHardpoints | |
---|---|
InternalStructure | 25 |
InventorySlots | 12 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | RightArm |
Hardpoints | |
MaxArmor | 50 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 6 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 70 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 35 |
InventorySlots | 6 |
ChassisID | chassisdef_crosscut_ED-X2 |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 70 |
MaxRearArmor | -1 |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Industrial_AdvFCS |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_ICE_center |
MechID | chassisdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | RightArm |
ComponentDefID | Gear_Actuator_Chainsaw |
Rarity | 1 |
---|---|
Cost | 351187 |
Id | mechdef_crosscut_ED-X2 |
Version | 1 |
simGameMechPartCost | 722100 |
Manufacturer | |
UIName | Crosscut ED-X2 |
Details | The Crosscut is a popular type of LoggerMech, praised for operating efficiency in woodlands and dominating commercial forestry. Like other IndustrialMechs, the Crosscut requires considerable skill to pilot and some MechWarrior academies employ them as training 'Mechs to teach their cadets. The Crosscut ED-X2 is the normal industrial Crosscut, armed with a Chainsaw for clearing lumber and a pair of MG Arrays for clearing out pesky wildlife or hippie protestors. |
ChassisID | chassisdef_crosscut_ED-X2 |
Model | |
Name | Crosscut |
Purchasable | true |
Icon | uixTxrIcon_crosscut |
MechTags | unit_release,unit_rarity_3,unit_mech,unit_light,unit_lance_tank,unit_role_brawler,unit_bracket_low,Chainelane,JarnFolk,Delphi,Hanse,Castile,Circinus,Marian,CohorsMorituri,Illyrian,Lothian,unit_legal |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 20 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 20 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 25 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 25 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 25 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 30 |
CurrentRearArmor | 15 |
Location | LeftTorso |
AssignedArmor | 30 |
AssignedRearArmor | 15 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 25 |
CurrentRearArmor | 15 |
Location | CenterTorso |
AssignedArmor | 25 |
AssignedRearArmor | 15 |
CurrentInternalStructure | 50 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 30 |
CurrentRearArmor | 15 |
Location | RightTorso |
AssignedArmor | 30 |
AssignedRearArmor | 15 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 25 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 25 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 25 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 20 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 20 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
CurrentArmor | 20 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 20 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 35 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_industrial |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_120 |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_shs |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 2 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 2 |
HardpointSlot | 0 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Flamer_Heavy_Vehicle |
MechID | mechdef_crosscut_ED-X2 |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Flamer_Heavy_Vehicle |