Difference between revisions of "Patch Notes"

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v13.3 (aka the "Rain, Reduction, Rarity, and Resupply!" release) has been released to the installer. This is a chunky patch, so let's waste no time.  
+
v18.2 (aka the "Time For Holiday Cheer" patch) has been released to the installer. This patch has a brand new, super cool, feature that has been in production for literally years. Eet excited! I sure am!
  
'''NEW FEATURE:''' EnvironmentalDesignMasks has been created and then incorporated into BTA. EDM creates an entire weather system for BTA missions, complete with mechanical effects. Clear days do nothing, of course, but if you drop and there's a hurricane, you're gonna have some effects. Ye be warned. Every weather that does something has a status icon you can hover over for details and each time you drop and there's weather one of your crew will pop up a dialogue box reminding you of the weather and its rough effects, so don't skip over those boxes!
+
'''WARTECH IIC UPDATED:''' This is the big ticket item folks, the reason for the season. After several years of discussion, development, and more discussion than you would ever believe, a long-awaited feature for Wartech IIC has finally arrived: Extended Contracts. I'm not going to go excessively in-depth about ECs here in the patch notes but you can read about it more on the wiki here: https://www.bta3062.com/index.php?title=Wartech_IIC
  
'''NEW FEATURE:''' Damage Reduction and the cover system has been completely overhauled. For details, please see the blog post that accompanies this patch, a full break down is beyond the scope of this post. Evasion is unaffected by these changes and remains as-is.
+
'''MODTEK UPDATED:''' ModTek has been updated to version 4.2.2. This is an important update that brings with it some performance increases. Do know that for Linux users it might be a little buggy to get working, we've had mixed results with getting it working. We *should* have it sorted out but there is a chance it won't install properly depending on your installation method, so some fiddling may be required on Linux user's ends.
  
'''NEW FEATURE:''' In-mission ammo resupply and armor repair systems have been implemented! You can now get access to the J-27 Resupply Truck and the Mobile Field Base which permit you to perform these functions. The J-27 Resupply Truck permits ammo resupply and the Mobile Field Base permits armor repair (not structure or component, just armor). There's also a dedicated truck for resupplying the Kalki Cruise Missile Tank (in WoB faction store). See the FAQ post that accompanies this patch for details on how the system works!
+
'''CRITICAL UPDATE NOTE:''' Because of the ModTek update, it is absolutely imperative you manually delete your Mods folder before running the installer to update BTAU to v18.2. Be absolutely sure you do this.
  
'''NEW FEATURE:''' Airlifting units has been implemented. This system allows you to pick up an allied unit (such as a mech or tank) and fly around with them. Only one unit is capable of performing this function, the Horskr Airlift VTOL. See the FAQ post that accompanies this patch for details on how the system works!
+
'''SUBSTANTIAL MAP UPDATES:''' In order to improve performance, we've done some backend changes to the starmap. We've removed a lot of things that were fundamentally unnecessary and took some limited processing power to sort through. Players are unlikely to see the difference visually since we're talking about milliseconds of performance improvements but hey, every bit helps over a long career.
  
'''NEW FEATURE:''' There is now a unit "rarity" system implemented in BTA. Previously, every unit had an equal chance of spawning (once it was selected as a valid target for spawning that is). Now, units have variable chances of spawning based on unit tags. Some units are extremely rare (because they should be, such as LAMs and Superheavies). Other units are very common (such as the most-produced mech of all time, the Archer-2R). Rarity isn't on the wiki yet, we're still workshopping a solution for that, but what you need to know is that general decent level technology (ER/Pulse lasers, gauss, streak SRMs, Artemis IV, this sort of thing) is the most common tech now. Basic level tech (such as 3025-level stuff), real Periphery shit (rifles, rockets, etc), artillery, and really super cutting edge experimental stuff (VSPLs, Bombast Lasers, anything you'd see at Solaris VII) is all rarer. Clans have their own version of this (regular Clan tech and the Omnimechs are most common, second-line designs are less common, real cutting edge stuff like ER Pulse Lasers and Streak LRMs are fairly rare, etc). That should give you a little bit of a feel for things.
+
'''FACTION STORE UPDATES:''' The Outworlds Alliance now sells all three types of ATM ammo for their Improved MMLs. Clan Snow Raven now sells the proper aidrop contract for an Omen instead of for a Nova Cat Prime as well as also selling two Pulverizer variants.
  
'''NEW UI FUNCTIONALITY:''' Now, next to the unit's name in-mission where you normally see the evasive pips, you'll see a little breakdown of the unit's Damage Reduction at that moment as well as their evasion pips given in both number and pip count. As a warning, there is occasionally a disconnect in the displayed pips and the displayed pip number. The number is always correct, the pips are wrong, trust the number (it's an obscure HBS rounding error, we're working on fixing it).
+
'''UPDATED TERRAN HEGEMONY WORLDS:''' For new careers, the Terran Hegemony will have a slightly modified OpFor roster on their worlds. Instead of Local Gov, you can face Word of Blake. Does not apply to existing careers, only to new ones.
  
'''NEW FACTION:''' You asked for it, you got it! Generic Mercenaries are now an available OpFor faction. You can fight against them essentially anywhere at any time. They have a reasonable spawn list, you can see it on the wiki: any mech that says "Local Mercenaries" is this faction.
+
'''PRACTICE MAKES PERFECT ADJUSTED:''' The OpFor specialities that offer discounts in stores have had their values reduced to help curb the possibility of getting profit in their stores.  
  
'''UPDATED PLANETS:''' The Chaos March has arrived. This is a spread of about 14 planets in the heart of the Inner Sphere right around Terra that are independent worlds. Everyone fights over them, everyone fights on them, it's a chaotic mess (see: they're called the Chaos March). Have a blast.
+
'''AETHER UPDATED:''' At BlueWinds request, Aether has been updated. She now has a new portrait and a new special pilot skill, Speed of Light, that gives increased ground speed but also reduced weapons range at all ranges. Existing instances of Aether in your career will retain her old ability and portrait. This change only applies to new careers or new instances of Aether being acquired.
  
'''UPDATED BIOMES:''' Historically, getting Lunar or Martian missions has been tricky. Well, tricky no longer! If a planet says "Lunar" or "Martian", it *means it*. Lunar and Martian missions are significantly more common now. Even some normal planets have the biome, there's planet tags for "Colonized Moon" that indicate a planet can have Lunar or Martian missions even if it's not a Lunar or Martian planet.
+
'''QUIRK ICON UPDATED:''' Easy to Pilot now has the proper icon for a gyro quirk.
  
'''NEW MECH:''' The Rifleman III, a NullSig-equipped ambush sniper created by Stefan Amaris in the Amaris Civil War, has burst from a building into combat. Good luck! You can get the Rifleman III from the Rim Collection (who found it in a bunker somewhere in the Deep Periphery) and their faction store. It also comes with two extra variants (one LB-2X variant, one Binary Laser Cannon variant).
+
'''HELLO TEXT PROVIDED:''' The Terran Hegemony and the Rim Worlds Republic now have proper greetings for their sub-factions when you face them in combat. Somehow missed this, whoopsie-daisy.
  
'''NEW MECH:''' The Deva, the fifth of the Word of Blake Celestial Omnimechs, has arrived. This heavy omni comes with the usual WoB oddities such as a Small Cockpit and a Retractable Blade. You can get it from the Word of Blake and their faction store.
+
'''LASER HEAT SINK UPDATES:''' The E-Cooling on the Laser Heat Sink Night Gyrs now give -10 heat so that they actually *do* something for the mech. Also, you can now buy LHS at Tywcross (no kits, just the heat sink itself).
  
'''NEW MECH:''' The Liberty, a non-canon 65-ton Taurian Concordat Omnimech(!), has been invented and deployed. It's fast for its weight and comes with simple low-tech loadouts. You can get it from the Taurian Concordat and their faction store.
+
'''SUPERWEAPON FCS EXISTS:''' See the title. Anyone who sells a superweapon also sells the FCS now. Hurrah!
  
'''UPDATED MODELS:''' The [[Ostroc]], [[Ostsol]], [[Ostwar]], [[Crusader]], and [[Charger]] models are all updated to actually take paint properly now. They have some quirks (weapons don't take paint and the Crusader/Charger arms don't either) but it's largely a huge upgrade.
+
'''COMMUNITY CONTENT:''' There's a bit of new CC in this patch, just a wee bit: a new Nagual named the Wayob and a Marauder II with a HISC Hyper Laser (and the accompanying superweapon hardpoint).
  
'''UPDATED FLASHPOINT:''' Prototype, the Raven/ECM flashpoint from Urban Warfare, has a new unique Raven as the prototype in question, the -4LX. It has a unique hard-wired Anti-Missile ECM that's pretty special, so it's worth using now. The Rotary ER Medium Lasers don't hurt either.
+
* Default Gyro now does stability damage when destroyed.
 +
* Adjusted Helepolis hardpoints, mostly expanded them a bit.
 +
* Updated Anubis hardpoints a bit.
 +
* ComStar faction store now offers LAM Bombs.
 +
* Updated UAC/2 and UAC/5 ammo bins to be 30 shots instead of 15.
 +
* Adjusted Hellspawn sizing.
 +
* Fixed an event in 3061 to properly attack an intended system.
 +
* Hardwired the Ferro-Lam on the Shieldmaiden.
 +
* Fixed Dakota description to no longer reference BA firing ports.
 +
* Resorted the Super MML to the superweapon category.
 +
* Wulf's event should no longer fire multiple times.
 +
* There's a new introtech Longbow, just for giggles.
 +
* Mini Heat Sink has been changed to the Micro Heat Sink and now does -2 heat instead of -1.
 +
* IS MASC is now 3 crits instead of 4.
 +
* The Chevalier is now salvageable.
 +
* The Mech Grenade Launcher has been adjusted to have stronger effects with smaller radii.
 +
* Buncha typos and minor bugs were fixed.
  
'''NEW VTOL:''' The Karnov Heavy Transport VTOL has hovered into play. This heavy transport can carry *two* squads of Battle Armor and can support any offensive using its battery of MMLs. You can get it in general Inner Sphere stores, much like the Dakota and the Utakke.
+
'''IMPORTANT:''' v18.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
  
'''NEW VTOL:''' The Horskr Airlift VTOL has arrived in style. This is a unique VTOL that can airlift allied units around the map. You can get it from general Inner Sphere stores.
+
'''IMPORTANT:''' v18.2 is not a save breaking update, your saves are compatible and will work fine.
  
'''NEW TANK:''' The MRM Saracen is now available from House Kurita shops. MRM in style at high speed!
+
'''REMINDER:''' This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
  
'''COMMUNITY CONTENT:''' Bunch of new CC this patch: the Shock Cannon and Shock Mortar ammo and the mechs that field them (the weapon and ammo are available from [[Mack's Dustball]]); the Battlehammers (Warhammer/Battlemaster hybrids, uses the Templar model); the LAC/10 and LAC/20 are available from [[Mack's Dustball]]; the Crosscut, Shootist, and Dervish IIC (and the Shootist IIC comes with an Improved AC/20)
+
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
  
* Battle Armor can garrison buildings now! Yay!
 
* The [[Weapons#Single_Shot|Improved Heavy Gauss Rifle]] can melee now. Whoops.
 
* The Preta got an affinity, Brawler.
 
* There are a handful of new mech variants in this patch: the Stone Rhino 4, the Kintaro 21, two Icarus IIs (-2M, -2T), and two King Crabs (-010, -000).
 
* The King Crab KGC-BD (bloodydoves's special King Crab in the BTA Calling event) has been significantly upgraded with much more dangerous weaponry.
 
* There are now Clan convoy vehicles that drop Clan components. Have fun!
 
* Shops were enhanced with a wider variety of basic mechs. Should be better uses for your c-bills now.
 
* The Juggernauts updated with their proper canon loadouts now that we can actually give a mech 18 MGs.
 
* Clan XL Engines and Clan Ferro-Fibrous armor now are worth less.
 
* [[Ultra Ferro]] armor has been significantly updated: it now takes 14 crits (not 21) and also adds CASE II functionality to the entire mech.
 
* The Nightstar Affinity has been updated to be more powerful.
 
* The "special" mech stores (Arc-Royal, Outreach, the Diamond Shark worlds) now offer more mechs for sale (not new ones, just more volume in stock).
 
* You can now bulk purchase items in the store (hold Ctrl and click to buy 5 at a time!).
 
* Blitzkrieg resized down a little, it was too chunky.
 
* The [[Ostroc]], [[Ostsol]], and [[Ostwar]] now have new icons that look much nicer! Yay!
 
* MRMs should be more common in stores now.
 
* MinRange accuracy boosts now work correctly. Whoops.
 
* The Gnome and Salamander [[Battle Armor]] suits have proper affinities now. Yay!
 
* The [[Chameleon Light Polarization Shield]] and [[Null Signature System]] have had their status icons clarified a little.
 
* VTOL armor plating has been nerfed somewhat (VTOLs were a little too free).
 
* The AI has been rejiggered to maybe laser focus VTOLs less and to actually properly evaluate targets now. Still in testing though.
 
* Lots of dll updates!
 
  
'''IMPORTANT:''' v13.3 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
+
== BTA Light ==
 +
BTA Light has received the ModTek update and is now on version v18.2.lite.  
  
'''IMPORTANT:''' v13.3 is not a save breaking update, your saves are compatible and will work fine.
 
 
'''IMPORTANT:''' You can see v13.3's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
 
  
 
= Older Patch Notes =
 
= Older Patch Notes =
 
+
[[2024/12/19 - Patch v18.2]] - The Extended Contracts patch. <br>
 +
[[2024/11/22 - Patch v18.1]] - The "Superweapons" patch.<br>
 +
[[2024/10/10 - Patch v18.0.3]] - The "I'm Back" patch.<br>
 +
[[2024/8/30 - Patch v18.0]] - The BTAU patch.<br>
 +
[[2024/6/7 - Patch v17.6]] - The Pile of Mechs patch.<br>
 +
[[2024/4/26 - Patch v17.5]] - The Second Rattler patch.<br>
 +
[[2024/4/1 - Patch v17.4]] - The Amaris Fools patch.<br>
 +
[[2024/3/1 - Patch v17.3]] - The CAB Reorganization patch.<br>
 +
[[2024/2/23 - Patch v17.2]] - The Artillery Again patch.<br>
 +
[[2024/1/26 - Patch v17.1]] - The Welcome to 2024 patch.<br>
 +
[[2023/12/22 - Patch v17.0]] - The Christmas 2023 patch.<br>
 +
[[2023/11/24 - Patch v16.7]] - The Grab Bag patch.<br>
 +
[[2023/10/20 - Patch v16.6]] - The Fancy Gear patch.<br>
 +
[[2023/09/15 - Patch v16.5]] - The Sanctuary Expansion patch.<br>
 +
[[2023/08/05 - Patch v16.4]] - The Quirk-ttachment patch.<br>
 +
[[2023/07/07 - Patch v16.3]] - The Aurigan Directorate patch.<br>
 +
[[2023/05/29 - Patch v16.2]] - The 331st Division patch.<br>
 +
[[2023/04/24 - Patch v16.1]] - The stand-in patch.<br>
 +
[[2023/04/14 - Patch v16.0]] - The MechLab overhaul patch.<br>
 +
[[2023/04/01 - Patch v15.3.1]] - The 2023 April Fool's patch.<br>
 +
[[2023/03/10 - Patch v15.3]] - The SPAM expansion patch.<br>
 +
[[2022/02/07 - Patch v15.2]] - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)<br>
 +
[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
 +
[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 +
[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
 +
[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 +
[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 +
[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 +
[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
 +
[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
 +
[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
 +
[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
 +
[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
 +
[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
 
[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
 
[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
 
[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
 
[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>

Latest revision as of 18:00, 19 December 2024

v18.2 (aka the "Time For Holiday Cheer" patch) has been released to the installer. This patch has a brand new, super cool, feature that has been in production for literally years. Eet excited! I sure am!

WARTECH IIC UPDATED: This is the big ticket item folks, the reason for the season. After several years of discussion, development, and more discussion than you would ever believe, a long-awaited feature for Wartech IIC has finally arrived: Extended Contracts. I'm not going to go excessively in-depth about ECs here in the patch notes but you can read about it more on the wiki here: https://www.bta3062.com/index.php?title=Wartech_IIC

MODTEK UPDATED: ModTek has been updated to version 4.2.2. This is an important update that brings with it some performance increases. Do know that for Linux users it might be a little buggy to get working, we've had mixed results with getting it working. We *should* have it sorted out but there is a chance it won't install properly depending on your installation method, so some fiddling may be required on Linux user's ends.

CRITICAL UPDATE NOTE: Because of the ModTek update, it is absolutely imperative you manually delete your Mods folder before running the installer to update BTAU to v18.2. Be absolutely sure you do this.

SUBSTANTIAL MAP UPDATES: In order to improve performance, we've done some backend changes to the starmap. We've removed a lot of things that were fundamentally unnecessary and took some limited processing power to sort through. Players are unlikely to see the difference visually since we're talking about milliseconds of performance improvements but hey, every bit helps over a long career.

FACTION STORE UPDATES: The Outworlds Alliance now sells all three types of ATM ammo for their Improved MMLs. Clan Snow Raven now sells the proper aidrop contract for an Omen instead of for a Nova Cat Prime as well as also selling two Pulverizer variants.

UPDATED TERRAN HEGEMONY WORLDS: For new careers, the Terran Hegemony will have a slightly modified OpFor roster on their worlds. Instead of Local Gov, you can face Word of Blake. Does not apply to existing careers, only to new ones.

PRACTICE MAKES PERFECT ADJUSTED: The OpFor specialities that offer discounts in stores have had their values reduced to help curb the possibility of getting profit in their stores.

AETHER UPDATED: At BlueWinds request, Aether has been updated. She now has a new portrait and a new special pilot skill, Speed of Light, that gives increased ground speed but also reduced weapons range at all ranges. Existing instances of Aether in your career will retain her old ability and portrait. This change only applies to new careers or new instances of Aether being acquired.

QUIRK ICON UPDATED: Easy to Pilot now has the proper icon for a gyro quirk.

HELLO TEXT PROVIDED: The Terran Hegemony and the Rim Worlds Republic now have proper greetings for their sub-factions when you face them in combat. Somehow missed this, whoopsie-daisy.

LASER HEAT SINK UPDATES: The E-Cooling on the Laser Heat Sink Night Gyrs now give -10 heat so that they actually *do* something for the mech. Also, you can now buy LHS at Tywcross (no kits, just the heat sink itself).

SUPERWEAPON FCS EXISTS: See the title. Anyone who sells a superweapon also sells the FCS now. Hurrah!

COMMUNITY CONTENT: There's a bit of new CC in this patch, just a wee bit: a new Nagual named the Wayob and a Marauder II with a HISC Hyper Laser (and the accompanying superweapon hardpoint).

  • Default Gyro now does stability damage when destroyed.
  • Adjusted Helepolis hardpoints, mostly expanded them a bit.
  • Updated Anubis hardpoints a bit.
  • ComStar faction store now offers LAM Bombs.
  • Updated UAC/2 and UAC/5 ammo bins to be 30 shots instead of 15.
  • Adjusted Hellspawn sizing.
  • Fixed an event in 3061 to properly attack an intended system.
  • Hardwired the Ferro-Lam on the Shieldmaiden.
  • Fixed Dakota description to no longer reference BA firing ports.
  • Resorted the Super MML to the superweapon category.
  • Wulf's event should no longer fire multiple times.
  • There's a new introtech Longbow, just for giggles.
  • Mini Heat Sink has been changed to the Micro Heat Sink and now does -2 heat instead of -1.
  • IS MASC is now 3 crits instead of 4.
  • The Chevalier is now salvageable.
  • The Mech Grenade Launcher has been adjusted to have stronger effects with smaller radii.
  • Buncha typos and minor bugs were fixed.

IMPORTANT: v18.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.

IMPORTANT: v18.2 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.


BTA Light

BTA Light has received the ModTek update and is now on version v18.2.lite.


Older Patch Notes

2024/12/19 - Patch v18.2 - The Extended Contracts patch.
2024/11/22 - Patch v18.1 - The "Superweapons" patch.
2024/10/10 - Patch v18.0.3 - The "I'm Back" patch.
2024/8/30 - Patch v18.0 - The BTAU patch.
2024/6/7 - Patch v17.6 - The Pile of Mechs patch.
2024/4/26 - Patch v17.5 - The Second Rattler patch.
2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2