Difference between revisions of "RawData:Gear Actuator Claws"
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|ComponentSubType=NotSet | |ComponentSubType=NotSet | ||
|BattleValue=0 | |BattleValue=0 | ||
− | |Bonuses=IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 0.8333333333,PhysWeapStab: 0.5 | + | |Bonuses=IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 0.8333333333,PhysWeapStab: 0.5,PhysWeapBonusHit: +1 |
|CustomCategories=w/s/m/melee,PartHand,ArmHandActuator | |CustomCategories=w/s/m/melee,PartHand,ArmHandActuator | ||
}} | }} |
Latest revision as of 05:16, 17 March 2023
Upgrade | |
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UIName | Claws |
Bonuses | IsPhysWeap,PhysWeapUnsteady,PhysWeapDamage: 0.8333333333,PhysWeapStab: 0.5,PhysWeapBonusHit: +1 |
InventorySize | 2 |
ComponentSubType | NotSet |
Tonnage | 2 |
Manufacturer | Solaris Arms |
Icon | barbed-nails |
Rarity | 99 |
ComponentType | Upgrade |
Details | Seen first in the arenas of Solaris VII, the BattleMech Claw consists of a series of hardened steel blades mounted on reinforced tungsten frames. Claws are bulky and slightly unwieldly to use but are capable of dealing serious damage to unsuspecting targets. |
CustomCategories | w/s/m/melee,PartHand,ArmHandActuator |
Name | BattleMech Claws |
Model | Logan |
Cost | 480000 |
Purchasable | false |
Id | Gear_Actuator_Claws |
BattleValue | 0 |