Difference between revisions of "Upper Leg Actuators"
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− | An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units. | + | An Actuator is a component within a [[:Category:BattleMechs|BattleMech's]] limbs, composed of the joint, myomer bundles, and motor control units. |
=== Upper Leg === | === Upper Leg === | ||
− | The default upper leg actuator in every ' | + | The default upper leg actuator in every 'Mech. |
{| class="wikitable" | {| class="wikitable" | ||
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'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * None | + | * None |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Reduces walk and sprint distances by 10% | + | * DESTROYED: Reduces walk and sprint distances by 10% |
− | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over | + | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over |
− | * DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties). | + | * DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties) |
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | |||
+ | This is the generic upper leg actuator found on every 'Mech. | ||
Line 61: | Line 65: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * +0.025 sprint multiplier | + | * +0.025 sprint multiplier |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Reduces walk and sprint distances by 10% | + | * DESTROYED: Reduces walk and sprint distances by 10% |
− | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over | + | * DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over |
− | * DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties) | + | * DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties) |
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|emod_leg_upper_speed}} | ||
[[Category:Actuators]] | [[Category:Actuators]] |
Latest revision as of 18:19, 9 December 2021
An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.
Upper Leg
The default upper leg actuator in every 'Mech.
Manufacturer: | Generic |
---|---|
Tonnage: | 0 |
Critical Slots: | 1 |
Install Location: | Upper Leg |
Value: | 30,000 |
Gear ID: | emod_leg_upper |
Equipped Effects:
- None
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
- DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties)
Found On These 'Mechs:
This is the generic upper leg actuator found on every 'Mech.
Speedy Upper Leg
Designed for slightly greater speed at the cost of heavier weight, this actuator allows a mech to move just that little bit faster. The effect is fairly minor however.
Manufacturer: | Periphery Armory, Inc. |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Upper Leg |
Value: | 30,000 |
Gear ID: | emod_leg_upper_speed |
Equipped Effects:
- +0.025 sprint multiplier
Critical Effects:
- DESTROYED: Reduces walk and sprint distances by 10%
- DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
- DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties)
Found On These 'Mechs:
- Atlas AS7-RG (Fixed Gear)