Difference between revisions of "RawData:Ammo AmmunitionBox Streak LRM"

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|Name=Streak LRM Ammo
 
|Name=Streak LRM Ammo
 
|Details=Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots.
 
|Details=Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots.
|Icon=MRM
+
|Icon=MRM-ammo
 
|Tonnage=1
 
|Tonnage=1
 
|InventorySize=1
 
|InventorySize=1
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|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=CostPerShot: 100,LRMAmmo: 120
+
|Bonuses=CostPerShot: 100,AmmoCount: 120
 
|AmmoID=Ammunition_LRM_STREAK
 
|AmmoID=Ammunition_LRM_STREAK
 
|Capacity=120
 
|Capacity=120

Latest revision as of 21:43, 22 December 2023

Ammunition
UINameAmmo Streak LRM
DisallowedLocationsAll
BonusesCostPerShot: 100,AmmoCount: 120
Cost20000
ComponentSubTypeAmmunition
CategorySTREAKLRM
ManufacturerGeneric
IconMRM-ammo
AllowedLocationsAll
Rarity1
ComponentTypeAmmunitionBox
IdAmmo_AmmunitionBox_Streak_LRM
AmmoIDAmmunition_LRM_STREAK
BattleValue0
Tonnage1
InventorySize1
NameStreak LRM Ammo
ModelStreak LRM
Capacity120
Purchasabletrue
PerUnitCost100
DetailsAmmo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 120 shots.