Difference between revisions of "Jenner IIC"
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{{AutoInfoboxVariant|JR7-IIC-1 | {{AutoInfoboxVariant|JR7-IIC-1 | ||
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===Description=== | ===Description=== | ||
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{{AutoInfoboxVariant|JR7-IIC-2 | {{AutoInfoboxVariant|JR7-IIC-2 | ||
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===Description=== | ===Description=== | ||
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<tab name="JR7-IIC-3"> | <tab name="JR7-IIC-3"> | ||
{{AutoInfoboxVariant|JR7-IIC-3 | {{AutoInfoboxVariant|JR7-IIC-3 | ||
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===Description=== | ===Description=== | ||
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<tab name="JR7-IIC-4"> | <tab name="JR7-IIC-4"> | ||
{{AutoInfoboxVariant|JR7-IIC-4 | {{AutoInfoboxVariant|JR7-IIC-4 | ||
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===Description=== | ===Description=== | ||
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{{LoadoutImage|image=JR7-IIC-4.png}} | {{LoadoutImage|image=JR7-IIC-4.png}} | ||
+ | </tab> | ||
+ | <tab name="JR7-IIC-FY"> | ||
+ | {{AutoInfoboxVariant|JR7-IIC-FY | ||
+ | |image = Jenner IIC.png | ||
+ | |speed = 10/16/8 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|JR7-IIC-FY}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkClanMech}} | ||
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+ | |||
+ | {{QuirkHeroMech}} | ||
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+ | {{AffinityEvasive}} | ||
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+ | ===Factions=== | ||
+ | The JR7-IIC-FY can only be found as an enemy duelist in [[Game Worlds]] contracts. | ||
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+ | |||
+ | {{LoadoutImage|image=JR7-IIC-FY.png}} | ||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
[[Category:Clan Mechs]] | [[Category:Clan Mechs]] | ||
+ | [[Category:Clan BattleMechs]] | ||
[[Category:35 Ton Mechs]] | [[Category:35 Ton Mechs]] | ||
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Latest revision as of 01:09, 19 November 2021
JR7-IIC-1
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Second-Line Skirmisher |
Stock Specifications | |
Hardpoints | Missile: 6 Support: 2 |
Speed | 10/16/8 |
Firepower | Max Damage: 148 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 335 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 44 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 315 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | Jump Jet (S) Streak SRM4 (C) |
Left Torso | Ammo SRM Jump Jet (S) |
Right Torso | Ammo SRM Jump Jet (S) Ammo Streak SRM |
Left Arm | SRM6 (C) |
Right Arm | SRM6 (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
This second-line BattleMech is still a fast light that is now capable of delivering plenty of short-range missiles. To achieve this, it uses an XL Engine, Endo Steel structure, and mounts only three and a half tons of Ferro-Fibrous armor. It also carries a set of jump jets, enough to leap 210 meters at once. This fast striker carries a Streak SRM-4 and two SRM-6 launchers. This hail of missiles can quickly overcome a light 'Mech, though it does leave the Jenner IIC vulnerable to opponents who mount an Anti-Missile System.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Evasive
+2 bonus against being hit
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Scorpion Empire
JR7-IIC-2
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Second-Line Skirmisher |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 2 |
Speed | 10/16/10 |
Firepower | Max Damage: 100 Max Stability: 5 Max Heat: 0 |
Durability | Armor: 335 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 46 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 315 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | LRM5 (C) Jump Jet (S) |
Left Torso | Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo LRM Jump Jet (S) Jump Jet (S) |
Left Arm | S Pulse (C) |
Right Arm | ER L Laser (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
This second-line BattleMech is still a fast light that is now capable of delivering plenty of short-range missiles. To achieve this, it uses an XL Engine, Endo Steel structure, and mounts only three and a half tons of Ferro-Fibrous armor. It also carries a set of jump jets, enough to leap 210 meters at once. This support variant replaces the short-range missile launchers with an ER Large Laser and an LRM-5. A Small Pulse Laser provides defense against conventional infantry and other units that stray too close. Its jumping capacity is increased to 270 meters.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Evasive
+2 bonus against being hit
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
JR7-IIC-3
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Second-Line Skirmisher |
Stock Specifications | |
Hardpoints | Missile: 2 Support: 4 |
Speed | 10/16/8 |
Firepower | Max Damage: 102 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 335 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 24 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 315 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | Narc Launcher (C) Jump Jet (S) |
Left Torso | Jump Jet (S) |
Right Torso | Ammo Narc Beacon Ammo Narc Beacon Jump Jet (S) |
Left Arm | S Pulse (C) S Pulse (C) |
Right Arm | S Pulse (C) S Pulse (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
This second-line BattleMech is still a fast light that is now capable of delivering plenty of short-range missiles. To achieve this, it uses an XL Engine, Endo Steel structure, and mounts only three and a half tons of Ferro-Fibrous armor. It also carries a set of jump jets, enough to leap 210 meters at once. This variant mimics the original Jenner by carrying four Small Pulse Lasers. These are devastating to infantry, but still respectable against other units. A Narc Missile Beacon allows it to aid the targeting of other units' missiles.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Evasive
+2 bonus against being hit
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
JR7-IIC-4
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|
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Second-Line Skirmisher |
Stock Specifications | |
Hardpoints | Missile: 6 Support: 2 |
Speed | 10/16/8 |
Firepower | Max Damage: 88 Max Stability: 24 Max Heat: 0 |
Durability | Armor: 335 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 28 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 315 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | Jump Jet (S) Streak SRM4 (C) |
Left Torso | Jump Jet (S) |
Right Torso | Jump Jet (S) Ammo Streak SRM |
Left Arm | ATM 3 (C) Ammo ATM HE |
Right Arm | ATM 3 (C) Ammo ATM ER |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
This second-line BattleMech is still a fast light that is now capable of delivering plenty of short-range missiles. To achieve this, it uses an XL Engine, Endo Steel structure, and mounts only three and a half tons of Ferro-Fibrous armor. It also carries a set of jump jets, enough to leap 210 meters at once. Clan Nova Cat, the primary users of the Jenner IIC, created this variant after they moved to the Inner Sphere. Though it changes the appearance of the 'Mech, the actual specifications of the design changed little. It retains the Streak SRM-4, but replaced the standard missile launchers with a pair of ATM 3s, each of which is accompanied by a ton of ammunition.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Evasive
+2 bonus against being hit
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
JR7-IIC-FY
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Support: 4 |
Speed | 10/16/8 |
Firepower | Max Damage: 70 Max Stability: 8 Max Heat: 0 |
Durability | Armor: 430 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 32 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 280 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Center Torso | ER M Laser (C) Jump Jet (S) |
Left Torso | Ammo MG Ammo MG HEAP Ammo MG TRC Ammo MG TRC Jump Jet (S) |
Right Torso | Ammo MG Ammo MG HEAP Ammo MG TRC Ammo MG TRC Jump Jet (S) |
Left Arm | HMG (C) MG (C) MG (C) |
Right Arm | HMG (C) MG (C) MG (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
A design first piloted by Zane Nova Cat, the Jenner IIC Hero 'Mech mounts a Heavy Machine Gun and twin standard Machine Guns in each arm fed by a whopping eight tons of Machine Gun ammunition, supported by a single center torso-mounted ER Medium Laser. Defensively the Fury trades its speed for more armor, reducing to a 280 size XL engine.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Evasive
+2 bonus against being hit
Factions
The JR7-IIC-FY can only be found as an enemy duelist in Game Worlds contracts.