Difference between revisions of "RawData:Weapon Gauss Magshot 0-STOCK"
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<b><color=#ffcc00>Uses Magshot Ammo.</color></b> | <b><color=#ffcc00>Uses Magshot Ammo.</color></b> | ||
− | |Icon= | + | |Icon=FerroMag |
|Tonnage=0.5 | |Tonnage=0.5 | ||
|InventorySize=1 | |InventorySize=1 | ||
Line 19: | Line 19: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15 | + | |Bonuses=WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15,WeaponAttachmentCompatible: Gauss FCS |
|Category=AntiPersonnel | |Category=AntiPersonnel | ||
|Type=Gauss | |Type=Gauss |
Latest revision as of 03:45, 23 December 2023
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 360 |
AttackRecoil | 1 |
Damage | 15 |
HeatGenerated | 5 |
Type | Gauss |
Id | Weapon_Gauss_Magshot_0-STOCK |
RangeSplit | 90,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Magshot Rifle |
Instability | 4 |
Bonuses | WpnRecoil: 1,IsGauss,PipsIgnored: 4,WeaponBoom: 15,WeaponAttachmentCompatible: Gauss FCS |
Cost | 85000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_GaussRifle |
Icon | FerroMag |
DamageVariance | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Rarity | 20 |
ComponentType | Weapon |
Details | The Magshot is the smallest of the Gauss Rifle family, intended for use against soft targets are close to medium ranges. It does low damage but has better range than most other AP weapons and does respectable stability damage for its size. <color=#ffcc00>Uses Magshot Ammo.</color> |
RefireModifier | 1 |
EvasivePipsIgnored | 4 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | Defiance |
Name | Magshot Rifle |
Model | Magnetic Cannon |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | MAGSHOT |
HeatDamage | 0 |