Difference between revisions of "Upper Leg Actuators"

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An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.  
+
An Actuator is a component within a [[:Category:BattleMechs|BattleMech's]] limbs, composed of the joint, myomer bundles, and motor control units.  
  
 
=== Upper Leg ===
 
=== Upper Leg ===
  
The default upper leg actuator in every 'mech.  
+
The default upper leg actuator in every 'Mech.  
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 19: Line 19:
 
|-
 
|-
 
! Value:  
 
! Value:  
| 30000
+
| 30,000
 
|-
 
|-
 +
! Gear ID:
 +
| emod_leg_upper
 
|}
 
|}
  
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* None.
+
* None
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* DESTROYED: reduces walk and sprint distances by 10%.
+
* DESTROYED: Reduces walk and sprint distances by 10%
* DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
+
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
* DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
+
* DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties)
 +
 
 +
'''Found On These 'Mechs:'''
 +
 
 +
This is the generic upper leg actuator found on every 'Mech.
  
  
Line 39: Line 45:
 
{| class="wikitable"
 
{| class="wikitable"
 
! Manufacturer:  
 
! Manufacturer:  
| Generic
+
| Periphery Armory, Inc.
 
|-
 
|-
 
! Tonnage:  
 
! Tonnage:  
Line 51: Line 57:
 
|-
 
|-
 
! Value:  
 
! Value:  
| 30000
+
| 30,000
 
|-
 
|-
 +
! Gear ID:
 +
| emod_leg_upper_speed
 
|}
 
|}
  
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* +0.025 sprint multiplier.
+
* +0.025 sprint multiplier
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* DESTROYED: reduces walk and sprint distances by 10%.
+
* DESTROYED: Reduces walk and sprint distances by 10%
* DESTROYED: movement (walk/sprint/jump) requires piloting checks to prevent falling over.
+
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
* DESTROYED: -2 accuracy penalty to kick attacks. Reduces kick damage by 50% (stacks with other leg actuator penalties).
+
* DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties)
 +
 
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|emod_leg_upper_speed}}
 +
 
 +
[[Category:Actuators]]

Latest revision as of 18:19, 9 December 2021

An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.

Upper Leg

The default upper leg actuator in every 'Mech.

Manufacturer: Generic
Tonnage: 0
Critical Slots: 1
Install Location: Upper Leg
Value: 30,000
Gear ID: emod_leg_upper


Equipped Effects:

  • None

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 10%
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
  • DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties)

Found On These 'Mechs:

This is the generic upper leg actuator found on every 'Mech.


Speedy Upper Leg

Designed for slightly greater speed at the cost of heavier weight, this actuator allows a mech to move just that little bit faster. The effect is fairly minor however.

Manufacturer: Periphery Armory, Inc.
Tonnage: 1
Critical Slots: 1
Install Location: Upper Leg
Value: 30,000
Gear ID: emod_leg_upper_speed


Equipped Effects:

  • +0.025 sprint multiplier

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 10%
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
  • DESTROYED: -2 accuracy penalty to kick attacks. Kick damage reduced by 50% (stacks with other leg actuator penalties)

Found On These 'Mechs: