Difference between revisions of "Cougar"

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(Image Template Fix)
m (Fixed link)
 
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<tab name="COU-PRIME">
 
<tab name="COU-PRIME">
 
{{AutoInfoboxVariant|COU-PRIME
 
{{AutoInfoboxVariant|COU-PRIME
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 9: Line 9:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityCoolRunning}}
'''Pilot Affinity:''' Cool Running
 
 
 
Adds 6 bonus heat sinking, effectively two standard heat sinks
 
  
  
Line 27: Line 23:
 
<tab name="COU-A">
 
<tab name="COU-A">
 
{{AutoInfoboxVariant|COU-A
 
{{AutoInfoboxVariant|COU-A
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 34: Line 30:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
 
 
 
  
'''Pilot Affinity:''' Cool Running
 
  
Adds 6 bonus heat sinking, effectively two standard heat sinks
+
{{AffinityCoolRunning}}
  
  
Line 52: Line 44:
 
<tab name="COU-B">
 
<tab name="COU-B">
 
{{AutoInfoboxVariant|COU-B
 
{{AutoInfoboxVariant|COU-B
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 59: Line 51:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 +
 
 +
 
 +
{{AffinityCoolRunning}}
 +
 
 +
 
 +
===Factions===
 +
{{MechFactions|COU-B}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
 
  
 +
{{LoadoutImage|image=COU-B.png}}
 +
</tab>
 +
<tab name="COU-BA">
 +
{{AutoInfoboxVariant|COU-BA
 +
|image = Cougar.png
 +
|speed = 6/9/0
 +
}}
 +
===Description===
 +
{{MechDetails|COU-BA}}
  
'''Pilot Affinity:''' Cool Running
 
  
Adds 6 bonus heat sinking, effectively two standard heat sinks
+
===Bonuses===
 +
{{QuirkClanMech}}
 +
 
 +
 
 +
{{QuirkHeroMech}}
 +
 
 +
 
 +
{{AffinityCoolRunning}}
  
  
 
===Factions===
 
===Factions===
{{MechFactions|COU-B}}
+
The COU-BA can only be found as an enemy duelist in [[Game Worlds]] contracts.
  
  
{{LoadoutImage|image=COU-B.png}}
+
{{LoadoutImage|image=COU-BA.png}}
 
</tab>
 
</tab>
 
<tab name="COU-C">
 
<tab name="COU-C">
 
{{AutoInfoboxVariant|COU-C
 
{{AutoInfoboxVariant|COU-C
 
|image = Cougar.png
 
|image = Cougar.png
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 85: Line 98:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
 
  
  
'''Pilot Affinity:''' Cool Running
+
{{AffinityCoolRunning}}
 
 
Adds 6 bonus heat sinking, effectively two standard heat sinks
 
  
  
Line 103: Line 112:
 
<tab name="COU-D">
 
<tab name="COU-D">
 
{{AutoInfoboxVariant|COU-D
 
{{AutoInfoboxVariant|COU-D
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 110: Line 119:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityCoolRunning}}
'''Pilot Affinity:''' Cool Running
 
 
 
Adds 6 bonus heat sinking, effectively two standard heat sinks
 
  
  
Line 128: Line 133:
 
<tab name="COU-E">
 
<tab name="COU-E">
 
{{AutoInfoboxVariant|COU-E
 
{{AutoInfoboxVariant|COU-E
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 135: Line 140:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
 
 
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
 
  
  
'''Pilot Affinity:''' Cool Running
+
{{AffinityCoolRunning}}
 
 
Adds 6 bonus heat sinking, effectively two standard heat sinks
 
  
  
Line 153: Line 154:
 
<tab name="COU-H">
 
<tab name="COU-H">
 
{{AutoInfoboxVariant|COU-H
 
{{AutoInfoboxVariant|COU-H
|speed = 6/8/0
+
|speed = 6/9/0
 
}}
 
}}
 
===Description===
 
===Description===
Line 160: Line 161:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' Clan Mech
+
{{QuirkClanMech}}
  
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -12 heat at the end of the turn, -30 melee accuracy
 
  
 
+
{{AffinityCoolRunning}}
'''Pilot Affinity:''' Cool Running
 
 
 
Adds 6 bonus heat sinking, effectively two standard heat sinks
 
  
  
Line 177: Line 174:
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>
 +
 +
[[Category:Clan Mechs]]
 +
[[Category:35 Ton Mechs]]
 +
[[Category:Clan OmniMechs]]

Latest revision as of 01:04, 19 November 2021

COU-PRIME
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Omni: 5
Speed 6/9/0
Firepower Max Damage: 190
Max Stability: 20
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 90
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso Ammo LRM
LRM10 (C)
Right Torso Heat Sink Double (C) (Fixed)
Ammo LRM
LRM10 (C)
Left Arm Heat Sink Double (C) (Fixed)
L Pulse (C)
Right Arm Heat Sink Double (C) (Fixed)
L Pulse (C)


Description

After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. The Jade Falcon scientists continued to closely mimic the Adder in the Cougar's weapon systems. The primary configuration uses a pair of LRM-10s and Large Pulse Lasers for a combination of direct and indirect fire support.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
COU-A
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Omni: 5
Speed 6/9/0
Firepower Max Damage: 245
Max Stability: 40
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 92
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head S Pulse (C)
Left Torso Artemis IV FCS
LRM20 (C)
Right Torso Artemis IV FCS
Heat Sink Double (C) (Fixed)
LRM20 (C)
Left Arm ER M Laser (C)
Heat Sink Double (C) (Fixed)
Ammo LRM ARTIV
Ammo LRM ARTIV
Right Arm ER M Laser (C)
Heat Sink Double (C) (Fixed)
Ammo LRM ARTIV
Ammo LRM ARTIV


Description

After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. The most popular alternate configuration, the Cougar A is built around a pair of LRM-20s, each with an Artemis IV FCS. This configuration is supported by a pair of ER Medium Lasers and a Small Pulse Laser.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
COU-B
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Omni: 5
Speed 6/9/0
Firepower Max Damage: 180
Max Stability: 30
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 96
Alpha: 114
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head ER M Laser (C)
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Right Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Left Arm ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Right Arm ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)


Description

After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. Similar to the Adder Prime, the Cougar B uses a pair of ER PPCs for direct fire support. It has an ER Medium Laser for close range. Six additional double heat sinks help to dissipate the heat these weapons generate.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
COU-BA
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Gladiator
Stock Specifications
Hardpoints Omni: 5
Speed 6/9/0
Firepower Max Damage: 164
Max Stability: 40
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 53
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head AMS (C)
FCS Precision Computer
Left Torso HMG (C)
Ammo MG [Half]
Ammo MG TRC
Right Torso Ammo AMS
Heat Sink Double (C) (Fixed)
HMG (C)
Left Arm ATM 9 (C)
Ammo ATM
Ammo ATM ER
Heat Sink Double (C) (Fixed)
Right Arm ATM 9 (C)
Ammo ATM
Ammo ATM HE
Heat Sink Double (C) (Fixed)


Description

The Blood Adder mounts an ATM 9 in each arm, supported by a Heavy Machine Gun in each side torso. Fitted with only the standard ten Double Heat Sinks, the Blood Adder carrys four tons of ATM reloads and one and a half tons of HMG ammo. A head mounted Anti-Missile System with a single ton of reloads helps to defend it against missile attacks.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions

The COU-BA can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
COU-C
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Omni: 6
Speed 6/9/0
Firepower Max Damage: 215
Max Stability: 20
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 99
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head ER M Laser (C)
Left Torso Ammo Gauss
Ammo Gauss
Right Torso Heat Sink Double (C) (Fixed)
Left Arm Gauss Rifle (C)
Heat Sink Double (C) (Fixed)
Right Arm ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Heat Sink Double (C) (Fixed)


Description

After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. A configuration that has more of a mixture of long- and short-range weapons, the C is built around a single Gauss Rifle. It is complemented by five ER Medium Lasers that allow the Cougar C to stay on the field for a long time.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
COU-D
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Omni: 5
Speed 6/9/0
Firepower Max Damage: 187
Max Stability: 39
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 69
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Left Torso SRM4 (C)
Right Torso Heat Sink Double (C) (Fixed)
Ammo SRM
SRM4 (C)
Ammo UAC/10
Ammo UAC/10
Left Arm ER L Laser (C)
Heat Sink Double (C) (Fixed)
Right Arm Heat Sink Double (C) (Fixed)
UAC/10 (C)


Description

After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. The final original configuration which uses an ER Large Laser and an Ultra Autocannon/10 for sniping and a pair of SRM-4s to finish off its opponents at close range.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
COU-E
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Omni: 6
Speed 6/9/0
Firepower Max Damage: 186
Max Stability: 24
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 78
Alpha: 84
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head ER M Laser (C)
Left Torso ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso ER M Laser (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Left Arm ATM 6 (C)
Ammo ATM
Ammo ATM ER
Ammo ATM HE
Heat Sink Double (C) (Fixed)
Right Arm ATM 6 (C)
Ammo ATM
Ammo ATM ER
Ammo ATM HE
Heat Sink Double (C) (Fixed)


Description

After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. This configuration uses the ATM missile technology with two ATM 6s as its main weapon with three tons of ammo for each launcher. A trio of ER Medium Lasers round out this variant's arsenal to finish off its opponents at short range, with three additional double heat sinks to help with the heat.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
COU-H
Cougar.png
General Data
'Mech Type OmniMech
Class LIGHT
Weight 35T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Omni: 5
Speed 6/9/0
Firepower Max Damage: 195
Max Stability: 8
Max Heat: 0
Durability Armor: 525
Structure: 291
Heat Efficiency Sinking: 84
Alpha: 73
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 175 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling None
Gyro OmniMech Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head ECM Suite (C)
FCS Precision Computer
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink Double (C) (Fixed)
Jump Jet (S)
Jump Jet (S)
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C) (Fixed)
Ammo UAC/5
UAC/5 (C)
Right Arm Heat Sink Double (C) (Fixed)
Heavy M Laser (C)
Heavy M Laser (C)
Heavy M Laser (C)


Description

After the Refusal War with Clan Wolf, Falcon Khan Marthe Pryde decided to upgrade the 'Mechs her Clan fielded as they rebuilt. The design that resulted was the Cougar, based on the earlier Adder. Though the two 'Mechs are visually similar and share the same weight, the Falcon Cougar is slower and better armed. This configuration was introduced during the 3060s. It was equipped with four Jump Jets and an ECM suite. This variant is armed with an Ultra Autocannon/5 and a trio of Heavy Medium Lasers for when any opponent tries to close range. It also has three additional double heat sinks to deal with heat the trio of heavy lasers produce.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions


Stock Loadout
Stock Loadout